That's only applicable when you're just strictly comparing power consumption. They're an entirely separate issue when looking at visual fidelity. I understand they're related but as I said, it has never become a talking point when strictly comparing how a game looks.It becomes a talking point because it's a portable console that can be docked to increase it performance. It is thus silly to go "it isn't a portable console". It must still operate within the constraints of one.
Please, do tell us how the T234 scales. We're all waiting to hear your engineering expertise with bated breath.
10nm? Dude it's Ampere, there's no 10nm. It's the best NVIDIA Arm SOC for the next few months.
Again, you guys are comparing a mobile device to home consoles. When we rightly point out why the mobile device is so much weaker, you act like you don't understand.
The point is, someone pointed out that it's a mobile device. You guys went "nuh huh, it's docked" as if it somehow transformed it into a home console and eschewed its limitations. Furthermore, the Switch is the only hybrid of its kind from the major 3. I can guarantee, whenever Xbox or Sony come out with their portable or hybrid machines, power consumption will be a talking point.That's only applicable when you're just strictly comparing power consumption. They're an entirely separate issue when looking at visual fidelity. I understand they're related but as I said, it has never become a talking point when strictly comparing how a game looks.
You can't dismiss every comparison with it runs a lower TDP therefore all criticism are moot.
Lower graphical quality is inevitable with the Switch and in return you get the ability to play portable. In the context, it's expected but at the same time you can't dismiss that it disappointing when compared to older hardware. I have seen a few people in the forum mention that they play the Switch exclusively docked for one reason or another. Being portable becomes pointless entirely.
Said from engineering expert JSF. You have no idea how this chip scales. Stop this shit.A dock is not a mobile device, and secondly it's not using anything close to aggressive power limits or a competitive node.
I don't care one bit if you consider it impressive or not. It's not Sony, so you were always going to downplay it. The counter-argument that it isn't a mobile device when docked is asinine. Does the T234 somehow get replaced by something else? No? Then it's still is one. It therefore cannot be impressive compared to anything like a PS5 or SX.This isn't hard to understand and I'm not sure why you're so quick to defend against claims of switch 2 not being impressive in a docked console mode, when they're way late to the party and it's the worst place to play on the TV
The point is, someone pointed out that it's a mobile device. You guys went "nuh huh, it's docked" as if it somehow transformed it into a home console and eschewed its limitations. Furthermore, the Switch is the only hybrid of its kind from the major 3. I can guarantee, whenever Xbox or Sony come out with their portable or hybrid machines, power consumption will be a talking point.
Said from engineering expert JSF. You have no idea how this chip scales. Stop this shit.
I don't care one bit if you consider it impressive or not. It's not Sony, so you were always going to downplay it. The counter-argument that it isn't a mobile device when docked is asinine. Does the T234 somehow get replaced by something else? No? Then it's still is one. It therefore cannot be impressive compared to anything like a PS5 or SX.
>Deciding to go cheap on siliconYawn, Nintendo deciding to go cheap on silicon doesn't make it impressive, sorry. You need to actually design competitive hardware for that. There's no rational basis for claiming otherwise.
You understand Steam Deck (or fuck it - ROG Ally) is a thing? Also both give you way more options when it comes to power vs. performance than Nintendo's "one size fits all"?im impressed having a handheld this thin running games much cleaner and faster than the ps4.
>Deciding to go cheap on silicon
>When it's the best mobile SOC available on the NVIDIA side
Makes sense.
How much would that make the Switch 2 cost?Has absolutely zero to do with the topic at hand, when they could have picked a more competitive node and gotten a lot better SoC performance, new chips releasing months later that will perform significantly better
The 7-week build version ran so smoothly in comparison to the Xbox One and PS4 versions.
Xbox one
resolution/framerate = 675p-810p at ~25fps
PS4
resolution/framerate = 720p-900p at ~30fps
Switch 2 according to CDPR
Resolution/framerate docked = 1080p at 30-40fps. Portable 720p at 30-40fps.
And where's that SOC you are talking about?Has absolutely zero to do with the topic at hand, when they could have picked a more competitive node and gotten a lot better SoC performance, new chips releasing months later that will perform significantly better
How much would that make the Switch 2 cost?
And where's that SOC you are talking about?
And where's that SOC you are talking about?
Nobody among the Big 3 got a fully custom chip. They all customized SoCs already in the production pipeline. Nintendo did the exact same thing as the others, but because they went mobile, you're bitching about performance.The one they didn't get designed because they cared a lot more about profits than releasing competitive hardware
Nobody among the Big 3 got a fully custom chip. They all customized SoCs already in the production pipeline. Nintendo did the exact same thing as the others, but because they went mobile, you're bitching about performance.
A 4-year-old game running as it did on a 12-year-old hardware.
Playing this while on the move is still a cool thing to have in your life, but I expected more, considering Steam Deck already ran this quite well.
このクソもういちどでわないTo be fair, the switch was on its best day a sorta Xbox 360 from 2005.
I have and love the Deck yes. The Switch 2 offers things this can't. I'm not interested in Windows handhelds, they're trash.You understand Steam Deck (or fuck it - ROG Ally) is a thing? Also both give you way more options when it comes to power vs. performance than Nintendo's "one size fits all"?
People are doing some bizarre mental gymnastics here - Nintendo pulled same thing they did with Switch: they purposely went with cheap, older tech in order to protect their profit margins (which are the highest amount the Top 3), except this time they are also trying to see how much they can push on the software front - paid tutorial, $90 games, chat that will only work with subscription a year from now, etc.
Nintendo is nowhere near close to making the money that Sony and Microsoft do. The other two can lean on their other many many other business and products and even take a loss if they really want to push sales.Perhaps enough at $450 to where Nintendo would break even rather than making massive profits, like most other base consoles
If the Switch 2 is performing similarly to the Steam Deck then it's delivering 2X+ the performance per watt on a supposedly far inferior process. But of course we aren't allowed to find that impressive, since engineering work doesn't count unless it is on a 7nm or greater process. And consumers only care about the product they could have bought in a hypothetical world decided by you, not the product they are actually buying.Yawn, Nintendo deciding to go cheap on silicon doesn't make it impressive, sorry. You need to actually design competitive hardware for that. There's no rational basis for claiming otherwise.
Yes, in months. Those things are designed in advance. The earliest speculated date is Q4 2025, so 4-6 months minimum.There's chips coming out in months that will be far more performant with better technology than being based on a 2022 chip like switch 2, why do you keep ignoring this fact?
Your solution to a Switch that's already 8 years old would be to delay it until late 2025 or potentially even 2026. Then there's the significant price hike, release timetables, and chip allocation to consider. You're talking as if those SoCs would be out next month when we don't even have a release date. Blackwell was originally slated for September/October 2024 and got delayed to January. RDNA4 also got pushed back.Modern consoles all preceded or closely aligned with launches of PC equivalent SoC and nodes
Switch 2 is years old in comparison
Your solution to a Switch that's already 8 years old would be to delay it until late 2025
So you want Switch 2 get delayed to late 2025 or even 2026 for sake better graphics....maybe you havent notice but majority of people outside of gaming forums are not as crazy obsess about graphics as much you are.There's chips coming out in months that will be far more performant with better technology than being based on a 2022 chip like switch 2, why do you keep ignoring this fact?
Find it impressive, Ampere vs RDNA2 had good power consumption advantage I believe, it is. Also you are comparing a console environment with a Linux PC with an additional abstraction layer (Proton).If the Switch 2 is performing similarly to the Steam Deck then it's delivering 2X+ the performance per watt on a supposedly far inferior process. But of course we aren't allowed to find that impressive, since engineering work doesn't count unless it is on a 7nm or greater process. And consumers only care about the product they could have bought in a hypothetical world decided by you, not the product they are actually buying.
I also see you are back with the FUD about much faster APUs coming out, when everything new from AMD is significantly bigger and designed to be sold in enthusiast class products. While Nvidia has precisely zero new consumer APUs.
The Switch 2 SOC is fine. It's better than Steam Decks and outperforms the PS4 in a lot of areas while also having access to DLSS and Raytracing. You're expecting too much - get one of those $800 PC handhelds if you want your graphics.
So you want Switch 2 get delayed to late 2025 or even 2026 for sake better graphics....maybe you havent notice but majority of people outside of gaming forums are not as crazy obsess about graphics as much you are.
At the height of covid fighting for wafers against big customers looking for chips for their shitty cars. Don't you remember what was happening back then when they had to stop producing cars due to running out of semiconductors? Then we saw prices skyrocket because of supply issues?Yep
Not a big ask, if they wanted an 8nm chip to be impressive they should have launched in 2022
Why would they need to be delayed to late 2025? Sure, at a price and maybe not as willingly as AMD, but nVIDIA would have been happy to deliver for the same date something based on Lovelace (ADA) or Blackwell with some semi custom features from somewhere further out in their roadmap. Nintendo is not buying chips at retail and customising them after.So you want Switch 2 get delayed to late 2025 or even 2026 for sake better graphics....maybe you havent notice but majority of people outside of gaming forums are not as crazy obsess about graphics as much you are.
You are free not be "impress" but other people can...I own PS5 and I'm still impress about Switch 2 can do.....Let's be honest here you never ever going get "impress" whatever Nintendo does.That's not what we're discussing. It's ok to not care about graphics much, but let's not try and describe something as extremely impressive when it doesn't fit that definition
Blackwell came out on PC in early 2025 and it would have been possible for them to get it on Switch earlier in (same thing nVIDIA did for OG Xbox with the first twin vertex shaders setup and AMD did for Xbox 360, PS4, PS4 Pro, XSX|S, and PS5).At the height of covid fighting for wafers against big customers looking for chips for their shitty card. Don't you remember what was happening back then when they had to stop producing cars due to running out of semiconductors? Then we saw prices skyrocket because of supply issues?
I edited my post, but NVIDIA isn't AMD. Nintendo isn't one of their biggest customers like Sony is for AMD. All this stuff would have gone to cars in 2022, and in 2026, the same will happen. It'll all go to mobile devices or AI-powered bullshit. Not to mention Blackwell was slated for September 2024 but got pushed back to 2025 due to fatal design flaws and we still have no release date for those new chips that were also impacted. They could come out in mid-2026 for all we know.
You're not being reasonable in the slightest.
You think Switch 2's ~ 1 GHz (8c) Cortex A78C CPU is better than Steam deck's Zen 2 CPU (4c/8t) running at 2.4-3.5 GHz? You know that Steam Deck has 4 GB more RAM and higher bandwidth (as handheld) right?The Switch 2 SOC is fine. It's better than Steam Decks and outperforms the PS4 in a lot of areas while also having access to DLSS and Raytracing.
No, Ampere was not ahead in efficiency.Find it impressive, Ampere vs RDNA2 had good power consumption advantage I believe, it is. Also you are comparing a console environment with a Linux PC with an additional abstraction layer (Proton).
Nintendo could have invested (as nVIDIA was even suggesting) into Ada and use a more advanced process like 5nm which would have benefitted users with better battery life. On top of having more efficient / faster Tensor Cores and RT units (RT will become more and more used as time goes on… before the console is out we will already have at least two major titles that require RT and more will come).
You are free not be "impress" but other people can...I own PS5 and I'm still impress about Switch 2 can do.....Let's be honest here you never ever going get "impress" whatever Nintendo does.
I'm sure that would have gone well. NVIDIA can't even get GPUs in the hands of customers and has massive supply issues because everything is going to data centers and business clients. Nintendo would have had to fight for a more expensive new node against car manufacturers and mobile device suppliers. Would have been a sight to behold to see the 10 Switch 2 ever produced just disappear from shelves.Blackwell came out on PC in early 2025 and it would have been possible for them to get it on Switch earlier in (same thing nVIDIA did for OG Xbox with the first twin vertex shaders setup and AMD did for Xbox 360, PS4, PS4 Pro, XSX|S, and PS5).
To be fair Lovelace with some back ported features from Blackwell and maybe even some features cherry picked from a future generation would have been possible for a 2025 launch… IF Nintendo paid nViDIA to do it, nVIDIA was actually pushing for it this time and compared to Switch 1 they did provide a semi custom design not just a repackaged Tegra with some features just switched off and lower clockspeed.
You guys need accept the fact Nintendo heck even majority of Japanese developers (other than Kojima) stopped chasing graphic race long time ago.I think Switch 2 is a good piece of technology especially by Nintendo's usual standards. I just think they could have made it more competitive for a product releasing in 2025, and Cyberpunk being showcased as one of the worst multiple versions against consoles 5 years older isn't doing itself any favors
This is just Fox and Grapes cope I am sorry. 5nm is not the newest node in town anymore and it is not what auto car makers are fighting for, but sure Nintendo would have had to use some of their very very large cash reserves (not a poor company by any stretch of the imagination), but they are free not to and people are free not to call it out too.I'm sure that would have gone well. NVIDIA can't even get GPUs in the hands of customers and has massive supply issues because everything is going to data centers and business clients. Nintendo would have had to fight for a more expensive new node against car manufacturers and mobile device suppliers. Would have been a sight to behold to see 10 Switch 2 just disappear from shelves.
You need to accept that people suffering from worse battery life (no worries, Nintendo knows it and will sell you a new revised chipset in a few years and then an OLED model) is every user not just the fans and the "haters", those who cope and those who do notYou guys need accept the fact Nintendo heck even majority of Japanese developers (other than Kojima) stopped chasing graphic race long time ago.
It's being played in docked mode.
No, this is just reality because Nintendo doesn't operate in a vacuum. They went with the best Tegra chip currently available and in the near future. Nobody else made full custom chips, so why should we expect Nintendo to or fault them for not doing it? If better NVIDIA mobile SoCs were readily available and Nintendo had cheaped out, then you'd have a point, but this isn't the case.This is just Fox and Grapes cope I am sorry. 5nm is not the newest node in town anymore and it is not what auto car makers are fighting for, but sure Nintendo would have had to use some of their very very large cash reserves (not a poor company by any stretch of the imagination), but they are free not to and people are free not to call it out too.
Then you gonna continue be disappointed by Nintendo, as for me I'm not tech enthusiast enough care to have "lated tech" in my system, all I care about is if the game has good visual style and fun to play.You need to accept that people suffering from worse battery life (no worries, Nintendo knows it and will sell you a new revised chipset in a few years and then an OLED model) is every user not just the fans and the "haters", those who cope and those who do not.
Graphics race or not, RT as a game making capability is here to stay and for the same reason I would be very disappointed if Valve did not choose RDNA4 or better for Steam Deck 2, I am not totally happy with Nintendo settling on Ampere vs Ada or Blackwell with some even newer components they plucked from their roadmap like say MS or Sony do with AMD now.
is not, is a dockedA handheld in docked mode is still a handheld.
I have one, too. Granted I didn't get too far (so perhaps the performance takes a hit in the latter parts of the game), I was playing it at 40 FPS, and the performance and visuals were surprisingly good.Steam Deck ran this…in a very uneven way. Source: I have one.