Ruthless_Barbarian
Member
Why not just get rich handing out Calus Prestige checkpoints to your Patreon subscribers?
Want to be my #1?
Why not just get rich handing out Calus Prestige checkpoints to your Patreon subscribers?
I think I broker those down and kept the Winter's Guile and Sunbracers.
I got Nezarec's Sin as a Milestone reward last night, but I haven't used it yet to see if it is helpful.
the karnstein's are cool because you get back 10% of health and ability energy for every person you punch
That is the best looking exotic armor imo but really not useful unless you are playing a voidwalker and even then i think Eye of Another is better for that
edit: eye of another world doesn't recharge super energy any faster though
My 305 Warlock build uses Nazarec's Sin as its exotic and I built it out around that concept. It's real good. With void weapons, you become a machine.
Sometimes I feel like a crazy person for thinking the PVP is largely fine
I win about as often as I lose, I die to all kinds of weapons, classes and abilities, I enjoy every mode except the bomb one, I rarely feel like the game is fucking me over
Destiny isn't a loot game, never was. But no, I'm not comparing it to OW.
Crap, only my Sins uses Void, but I've been using Void as my super instead of Stormcaller lately. For some reason My arc in stormcaller hasn't been connecting to multiple enemies of firing off at all. IT's caused many deaths for myself and teamates, so I changed to void with homing for PvP and void with AoE for PVE (although, I have still hit a few walls and swore a great deal about wasting it....)
If there won't be any trials for the next two weeks, the least you can do is give players an alternative event.
I say this as someone who has never touched the event btw. ORDINARY CRUCIBLE IS SWEATY ENOUGH.
People are right that it's not an MMO but to say it's not a loot game? Bungie markets it as a loot game (see the Cayde-6 D2 ad motivating guardians with "there will be a ton of loot"), Bungie spends a significant amount of time creating loot and discussing loot issues/balance, and the rewards for nearly every activity IS loot, regardless of the method of delivery (direct drops, tokens, etc.)
Saying Destiny "never was" a loot game is simply making shit up whole cloth.
People are right that it's not an MMO but to say it's not a loot game? Bungie markets it as a loot game (see the Cayde-6 D2 ad motivating guardians with "there will be a ton of loot"), Bungie spends a significant amount of time creating loot and discussing loot issues/balance, and the rewards for nearly every activity IS loot, regardless of the method of delivery (direct drops, tokens, etc.)
Saying Destiny "never was" a loot game is simply making shit up whole cloth.
Using the word loot =/= Loot Game. Diablo and WoW both have Loot. Only the former is a Loot Game though.
People are right that it's not an MMO but to say it's not a loot game? Bungie markets it as a loot game (see the Cayde-6 D2 ad motivating guardians with "there will be a ton of loot"), Bungie spends a significant amount of time creating loot and discussing loot issues/balance, and the rewards for nearly every activity IS loot, regardless of the method of delivery (direct drops, tokens, etc.)
Saying Destiny "never was" a loot game is simply making shit up whole cloth.
Ha ha ha, you are a funny guy. Rather than remove the emote and give equivalent bright dust or a bunch of bright engrams, etc, much easier to remove a piece of content. There wont be a replacement. Plus who cares right, its all a cosmetic chase now so play other content for a different skinned item. Like the prestige raid where prestige armor drops arent guaranteed BUT normal mode tokens are. Apparently, because its just cosmetics its cool and everybody is happy re-running this content for a chance at a cosmetic so *thumbs up*.
I personally like how the normal mode armor and weapons schemes make me think of a better loot game. Oh wait, sorry, the game is a collection game now with no real mechanics for collection. I mean sure I collected multiples of the same armor pieces and guns in Destiny 1 because they had different stats and perks, so I guess I should be excited to collect 5 better devils, or be like half of my raid team who collected normal mode tokens for the effort so far put into the prestige raid. Good times.
the karnstein's are cool because you get back 10% of health and ability energy for every person you punch
That is the best looking exotic armor imo but really not useful unless you are playing a voidwalker and even then i think Eye of Another is better for that
edit: eye of another world doesn't recharge super energy any faster though
If anything, making the hardest content exclusively reward cosmetics further cements the idea that its for the hardcore since theres no other incentive to do it.?
The game is casual because you don't have to complete the hardest encounters to get all the loot. This isn't rocket science. It's been discussed to death the last month. Having no meaningful rewards tied to the hardest content in the game just supports this idea.
Diablo, and The Division are examples of loot games. Destiny is not.
Ruthless making up shit? *pretends to be shocked*Saying Destiny "never was" a loot game is simply making shit up whole cloth.
I really don't see what the distinction really is besides quantity, but can we at least agree loot is a HUGE part of the game?
Also... unless they fixed it Karnsteins effect also works with the Stormcaller super
Making you effectively invincible while you are chaining lightning (since the lightning counts as melee)
With the nice bonus of having your grenade and rift ready right after.
Its a pretty wild combo
If anything, making the hardest content exclusively reward cosmetics further cements the idea that its for the hardcore since theres no other incentive to do it.
Same reason why by and large, Trials rewards have always been cosmetic. Sure there were brief moments when people actually ran it in hopes of getting Doctrine or Messenger but the people who went flawless every week werent in it for the guns. They were in it for the experience mostly, and the cosmetic trinkets to show for it.
This Raid is similar in that regard. Unlike Y1 where you had to Raid to get the best stuff (making people who otherwise wouldnt be interested in Raiding a lot - casuals - get into it), its now an activity for the hardcore to go in for the pleasure of going in.
Theres nothing - not even a trophy - pushing you to Do a Prestige Raid. You do it for the sense of completion and satisfaction of overcoming gameplay challenges. Isnt that as hardcore as it gets? Like an RPG you decide to complete in a low level run or completing a game at a higher difficulty - theres no reward beyond the hardcore crowd plain enjoying it.
Hmm, I might have to buy a pair back from my collection and give it a shot. I used to love clearing rooms with Stormcaller, before it stopped chaining for me...
Also... unless they fixed it Karnsteins effect also works with the Stormcaller super
Making you effectively invincible while you are chaining lightning (since the lightning counts as melee)
With the nice bonus of having your grenade and rift ready right after.
Its a pretty wild combo
Friday night (PS4) Newb Raid (10pm EST) is Full
Sherpa:
- CarbonFire
- sephi22
Newbs:
- Griffy-
- DeadlyCyclone
- Mairu
- Wolffen
Thanks guys for stepping up and leading some future raiders to the promise land! Sephi, this time, 3 of the newbs are actually your clan mates, so you can invite them directly from the clan list! (Grif, Mair, Wolf)
Absolutely.
Destiny isn't a loot game, never was. But no, I'm not comparing it to OW.
Seriously ??? Working as intended ?
They just make Factions full time.If there won't be any trials for the next two weeks, the least you can do is give players an alternative event.
I say this as someone who has never touched the event btw. ORDINARY CRUCIBLE IS SWEATY ENOUGH.
It's the best smg in the game right now for PvP. 600rpm make it easier to control than the higher rate of fire smgs. It has insane range too. Best thing about it is kill clip. The dmg jump is significant.Is Antiope that submachine gun? Is there something special about it? I got 2 of them before but I dislike subbies so much that I think I may have used them for shards.
I hope so
I dont want bungie to patch this before I get my pair!
So if we use Winter Guile, it COULD increase the damage of the super after each hit ???
I still preffer Karstein Armlets even as s Hunger VoidwalkerHmmm
I dunno!
I dont think Winters Guile works the same way.... could be worth testing if WarGods sigil pops up on electricity kill! I dont think I have ever put winters guile on anything but my Devour Voidwalker
I feel like that would be OP XD
I hope so
I dont want bungie to patch this before I get my pair!
Its not like its super OP or anything compared to other exotics
At least not in my opinion
I still preffer Karstein Armlets even as s Hunger Voidwalker
An excellent summary on the Exotics much appreciatedWinters Guile w/Devour just melts everything but you have to be able to put yourself in a hero scenario. High risk/High Reward.
Winters Guile/Storm Trance? I dunno if it actually works! Worth a test
Karnsteins/Storm Trance - Works amazingly. Synergizes to keep your health and abilities up and your super becomes basically invincible and enough lightning chains caps your abilities back up after your super ends. Incredible combo
Nezarecs Sin - If you love just playing traditional and mindlessly this is the go to exotic as long as you run void weapons. Works great for any subclass but obviously Void Walker gets the most synergy
Eye of Another World - If you dont have anything else this is a solid go to exotic and works well with armor mod cooldowns. A good stepping stone to the other builds
Skull of Ahamkara - I was sooo excited to get this and sling nova bombs more often.... it DOES work but no where near as well as Obsidian mind did back in D1 days. Even when taking out a group of 5-6 enemies you get less than half back and with the blast radius of Nova seemingly smaller these days it has proven annoying to use effectively. Maybe I need to try this with the SLOVA Bomb?
Winters Guile w/Devour just melts everything but you have to be able to put yourself in a hero scenario. High risk/High Reward.
Winters Guile/Storm Trance? I dunno if it actually works! Worth a test
Karnsteins/Storm Trance - Works amazingly. Synergizes to keep your health and abilities up and your super becomes basically invincible and enough lightning chains caps your abilities back up after your super ends. Incredible combo
Nezarecs Sin - If you love just playing traditional and mindlessly this is the go to exotic as long as you run void weapons. Works great for any subclass but obviously Void Walker gets the most synergy
Eye of Another World - If you dont have anything else this is a solid go to exotic and works well with armor mod cooldowns. A good stepping stone to the other builds
Skull of Ahamkara - I was sooo excited to get this and sling nova bombs more often.... it DOES work but no where near as well as Obsidian mind did back in D1 days. Even when taking out a group of 5-6 enemies you get less than half back and with the blast radius of Nova seemingly smaller these days it has proven annoying to use effectively. Maybe I need to try this with the SLOVA Bomb?
Did you find ANY good combination using Dawnblade ? Seems very weak compared to the other subclasses.
Did you find ANY good combination using Dawnblade ? Seems very weak compared to the other subclasses.
By the way, Zavala got 300 engrams ATM (for those already at 305).
I still preffer Karstein Armlets even as s Hunger Voidwalker
Did you find ANY good combination using Dawnblade ? Seems very weak compared to the other subclasses.
By the way, Zavala got 300 engrams ATM (for those already at 305).
I only found success with DawnBlade in tight corridor maps where you can abuse the StarfireProtocol's double sticky. And also Sunbracers with a solar nad closing a corridor. The Super is also better at close range using it like a sword.Hmmm i rarely use it... Unlike Void and Storm dawn blade seems focused on flying around more than giving you an edge
Its certainly inferior to sunsinger and seems like they intended it to be more of a PVP mobility/trick class?
It does have a decent super and Sky attunement could be leveraged in PVP.. Thats really where I see these guys the most
Attunement of the Flame seems more PvE based but Ill have to figure out the best synergy build.
As for exotics? Ehh... I suppose SunBraces, Nezarecs Sin, Eye of Another world are the best so far? If fusion grenades kept their DoT burn and reduced enemy defense like in D1 I would say Starfire protocol. Unfortunately Dawn Blade just lacks many of the passive bonuses that would normally set it apart like Void and Storm have
It's like every vendor loves to give me Pulse Rifles. 4 300 Engrams from Devrim and I got 4 Pulse Rifles out of it. wtf.
I've had instances of this happening in Destiny 2 as well which just adds to the great fun of getting useless duplicates. There has to be something that triggers it (getting 3-4 duplicates in a row). I used to have some issues with The Division doing the same thing not only to me but other players in my group where we would all get the same drop/same contents in a cache, etc in multiple activities.
PVE: Sunbracers Exotic atl east refils your grenade after using you Melee Abiltiy on hit.
Good for PVE but not practical in PVP since Melees have been nerfed.
PVP: Starfire Protocol: Double Stickies, yeah they are not lethal, but they at least remove armor
but eh, Dawnblade
I've had instances of this happening in Destiny 2 as well which just adds to the great fun of getting useless duplicates. There has to be something that triggers it (getting 3-4 duplicates in a row). I used to have some issues with The Division doing the same thing not only to me but other players in my group where we would all get the same drop/same contents in a cache, etc in multiple activities.