No, I used Ubisoft+ to play it and I just lost interest very quickly. I'm typically one who enjoys Ubisoft games, but this one didn't do much for me.
I don’t know what a dustborn is. Much less how it’s mechanics work. I only see it in the thread titles here. But the case here is aesthetic vs design wise.I disagree to that.
And it shows a fundamental misunderstanding of what woke is to be honest.
Is using "cancel" and triggers in dustborn which is entirely gameplay also aesthetical?
Yep, mediocre game seemingly worse than your average Farcry / AC that will be in a lot better state in 6 months to a year for 1/3 the price.No because it was mediocre and Ubisoft games go on sale within months for 50% off
You didn’t want to drop $120 on an Ubisoft game?Wild that people would automatically knee jerk to woke, lmao.
I've never been a fan of Ubisoft, so that alone made me resistant, even though I've always loved Star Wars.
I figured I'd play it at some point, but most certainly not rushing to do so.
But it still doesn't invalidate the idea that wokeness and bad game design arent two mutually exclusive things.I don’t know what a dustborn is. Much less how it’s mechanics work. I only see it in the thread titles here. But the case here is aesthetic vs design wise.
This sums up my experience with it as well. I also didn't like the stealth at all. I see what they were going for but man did they fail in the execution.
I will prob pick it up during a Steam Sale at some point in the future, if they fix some of the more glaring issues. I did like the idea of working for the cartels, raising and lowering reputation.
And I’m not asking that. I’m asking what has more weight.But it still doesn't invalidate the idea that wokeness and bad game design arent two mutually exclusive things.
The game is shit and it just so happens to Have modern uglification of a woman. They both will play a role in whether a game is appealing or not.
A great game can overlook some sad developer inserts but a bad game can't be saved by wokeness.
But trying to pretend that the two issues can't play a role is just a way of gaslighting people into believing wrong thought.
Everything in the game looked shit to me, both the main character, story and the gameplay. But I'm not gonna pretend one doesn't exist.
Yeah, no shit. Lmao.You didn’t want to drop $120 on an Ubisoft game?
Fucking gamers!
And I’m not asking that. I’m asking what has more weight.
Disney/Kathleen Kennedy spent the last decade cramming Star Wars with insufferable girl bosses and Mary Sues while emasculating and trashing Luke + Han. The most recent Star Wars entertainment product when Outlaws released was The Acolyte.Wild that people would automatically knee jerk to woke, lmao.
I've never been a fan of Ubisoft, so that alone made me resistant, even though I've always loved Star Wars.
I figured I'd play it at some point, but most certainly not rushing to do so.
Whoa, whoa, whoa. Don’t put thoughts in my mind. I mean I think you’re all loonies, but that was way before the culture wars. When you started defending the 360. I may be more moderate that the average fellow gaffer but I won’t judge them for passing on a game with a insufferable message that you have to swallow for solid 40 hours. The outcomes in my head where more like:Let's be honest you have two outcomes in your head and it's either
A) woke bad - gaf is loonies you all crazy
Or
B) gameplay bad - see you bad people on gaf, woke doesn't exist.
I think this point gets way overlooked. Who is interested in the next Disney+ series? Or, $DEITY forbid, a new theatrical movie?The Star Wars brand no longer has the same weight.
Wouldn't it be better if they fixed bothWhoa, whoa, whoa. Don’t put thoughts in my mind. I mean I think you’re all loonies, but that was way before the culture wars. When you started defending the 360. I may be more moderate that the average fellow gaffer but I won’t judge them for passing on a game with a insufferable message that you have to swallow for solid 40 hours. The outcomes in my head where more like:
A) woke bad. Cultural aspects have more importance than game design, what a time to be alive.
B) gameplay bad. See, Yves? All you had to do is release the leash from your designers and let them actually make a good game. But you were too afraid of change and you should have been more afraid of not changing.