Mr Moose
Member
Why not? PS4 does.But i was told switch 2 couldn't run these games
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Why not? PS4 does.But i was told switch 2 couldn't run these games
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Yea, Nvidia engineers made a custom SoC for Nintendo with tensor cores but they'll just remain dormant, because.... errr... derp
Are you peoples stupid?
Its even in the github leak for the T234.
Will it be used in handheld? No. That's the purpose of Nintendo's inhouse upscaling which is only for low energy cost. Will Nintendo use DLSS? No probably not. They patented their own. Is it ready? Who knows. Nobody does. Reminder that AMD delayed 2 months the launch of the RDNA 4 for FSR4.
But devs will have broad choices to pick from, including DLSS of fucking course.
But you said, in the thread you created
Nintendo Switch 2 will have the best upscaling technology of any consoles
Even Switch 2 with rumoured old ass Ampere will have the best upscaling tech of console world
Now DF has done a super early analysis of the presented footage and didn't find any evidence of DLSS in any of the games.
Now you're saying well, no, Nintendo won't use DLSS. They'll use their own technology. Maybe.
But devs will have the choice to use DLSS.
Except from all of the games we've seen, none of them have.
This is the definition of moving the goal post, bud.
Does it really matter if it can or cannot output 4k if even ports from first switch run in 1440p60?, switch 2 is basically guy with a micropenis trying to get into pornhub gigThe sky isn't falling just yet. Just a day go it was "It can't output 4K!!!!!!!!!!!".
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But some told me its less powerful than PS4Why not? PS4 does.
In docked mode? I was expecting Ps4 Pro levels for docked and base Ps4 for handheld.Elden Ring at 1080p 30fps suggests PS4 or close to PS4 performance.
So Nintendo says basically yes the hardware supports both dlss and ray tracing. Just none of the games that have been shown yet evidently have any of either. It seems like a big nothing burger at this point. We already knew based on the chip that the hardware was technically capable of both. That's what Buggy said. But the people have been asking "Where is it?"
But you said, in the thread you created
Nintendo Switch 2 will have the best upscaling technology of any consoles
Even Switch 2 with rumoured old ass Ampere will have the best upscaling tech of console world
Now DF has done a super early analysis of the presented footage and didn't find any evidence of DLSS in any of the games.
Now you're saying well, no, Nintendo won't use DLSS. They'll use their own technology. Maybe.
But devs will have the choice to use DLSS.
Except from all of the games we've seen, none of them have.
This is the definition of moving the goal post, bud.
No?? Even emulating it??
It's possible that Nin asked to take out the tensor cores and the rest to reduce price/power consumptionAnd it aged like milk (faster actually)...
Imagine thinking Nvidia makes a custom chipset without DLSS, arguably their biggest tech moat in the past 20 years. You peoples cannot be for real.
It's possible that Nin asked to take out the tensor cores and the rest to reduce price/power consumption
They downclocked the ram too?And peoples tested it with performance mode which on DLSS4 is the sweet spot and got huge gains, even downclocked
Yea, Nvidia engineers made a custom SoC for Nintendo with tensor cores but they'll just remain dormant, because.... errr... derp
Are you peoples stupid?
Its even in the github leak for the T234.
Will it be used in handheld? No. That's the purpose of Nintendo's inhouse upscaling which is only for low energy cost. Will Nintendo use DLSS? No probably not. They patented their own. Is it ready? Who knows. Nobody does. Reminder that AMD delayed 2 months the launch of the RDNA 4 for FSR4.
But devs will have broad choices to pick from, including DLSS of fucking course.
They downclocked the ram too?
Seems bandwidth starved compared to base ps4Yes
Famiboard has been toying with downclocked 3050s for a while. Even the T239 Orin kit watts evaluator, etc.
Switch 2 has the required bandwidth if we are to believe the years old spec leaks. Its not a problem. Throughout the whole Ampere lineup, Nvidia basically follows ~25GB/s/TFlops. For entire Ampere lineup and I believe it even followed to Ada.
My estimate is 3.1 TFlops docked.
On top of avoiding stupid mistakes like PC handhelds like Asus Rog ally, chocking 8.6 TFlops with 102GB/s memory banwidth. Switch 2 has that bandwidth for 3.1TFlops. Feeding the usual Nvidia ampere 25GB/s TFLops & ~25GB/s remaining for CPU.
Handheld 1.7 TFlops * 25 + ~25GB/s for CPU = 67.5 GB/s → DF estimated 68.26 GB/s
Handheld 3.1 TFlops * 25 + ~25GB/s for CPU = 102.5 GB/s → DF estimated 102.4 GB/s
More examples of Ampere ~25GB/s per TFlops :
3060 @ 12.74 TFlops for 360 GB/s → 28.25 GB/s/TFlops
3070 @ 20.31 TFlops for 448 GB/s → 22.1 GB/s/TFlops
3080 @ 29.77 TFlops for 760 GB/s → 25.5 GB/s/TFlops
3090 @ 35.58 TFlops for 936 GB/s → 26.3 GB/s/TFlops
Feeding those SMs is not a problem.
Seems bandwidth starved compared to base ps4
Most low-hanging fruit avatar quote of all time.The more I think about it the more excited I am...about playing their dumped ROMs on the Steam Deck 2.
...can't wait!
It's all so strange and confusing.there's no indication in the footage that NVIDIA DLSS was being used in any of the games