Stafford
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Mario
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Don't know why I expected higher resolutions than this, or well, maybe I didn't but those goddamned "insiders" kept blabbing on about DLSS and tech like that, lmao.
Mario
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PC handhelds are not an alternative to Switch or Switch 2 simply because they do not play the same games (for the most part anyway). For the same reason, Switch isn't an alternative to PC handhelds.
You've never played a Switch game emulated in 4K on PC, have you?
That's not really how porting works.Wow, so basically Switch 2 shits all over the Deck!
System saviour an upscaler? why, how?Where is DLSS?
It could be the system's saviour but it's not there?
Dude please. Don't act like you're retarded.System saviour an upscaler? why, how?
There is. Check the Tony Hawk trailer.Are they gonna cry again that there is no ray tracing?
Thank you for explaining what an upscaler does! You're such a genius!Dude please. Don't act like you're retarded.
With a AI upscaler you can easily run heavier games in lower rendering modes to make the console more future proof. Without this functionality they have to brute force the rendering.
In the end software sells systems. But wouldn't it be nice if major Call of Duty and GTA games could be running on it due to a upscaler?Thank you for explaining what an upscaler does! You're such a genius!
Now, how is that saving a console that parents won't be very enthused to buy for their kids because of absurd high prices?
For 15 minutes? Battery life is already as pathetic as you can get.In the end software sells systems. But wouldn't it be nice if major Call of Duty and GTA games could be running on it due to a upscaler?
Bu but 4k@120fps ?Quick specs summary for the games:
MK World: 1440p60
Donkey Kong: 1080p60
Duskbloods: 1080p30 (with stable frame pacing)
Elden Ring: 1080p30? (capture seems juddery but frame pacing is stable, likely a higher frame rate or uncapped converted to 30FPS video)
Cyberpunk 2077: 720p~1080p30 (one shot at 540p30 but seems to be from handheld mode, includes DLC that wasn't possible on last gen)
FF7 Remake: 1080p30 (with frame pacing issues)
THPS3+4: 4k60
Botw/totk S2: 1440p60
Metroid Prime: Seems 4k but unable to be sure because of AA
It's not about the size of the battery. It's what you do with it. Right?For 15 minutes? Battery life is already as pathetic as you can get.
You think upscalers are voodoo magic...If SW2 is PS4 level GPU there's no way in hell a game like GTA6 would be playable at any resolution. COD I can see Warzone being playable on it.In the end software sells systems. But wouldn't it be nice if major Call of Duty and GTA games could be running on it due to a upscaler?
I was thinking; rendering at 360p and upscale to 720 with 30fps.You think upscalers are voodoo magic...If SW2 is PS4 level GPU there's no way in hell a game like GTA6 would be playable at any resolution. COD I can see Warzone being playable on it.
You don't want to bring hardware sales into your argument lmaoIn the end software sells systems. But wouldn't it be nice if major Call of Duty and GTA games could be running on it due to a upscaler?
It's not only a matter of lowering the res. to a stain on the screen I'm afraid.I was thinking; rendering at 360p and upscale to 720 with 30fps.
I just hope the S2 can have a good lifespan. Imo, without upscale, it can't last longer than 5 Max 6 years. 3rd party titles are already on the edge of what is acceptable.It's not only a matter of lowering the res. to a stain on the screen I'm afraid.
I would hide it too...its embarrassingNo actual specs for the chip itself? Strange. I hope that's not due to insecurity.
Bigger battery means heavier and bigger console. Do you think the main nintenda audience which is kids and housewives will buy a brick sized handheld console?It's not about the size of the battery. It's what you do with it. Right?
Well, it's an extremely disingenuous comparison. There are a huge number of moving parts here.Wow, so basically Switch 2 shits all over the Deck!
I agree and that's why I would have hoped the console would be more future proof with new energie efficient DLSS techniques.Bigger battery means heavier and bigger console. Do you think the main nintenda audience which is kids and housewives will buy a brick sized handheld console?
Doesn't have the CPU nor the SSD speed for a game like GTA 6 even at 30 fps. For COD MS will cook up some version eventually maybe.I was thinking; rendering at 360p and upscale to 720 with 30fps.
Yes, that's what DF said as well. Maybe it isn't ready yet?I thought Nintendo patented a PSSR-type of upscaler
Black Ops 6 MP should be EASILY manageable on Switch 2. Warzone seems like the perfect game to have issues along the lines of Fortnite. That game just became heavier and heavier for the Switch to handle.Doesn't have the CPU nor the SSD speed for a game like GTA 6 even at 30 fps. For COD MS will cook up some version eventually maybe.
absolute and utter nonsense. DLSS does not require per-game training.....Why would Nintendo use Nvidia's special inhouse technology that requires training on Nvidia's supercomputers which means a PC version needs to exist to work?
Power will be the least of their worries. SW1 is 8 years old, and it will continue selling decent hardware and software numbers for at least 3 more years. Hell, it may last way longer than that if SW2 takes long to catch fire.I just hope the S2 can have a good lifespan. Imo, without upscale, it can't last longer than 5 Max 6 years. 3rd party titles are already on the edge of what is acceptable.
No DLSS but I was told it would and it would be the best.
Underwhelming.Quick specs summary for the games:
MK World: 1440p60
Donkey Kong: 1080p60
Duskbloods: 1080p30 (with stable frame pacing)
Elden Ring: 1080p30? (capture seems juddery but frame pacing is stable, likely a higher frame rate or uncapped converted to 30FPS video)
Cyberpunk 2077: 720p~1080p30 (one shot at 540p30 but seems to be from handheld mode, includes DLC that wasn't possible on last gen)
FF7 Remake: 1080p30 (with frame pacing issues)
THPS3+4: 4k60
Botw/totk S2: 1440p60
Metroid Prime: Seems 4k but unable to be sure because of AA
I could imagine Nvidia requiring nintendo to purchase a license to use DLSS and they said no. More likely is that the performance is not there to use itabsolute and utter nonsense.
The Switch 2 is almost the exact same size as the steam deck. It's 0.1 inch shorter and 1 inch less wide, but it's pretty close. Everyone thought the SD was MASSIVE when it came out. The thickness of the unit actually helps with long term comfort. Physical size aside, the SD is ridiculously ergonomic and comfortable to use for a long time. One of my biggest complaints about the original switch was that it's SO thin and it lacks any sort of real grip contour that it's not very comfortable to hold for a long period unless you have tiny hands.Bigger battery means heavier and bigger console. Do you think the main nintenda audience which is kids and housewives will buy a brick sized handheld console?
DLSS is free to use.I could imagine Nvidia requiring nintendo to purchase a license to use DLSS and they said no. More likely is that the performance is not there to use it
??Yeah,
- Without dock
- 90 Hz
- No HDR
- No VRR
- Bulky as fuck
- 720p
- Tinkering more than a desktop PC
- Most online games not supported because of anti cheat not liking proton layer
Steam deck is nice extra when you have a desktop PC but it's not a switch 2 alternative.. well especially since you buy Nintendo console for Nintendo games..
Also the mouse controls on switch 2, I mean, things add up.
Steam deck 2, in which Valve timeline? Who knows when? What price? Still doesn't play switch 2 games.
Almost any device can output in 4k but not many device can run DLSS and the best version of it.The sky isn't falling just yet. Just a day go it was "It can't output 4K!!!!!!!!!!!".
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Almost any device can output in 4k but not many device can run DLSS and the best version of it.
But i was told switch 2 couldn't run these gamesCyberpunk 2077: 720p~1080p30 (one shot at 540p30 but seems to be from handheld mode, includes DLC that wasn't possible on last gen)
FF7 Remake: 1080p30 (with frame pacing issues)
THPS3+4: 4k60
No DLSS but I was told it would and it would be the best.
Not only that, almost nobody gives a shit about PC handhelds.Fully agree. Very very distinct platforms.
Fortnite will probably run worse than on PS4 Pro.Black Ops 6 MP should be EASILY manageable on Switch 2. Warzone seems like the perfect game to have issues along the lines of Fortnite. That game just became heavier and heavier for the Switch to handle.
Not sure about Black Ops Campaign.
DLSS is great, but its not a magic trick, for it to work as best as possible, since its artifical inteligence upscaling(aka ai is filling up the blanks thinking how pixels from lower res gonna look in higher res) best scenario would be for it to upscale from highest possible resolution (think from 1440p or even from 1620 to 4k).8nm confirmed? DLSS?
If it was a miracle cure with no downsides and cheap you don't think Nintendo would be there?Dude please. Don't act like you're retarded.
With a AI upscaler you can easily run heavier games in lower rendering modes to make the console more future proof. Without this functionality they have to brute force the rendering.
No?? Even emulating it??PC handhelds are not an alternative to Switch