Hawking Radiation
Member
yeahno.exe
suckadick.exe
fuckoff.exe
You can mod those all day long...for free
suckadick.exe
fuckoff.exe
You can mod those all day long...for free
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I'm fine, thanks for asking, though copying my words isn't as clever as you might believe, so yeah, go do take that breath, it's definitely not this deep lol.
We shall see. Personally I think thats not going to happen. We will know once the mod is released people buy it and then 1st patch hits.No, I'm pretty sure you don't understand. "any account that has subscribed before can pass the authentication." Explain to me why when you download the update for the mod, the update won't pass authentication. You've obviously already "subscribed before" because you authenticated before, so why would you not be able to authenticate on the update?
It seems to have worked out pretty well. The new special edition has a bunch of mods in it and they are selling the game all over again. The modders got paid too, and the mods actually sold ok on xbox. Huge backlash from the pc community at first though, console gamers were just happy to even have the option to buy them,I remember Bethesda tried to profit from mods, check how they worked out. This is hilariously against the ethos of the modding community, guy’s reputation is toast.
We have free education and free Healthcare in europeThere are open source library devs out there abandoning projects and complaining about companies or other devs taking advantage of their work without them feeling compensated enough or feeling that the required support isn't worth it the effort.
It's normal for people that develop these stuff to want something in return, it's hard to do, hard to maintain, people act as if they're in their RIGHT to have stuff for free because they find them on internet.
Things cost, just as there's no free education, free healthcare, etc. There's no free thing but the air, someone had to pay for it, someone had to pay for these mods with their time so it could exist.
Where? Because I paid for both, here in the EU. Still am.We have free education and free Healthcare in europe
Presumably the reason he can and is de-facto charging for these mods (I say de-facto because teeeeechnically you're just donating to his Patreon) is that nobody else is offering the same thing for free.Can't blame a guy for trying to make a buck, but can also hope someone releases their own DLSS mod day 1 and completely puts him on his ass. In fact I'm counting on it.
True ..but many make mods out of altruism. If they're moderately well of.At the end of the day nobody is entitled to other people’s free labor.
This is where you don't get it. To get access to the new update of the mod you need to be subscribed*.
Where? Because I paid for both, here in the EU. Still am.
The issues here are two fold.Just because mods have historically been free doesn't automatically mean mods should (or should not) be free. That's a judgement call we all have to make.
Presumably if people are willing to pay for his mods then:
1) they're deriving enough value from his work to justify paying him
2) they have given up hope that the developer(s) of the games in question will do it themselves (in a timely manner)
3) they either have more than enough money to afford to subscribe (even once) to his patreon or are so shit with money that they don't deserve anyone's pity
Also people claiming that he's breaking the law or breaking some sort of licensing agreement or copyright by doing this are, in my opinion, being intentionally obtuse.
Whether he is violating any laws or licenses is completely irrelevant to the original question of whether someone thinks that what he is doing is worth paying for, and the only reason they would bring it up is to draw attention to him and get him shut down out of spite.
Also:
Presumably the reason he can and is de-facto charging for these mods (I say de-facto because teeeeechnically you're just donating to his Patreon) is that nobody else is offering the same thing for free.
So exactly like it was before? Like, where's the controversy here?
1. Are they actively (explicitly) encouraging him to do it? (If so, not against any terms)The issues here are two fold.
1. Giant multi-billion corporations like EA or multi-trillion like MS are not providing proper support for their games and encouraging this particular modder to do it for them.
2. Modder requires continuing subscription to update the mod. So over a life of a game like Starfield that will add up to quite a bit more vs game itself.
3. DRM for mods is just a terrible precedent in general.
1. Bethesda sent him early review copy. Both EA and Bethesda as re not pursuing copyright violations here since he is basically earning money in mods which is a very grey legal area.1. Are they actively (explicitly) encouraging him to do it? (If so, not against any terms)
2. I thought some people said it only requires you to have subscribed once ever (not continuous)
3. Sure DRM is annoying but it's not like Denuvo or anything. Sounds like it's a one-time check via a bot to let you download the update rather than something that has to be on in the background constantly and hurts game performance (like Denuvo)
FSR 2 is kind of crap unless you are running Quality mode basically so 1080p to 1440p or 1440p to 4K rendering. This is especially so in motion.Since Starfield supports FSR 2 also for Nvidia cards i don't really need DLSS necessarily in this case. Sure DLSS is more advanced but i hope FSR 2 will also make the game run faster.
I honestly can't play with FSR on even in quality (or ultra quality when available). I think the image quality is too degraded, last time I tried it was on Jedi Survivor and damn that looked bad, IQ was a lot softer and as soon as there is a light source it flashes all over the place. DLSS on the other hand is better than native in most case.FSR 2 is kind of crap unless you are running Quality mode basically so 1080p to 1440p or 1440p to 4K rendering. This is especially so in motion.
DLSS frame generation could also be utilized and it's likely to be better vs FSR 3, especially considering much better latency techniques ok Nvidia's side. Well, and Starfield isn't supporting FSR 3 for now at least.
Will FSR 2 be usable? Yes, especially so since Starfield isn't running Unreal 5 and their games are generally harder on CPUs vs GPUs (well, unmodded). Is it an ideal situation considering Bethesda is owned by MS and shouldn't need whatever the hell AMD offered? That's a resounding no.
Well considering anyone using dlss3 had to have a 40xx series card anyway (thanks Nvidia) and will have the money as those cards aren't cheap (unless they blew there savings on a $1k plus gpu). I bet they can afford the mod.
That being said... Charging for mods is ridiculous. These mod websites aren't helping matters. Well they also like to censor mods they don't like as well. Wtf... I miss old days of modding. Where money wasn't exchanged and there was no limits.
Your argument position:I’ll think about. I would prefer the donation route rather than paid with drm.
Truthfully, I’ll probably be done with my first playthrough within a month, I’m not worried about it long-term.
I blame AMD and Bethesda more than I blame him.
Nice strawman ya got there. I never mentioned Nvidia.Your argument position:
NVIDIA's anti-competitive action = good
AMD/Bethesda's anticompetitive action = bad
You're a hypocrite.
1. DLSS only runs on NVIDIA hardware. In AI and HPC, MS is an ecosystem competitor against NVIDIA's AI ecosystem.The issues here are two fold.
1. Giant multi-billion corporations like EA or multi-trillion like MS are not providing proper support for their games and encouraging this particular modder to do it for them.
2. Modder requires continuing subscription to update the mod. So over a life of a game like Starfield that will add up to quite a bit more vs game itself.
3. DRM for mods is just a terrible precedent in general.
Fact: DLSS is only available for NVIDIA hardware. Stop dodging the truth.Nice strawman ya got there. I never mentioned Nvidia.
It's AMD's fault for not having FSR3 ready, and Bethesda's fault for not implementing DLSS.
MS is one of the biggest purchasers of Nvidia's hardware and so is OpenAI they invested $10bil in. Yeah, MS has some custom hardware but that is not really utilized much in the space even by them.1. DLSS only runs on NVIDIA hardware. In AI and HPC, MS is an ecosystem competitor against NVIDIA's AI ecosystem.
Read https://devblogs.microsoft.com/directx/agility-sdk-1-711/ for Microsoft's Agility SDK v1.711.3 preview (Jun 2023)'s recent update for Wave Matrix feature support for DirectX12's HLSL.MS is one of the biggest purchasers of Nvidia's hardware and so is OpenAI they invested $10bil in. Yeah, MS has some custom hardware but that is not really utilized much in the space even by them.
Also, this is Xbox and gaming. If they are going to utilize this vertical structure like this where gaming division even on PC can't utilize something like DLSS that would be a terrible look for the antitrust hearings.
Also they have other games with DLSS. So basically above is nonsense.
Paid by higher taxes.We have free education and free Healthcare in europe
Sony implemented both FSR 2 and DLSS in multiple titles: God of War, Returnal, and Ratchet & Clank: Rift Apart. The technologies are not mutually exclusive.Fact: DLSS is only available for NVIDIA hardware. Stop dodging the truth.
Sony's PlayStation platform doesn't offer an AI ecosystem like Microsoft's DirectX12 Shader Model 6.8 HLSL and DirectML. NVIDIA's CUDA AI ecosystem is an ecosystem competitor.Sony implemented both FSR 2 and DLSS in multiple titles: God of War, Returnal, and Ratchet & Clank: Rift Apart. The technologies are not mutually exclusive.
Starfield launches in less than 3 days. AMD didn't have their FG tech ready for prime time in their biggest sponsored game of the year. Bethesda, for whatever reason, chose not to have DLSS 2 or 3 in their game. According to AMD, they were free to do so. Hence, I blame AMD and Bethesda.
My argument was never regarding the claim AMD paid for FSR exclusivity. That was an assumption on your part. My post was made after AMD stated Bethesda was free to implement DLSS.
Microsoft has FSR 2 and DLSS 2+3 in their most advanced PC games: FS2020 and Forza Horizon 5.Sony doesn't offer an AI ecosystem like Microsoft's DirectX12 Shader Model 6.8 HLSL and DirectML.
Bethesda is under Microsoft's administration. AMD's FSR works on multi-vendor hardware.
Microsoft has FSR 2 and DLSS 2+3 in their most advanced PC games: FS2020 and Forza Horizon 5.
Nothing precluded Bethesda from offering DLSS in Starfield. It will be getting DLSS 3 via PureDark during early access, and DLSS 2 shortly after.
DLSS is a single hardware vendor proprietary like 3DFX's Glide API and it's road-killed when Microsoft has Shader Model 6.8.LMAO imagine if AMD wasn't paying developers to exclude DLSS
Congrats to AMD for once again being the worst imaginable underdog
Bethesda, for whatever reason, chose not to have DLSS 2 or 3 in their game. According to AMD, they were free to do so. Hence, I blame AMD and Bethesda.
It's not free, you pay taxes.We have free education and free Healthcare in europe
I need to see your store with Tshirts, water bottles and stuff.[Subscribe to my Patreon to unlock this comment]
Subscribe to unlock the rest of this comment?Goes against the concept of a mod, but if it's performing better than the actual developer then it's
Ron is saying that it's neither AMD's contract, nor Bethesda's decision, but instead it's Microsoft dictating that they don't support a competing AI solution. All I know is that 1 dude can implement DLSS in a single day, MS had it in 2 games recently, and PC gamers want it in the game. Somebody is cock-blocking it.AMD only said this after months of saying 'No Comment' and dropped the ball in Bethesda's lap.
Easy way for them to get off scott free.