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Donkey Kong Country Returns HD | Review Thread

sloppyjoe_gamer

Gold Member
Man what the fuck happened to the controls on the minecart levels? Flatout randomly unresponsive where i hit the jump and nothing happens....feel wayyyyy off. Non minecart levels feel fine, what the actual fuck?

Using that auto complete option on every minecart level with zero fucks given. I didnt have this issue before. I refuse to die when it isnt my fault, fuck that lol
 
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Chairman Yang

if he talks about books, you better damn well listen
I paid full price for this and have been tearing through the game. I understand there a few minor framerate drops that didn't occur in the original, longer load times, and some missing graphical effects, but the game looks graphically superb overall and far better than the Wii version. The non-waggle controls are a revelation that vastly enhance the game, for anyone who didn't emulate or play the 3DS version.

Setting the port quality aside, the game itself is superb and has aged brilliantly. The level design is some of the best ever in any platformer, with great pacing, tight challenge that isn't as restrictive as something like Super Meat Boy or Celeste, secrets that aren't overly onerous but still yield a satisfying feeling when you find them, and lots of thematic and mechanical variety. DK himself controls well, with a better sense of weight and momentum than even the 2D Marios. However you want to play this game (and I agree with John Linneman when he says this is the best version), it's absolutely worth your time.
 

Kacho

Gold Member
DKCR is indeed fantastic. The levels are short and sweet. Perfect amount of challenge.

This game will remind you to enable the Game Mode on your TV. The difference in input lag is immediately noticeable.
 
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