Funny of you to assume SE is satisfied with this.Great to see, hopefully this shows SE that people VERY MUCH still like and care about turn based, it wouldn't kill them to make at least ONE mainline FF game with turn based combat.
They showing it off so I would they at very at least happy with the result.Funny of you to assume SE is satisfied with this.
are u sure about that ?They showing it off so I would they at very at least happy with the result.
are u sure about that ?
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Square Enix Says Final Fantasy 16 And Final Fantasy 7 Rebirth Didn't Meet Sales Expectations
https://www.gamespot.com/articles/s...h-didnt-meet-sales-expectations/1100-6526552/
DQ3 combat is fucking booooooooring. The game is only playable because you can speed it up and use the auto battle options. No idea why anybody would want a new FF game to play like this.Great to see, hopefully this shows SE that people VERY MUCH still like and care about turn based, it wouldn't kill them to make at least ONE mainline FF game with turn based combat.
DQ combat was aways booooooooring as hell, but back in the day we didnt had anything to compare, if DQ12 launch with the same dated combat, it ll be just for die hard fans of the series.DQ3 combat is fucking booooooooring.
Funny of you to assume SE is satisfied with this.
Lol a probable $200 million budget versus a $5 million budget. Definitely an apples to apples comparison!are u sure about that ?
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Square Enix Says Final Fantasy 16 And Final Fantasy 7 Rebirth Didn't Meet Sales Expectations
https://www.gamespot.com/articles/s...h-didnt-meet-sales-expectations/1100-6526552/
I disagree on that, I actually enjoy the combat on draconian quest difficulty, bosses in particular was fun to fight.DQ3 combat is fucking booooooooring.
DQ3 combat is fucking booooooooring
DQ3 combat is fucking booooooooring. The game is only playable because you can speed it up and use the auto battle options. No idea why anybody would want a new FF game to play like this.
Just imagine there was no combat speedup and no boomerangs or whips in the NES version.I'm gonna be honest, even at Ultra speed, the combat felt slow in this.
There should have just been an option to skip the animation for attack whips etc and just instant connects.
Yup! Thank to this game I'm super hype DQ1&2 remake.Well deserved! An amazing remake, can't wait for 1 and 2.
DQ3 combat is fucking booooooooring. The game is only playable because you can speed it up and use the auto battle options. No idea why anybody would want a new FF game to play like this.
Oh well, maybe when the next mainline FF comes out in 6 years it'll be turn based, then all the turn based purists can finally feel whole again.
At least modern DQ doesn't have random encounters anymore.DQ combat was aways booooooooring as hell, but back in the day we didnt had anything to compare, if DQ12 launch with the same dated combat, it ll be just for die hard fans of the series.
at least half, launch week was like 900k in JP physical sales aloneExcellent result, good game has good sales. Although I would be very interested to know what percentage of these 2,000,000, only Japanese players made. (60-70%)![]()
Great to see, hopefully this shows SE that people VERY MUCH still like and care about turn based, it wouldn't kill them to make at least ONE mainline FF game with turn based combat.
Yup! Thank to this game I'm super hype DQ1&2 remake.
No no no, let's not break the good traditions, in a couple of weeks we expect a statement from Square Enix that the game's sales did not meet expectations.Curious on the ROI, development costs for the game must be pretty low end. Need more of theses games, but investors wouldn't be happy with such reasonable profits.
I'm certain this cost a lot less to make than 16 while selling for around the same price. A much lower bar for them to be in the green on this.