How would you guys explain Elite Dangerous, in a relatively concise way. (it's successes, and what it encompasses) I'm looking back at my What is Elite: Dangerous section... and it's definitely lacking for an opening statement of sorts.
I'm assuming you could probably just make one yourself. As far as 3rd party... I really have no idea.
How would you guys explain Elite Dangerous, in a relatively concise way. (it's successes, and what it encompasses) I'm looking back at my What is Elite: Dangerous section... and it's definitely lacking for an opening statement of sorts.
Elite: Dangerous is an open world space trading, exploration and combat sim set in a 1:1 scale of the Milky Way galaxy with around 400 billion star systems where you can choose what you do, who you are and where your alliances stand. In a true pioneer fashion, you are given a spacecraft, a few credits and are left to your own devices. Become a trader, pirate, bounty-hunter, explorer, assassin or all of the above and for the first time in the series' history, do it online in a persistent multiplayer galaxy. The features list doesn't end here though, since the game will be continuously updated with major planned features like seamless planetary landings, first person exploration and combat, walking around space stations and ships, multi-crew boarding, stealing space ships or even controlling capital ships with a crew of multiple players.
This probably sounds like a sales pitch, pretty dry but here it is:
Sounds great to me, I honestly just want to get it up at this point as we're fast approaching release. I was going to go back and edit more stuff later. Mind if I send over what I have now for you to check over? I'm getting over a cold and my head isn't fully there.
Sure, no problem, I'll take a look at it.
I use the X55 for Elite and it's very, very precise. No idea where these massive deadzone rumours are coming from. I can scoop fuel and keep a very steady heat / scoop ratio, and this takes constant fine adjustments which I can do almost without the stick physically moving. It's quite sensitive.
I have also owned the X52 Pro in the past, but had to sell it when I emigrated. Out of the two I think I prefer the X55, though both are great. Feels a bit stiffer, a bit more real and a bit more expensive than the X52 Pro.
And I'm over 24,000 characters... will this be a 2 pager. I don't even feel like that much is there, but maybe I can cut some fat.
I'd say provide as much info as possible. Many don't go to the front of the page after it's initial visit anyways. I'd like to see a reference guide on flying and maneuvering in the op. I think that'll go a long way.
Thanks, I'm gonna go with your opinion and get the X55.
EDIT: Looking at the X55 in detail and damn this is one hell of a HOTAS O_O.
Holy shit @ this guide
A must for the OT
http://fr.scribd.com/doc/236560722/Elite-Dangerous-pilots-guide-manual-tutorial
Still can't download the game. Anyone know when it should be available?
Holy shit @ this guide
A must for the OT
http://fr.scribd.com/doc/236560722/Elite-Dangerous-pilots-guide-manual-tutorial
SPOILERS
Thanks, I'm gonna go with your opinion and get the X55.
EDIT: Looking at the X55 in detail and damn this is one hell of a HOTAS O_O.
https://www.youtube.com/watch?v=5lXTyQ3xhY4&feature=youtu.be
Wow, after that detailed look at the Python, its my new Elite goal to acquire one. Costs $$$ especially with the upgrades, but it has distinct advantages over say, the Anaconda. Combat wise the Python is the Viper of the medium class ships, it has a very fast turn ratio and good speeds. It can dock at outposts too. Im curious how a player anaconda decked out would do against a decked out python now, but in his video, a dangerous anaconda was eaten alive.
Cant wait to see future ship designs![]()