RagnarokIV
Battlebus imprisoning me \m/ >.< \m/
Sony be going third party if this keeps up boys
I don’t want to be that guy but where will they go? Everyone is doing layoffs
It's funny how we turned against devs now lol
We used to be empathetic to crunch, now we think they're lazy. Likely because they take too long to make games and they're of , supposed, lower quality/creativity
Tough for me to read these kinds of articles and take them very seriously these days. I hope that's true for people in the industry as well. From the outside, it certainly looks like the pubs are moving back to a more traditional work culture. That does not bode well for people who think they are victims of overtime, or victims by being forced to drive to work, etc., etc.
Sony should probably Brexit the UK
Every single UK studio is a dumpster fire including third parties
i'm not sure if you're attacking me or not, i didn't say it wasn't justified lolOr because the said article is full of one-sided crying without some context or even an attempt to give the mic (maybe not oficially) to the other side of the story. Critical thinking is not that hard.
We've seen articles like this before and a lot of said stuff is usually overblown.
Why I left working for them, I would see people being laid off left right and center right in the middle of the day randomly, was awfulI heard about this awhile ago. Usual Sony UK problem of worthless middle-management blaming everyone but themselves for problems.
I love a ton of LGBT people. I hate the community initiatives as they have been an absolute cancer for gaming.
Why I left working for them, I would see people being laid off left right and center right in the middle of the day randomly, was awful
I was going to post similar the other day, but I looked on Wikipedia and there’s quite a few that I would class as successful at what they do.Sony should probably Brexit the UK
Every single UK studio is a dumpster fire including third parties
Or it was just a bad work environment.
Maybe because MS is a MUCH MUCH MUCH bigger company and the one thing they seem to do a lot of is flaunt a lot of money around.Anyone else think it’s strange when Microsoft does things like this people raise their pitchforks and say how terrible they are and when Sony does it people blame the employees at the studio?
The article is a narrative with almost 0 detail. If your expose has 0 specifics then it's trash.The article details studio mismanagement, not stuff as trivial as RTO mandates or limited overtime.
There is no difference. All these game companies hired too many people during the COVID epidemic (2020-2022) and Activision was no different. MS purchased Activision, analyzed and determined the amount of hires they needed for the projects they had in the pipeline, and let go of the excess. Acting like one company is a saint and one is the devil for doing the exact same thing is just stupid.Maybe because MS is a MUCH MUCH MUCH bigger company and the one thing they seem to do a lot of is flaunt a lot of money around.
How do you spend almost $70B buying a publisher then less than 6 months after the ink is dried, layoff 1900 with most of them coming from the publisher you just bought?
If you cant see the difference... then I don't know what to tell you.
DEI pretty much. It's an art killer and the LGBTQIA+ community aligns with it completely (even those I know many personally who absolutely hate it).What initiatives are you thinking about? The Body #1 and Body #2 thing?
It's a prime piece of emotional manipulation with zero hard facts. Typical these days.The article is a narrative with almost 0 detail. If your expose has 0 specifics then it's trash.
But people want to believe certain things so they don't require quality evidence...It's more fun believing BS.
They were certainly good enough to make COTM that you liked so much.
I was going to post similar the other day, but I looked on Wikipedia and there’s quite a few that I would class as successful at what they do.
Rare
4J
Creative Assembly
Rockstar North, London, Leeds, Lincoln & Dundee
Media Molecule
Splash Damage
Playground Games
Playtonic
To name but a few. And when you see it listed and consider that we are a tiny island, it’s actually fairly impressive.
That being said, the reason I initially was going to post something similar is because I thought ‘what does creative culture even look like in the UK right now?’.
Anyone else think it's strange how it's always MS fans who whine all the fucking time about shit being unfair?Anyone else think it’s strange when Microsoft does things like this people raise their pitchforks and say how terrible they are and when Sony does it people blame the employees at the studio?
EA just killed WRC team, if you missed the memo. Ex-Codemasters is an F1 factory.
Anyone else think it's strange how it's always MS fans who whine all the fucking time about shit being unfair?
In the heart of Firesprite Studios, a troubling narrative unfolds beneath the surface glamour of game development. Amidst the dazzling lights and sleek design, a toxic culture festers, fueled by the relentless demands of management and a disregard for the well-being of its employees. Crunch culture permeates the air, as passionate developers are pushed beyond their limits, sacrificing personal lives for the sake of meeting unattainable deadlines set by disconnected higher-ups.ChatGPT, write me a generic story about toxic culture at a game studio that will win me points with the purple hairs.
You realize how many people probably had over lapped positions when you buy a publisher, A LOT. Not to mention the % of staff laid off between both Microsoft and Sony are about the same. 9-10%.Maybe because MS is a MUCH MUCH MUCH bigger company and the one thing they seem to do a lot of is flaunt a lot of money around.
How do you spend almost $70B buying a publisher then less than 6 months after the ink is dried, layoff 1900 with most of them coming from the publisher you just bought?
If you cant see the difference... then I don't know what to tell you.
Anyone else think it’s strange when Microsoft does things like this people raise their pitchforks and say how terrible they are and when Sony does it people blame the employees at the studio?
Toxic has become a red herring for "entitled brats want a 9-17 job".
a reality check is coming.
lol. I own every single mainstream PlayStation, Xbox and Nintendo console since the mid 90’s. I also have a high end PC. I play where the games are.Anyone else think it's strange how it's always MS fans who whine all the fucking time about shit being unfair?
No, im just happy to see you.Is that a pitchfork in your hand?
Maybe because MS is a MUCH MUCH MUCH bigger company and the one thing they seem to do a lot of is flaunt a lot of money around.
How do you spend almost $70B buying a publisher then less than 6 months after the ink is dried, layoff 1900 with most of them coming from the publisher you just bought?
If you cant see the difference... then I don't know what to tell you.
It was a cool little VR launch title, but that has nothing to do with the current state of UK developers
Output of those studios is not good, imho.
Rare had been crap for a very long time
You certainly didn't describe it as a 'cool little VR launch title' last year
Not everyone. You’re just focusing too much on some posts. Sony definitely takes less shit around these parts, but that makes sense since there are more Sony supporters here than Xbox ones.Anyone else think it’s strange when Microsoft does things like this people raise their pitchforks and say how terrible they are and when Sony does it people blame the employees at the studio?
Sea of Thieves is very well regarded, and sales and user reviews back this up.
There's a certain level of craziness to disparage the quality of the Forza Horizon series or claim that Playground Games has poor output.
well said.Not everyone. You’re just focusing too much on some posts. Sony definitely takes less shit around these parts, but that makes sense since there are more Sony supporters here than Xbox ones.
What did I describe it as?
I’m personally not a fan of any of those games. Sea of thieves is a complete bore fest
Playground could change my mind with Fable
A very good, 8-9 hour visual showcase with some of the best production values of VR gaming. One you were keen to get Day 1 along with the hardware.
Not a verbatim descriptor, of course.
But I'd be absolutely insane to call them 'garbage' or insist they were poor games because I'm not interested in the genre.
Say what!?!?!? When did this happen?Also the director of Returnal leaving Housemarque was a huge blow to the one Sony studio I currently give a shit about
Not everyone. You’re just focusing too much on some posts. Sony definitely takes less shit around these parts, but that makes sense since there are more Sony supporters here than Xbox ones.
-When MS announced the acquisition agreement, ABK had ~3000 fewer employees than it had (two years later) when the closing of the agreement was announced.Maybe because MS is a MUCH MUCH MUCH bigger company and the one thing they seem to do a lot of is flaunt a lot of money around.
How do you spend almost $70B buying a publisher then less than 6 months after the ink is dried, layoff 1900 with most of them coming from the publisher you just bought?
If you cant see the difference... then I don't know what to tell you.
Say what!?!?!? When did this happen?
Do we know why?
A lot of rot in the gaming sector as a whole at present.
Sometimes the dream job isn't worth what it costs you to do it.Easy, get out of game development.
Best job of my entire life was working at Blockbuster. Talked about movies and games with customers, little to no responsibilities, free game/movie rentals and good discounts.Sometimes the dream job isn't worth what it costs you to do it.
(ERA post recopilation)
Just the current state of Firesprite according to what you can read online. You can hear stuff like:
- Management/leadership since Sony took over is awful. The last shipped project (Horizon VR?) was a nightmare to work with.
- The Sony acquisition has negatively impacted many departments. Since the acquisition they have lost over 100 employees and had Firesprite culture dismantled piece by piece. Sony implemented a hiring pause that put pressure on several teams and caused many staff to have complete burnout.
- Founders jumped ship after they got their golden parachutes (after the Firesprite and Fabrik Games acquisition).
- People are afraid to even give input on their own work and disappear if they challenge the new studio heads.
- Understaffed projects that are often poorly managed.
- Projects in development hell.
- Chaotic production on almost every project. Resulting in wasted time and people running around like headless chickens crunching to get stuff in last minute. Lack of clear direction in many projects. Too many leads/directors (especially after the Sony acquisition). They bite off more than they can chew resulting in cancelled projects. All projects are understaffed resulting on a lot of people getting moved from project to project.
- Management and many employees have limited experience with Unreal Engine and a certain project is suffering as a result. Unlikely to ship.
Remember Pete Ellis? The former Naughty Dog dev who went to Firesprite to work as a game director for their narrative-driven horror game? He left this month.
The same goes for the lead designer who worked on Horizon Call of the Mountain. Gone.
Over 100 developers left since Sony bought them, game development is chaotic and projects are getting canceled. The Sony acquisition has had a negative impact on the culture and leadership. Before the acquisition there were pretty much only positive reviews on Glassdoor.
Doesn't sound good.
Wow just wow. Returnal was absolutely incredible. What damn shame.Returnal’s director is leaving Housemarque | VGC
Harry Krueger will leave the Finnish studio after nearly 15 years…www.videogameschronicle.com
He probably also took the retention bonus and dipped. It was 2 years and a few months after Sony bought Housemarque.
I feel like maybe a dozen people gave a shit about this but for me that was like Miyazaki quitting after Dark Souls 1. Extremely shit news and my interest in Housemarque went from 11/10 to that eh Larry David gif.Also the director of Returnal leaving Housemarque was a huge blow to the one Sony studio I currently give a shit about
I feel like maybe a dozen people gave a shit about this but for me that was like Miyazaki quitting after Dark Souls 1. Extremely shit news and my interest in Housemarque went from 11/10 to that eh Larry David gif.
Part of my rage yup. Nex Machina is fucking fantastic.He also directed the criminally underrated Nex Machina. I wonder what his plans are.
FTFYAs the clouds of toxicity began to dissipate, a newfound sense of hope blossomed within Infinity Forge. With their passion reignited and their voices heard, Alex and their fellow developers set out to reshape the studio into a place where creativity could thrive once more. Together, they embarked on a journey to redefine what it meant to make games, leaving behind the shadows of the past and embracing a brighter, more inclusive future.
In the end, they were all fired so an executive could get his bonus.
Why I left working for them, I would see people being laid off left right and center right in the middle of the day randomly, was awful