belteshazzar
Member
Pretty cool, all that remains is to see the price tag.
Pre paid cards exist. They also won't sell your info just by logging in.
An earlier leak pins it at $100 less than the first Quest, but that seems too good to be true.Pretty cool, all that remains is to see the price tag.
Facebook literally spies on you, sells your info and has gone to court over it.Don't they? Looking quickly at both their ToSs it seems mostly the same. Other than that Facebook is perhaps even more obvious as data collector, as their advertisement focus is even greater. They write a lot about how they get other data that's already connected to you from other places you've visited. I guess the fear is that what you use your computer for and what various other actors might want of your data, is more scary when it comes to Facebook than Sony. Perhaps even more since data collection and sharing is more essential in terms of Facebook's business compared to Sony, though they also do it.
It would be interesting if someone with more legal knowledge than me could elaborate what the difference in terms of conditions between Facebook and Sony.
Wasnt the first quest $399?An earlier leak pins it at $100 less than the first Quest, but that seems too good to be true.
Yup. The leak had this at $299 base, $399 for the 256GBWasnt the first quest $399?
That seems like you said wishful thinking.Yup. The leak had this at $299 base, $399 for the 256GB
You are this naive? Really? What info does fb has to sell on me? I don't post anything that is not publicPre paid cards exist. They also won't sell your info just by logging in.
WhatYou are this naive? Really? What info does fb has to sell on me? I don't post anything that is not public
Yes, and this feature exists on the original Quest as well (although it didn't at launch, and was added after the fact by software).Wait so you can actually plug it on your pc? Can it be used to play Steam VR Games?
Oh I didn't know! This seems really cool then, standalone vr + ability to still use it on your pc for heavier tasks, best of both worlds.Yes, and this feature exists on the original Quest as well (although it didn't at launch, and was added after the fact by software).
Maybe not quite "best" of both worlds. It does not use a native video connection, and instead sends compressed video over USB, so there is some compromise. The consensus is that it works well, and it's definitely a viable option, but the image quality is not as good as a native headset, even with the better screens in the Quest.Oh I didn't know! This seems really cool then, standalone vr + ability to still use it on your pc for heavier tasks, best of both worlds.
Mark has no gender let alone human needs.I really hope Mark just says "8k HEVC porn, $299" and drops the headset and walks off
And hopefully with 5G connectivity wireless will be good too, whether homebrewed with apps like virtual desktop or hopefully officially added some time down the line too.
Very cool but I'm waiting for details on PS5 VR to commit. If it's wireless and has a solid library like on PS4 it will be a game changer.
...I wouldn't be opposed to it. Too much of these consoles are still tied to proprietary systems, If Sony could just say, Screw it, plug your Rift/Quest/Vive/Index in and it'll work great, that'd be fine. Eventually the hardware may get outpaced by the technology again, but right now VR devices connect with a series of USB and HDMI connections, and PS5 should mostly be able to accommodate (you might need a USB splitter to handle all the lighthouse USBs on some devices, but whatever.) Sony may ultimately come up with VR hardware that's just right for its consumers, but right now I'm having a hard enough time justifying one VR headset in my house, I really don't need several different ones...There's is a possibility this could end up being the PS5 VR headset.
Right, it's in the Snapdragon XR2 specs. But I suppose that doesn't mean the Quest has that capability? I thought it could be used for local 5G networks, like if they sold a PC dongle or something to stream in 5G.Where are you seeing/hearing "5G connectivity"? Didn't see that
The Facebook requirement is offputting and I don't understand the game selection of the Quest 2 video (I was hoping something like Medal of Honor AAB to be Quest-bound but that's still only on Rift, and the old games they chose didn't even show well in the video), I was hoping for something a little more, but...
That's what I want to know tooScreens are still OLED ?
The minimum requirements for PCVR have been around 4.5 Teraflops (in practice) for nearly 5 years. They require the Time/Space warp crutch to even run on that, often at sub-native or sub-optimal resolutions. The current top mobile SoC's produce just over 1 Teralops if I'm not mistaken, so there is still a clear generational gap even to the 5 year old minimum PC standard. You're talking about having to totally rebuild the games from scratch to run on Quest. Don't worry about it though, the current crop of Rift games like Medal of Honor and Lone Echo 2 are almost assuredly the last PCVR game Facebook will fund, they're all in on Quest from this point on. If they even bother to maintain their PC store/support at all, it'll just be Quest ports with higher rendering resolution and texture packs.
Screens are still OLED ?
That's what I want to know too
bingoStill unconfirmed AFAIK, but the safe bet is a single ~4K x 2K LCD panel with a rudimentary 3 tier IPD sizer (i.e. Narrow, Normal, Wide, if it has one at all). They could not sell a 4K x 2K RGB OLED (or Dual 2K x 2K) for the mass market price they're targeting.
This is my guess as well, we know there is no more mechanical IPD slider, and optics have improved the sweet spot to where that's probably fine.Still unconfirmed AFAIK, but the safe bet is a single ~4K x 2K LCD panel with a rudimentary 3 tier IPD sizer (i.e. Narrow, Normal, Wide, if it has one at all). They could not sell a 4K x 2K RGB OLED (or Dual 2K x 2K) for the mass market price they're targeting.
What are you doing in VR where you're literally stationary and not even moving your head? VR Porn and Netflix?Yeah weight is still a bitch. I have a recliner couch so it's me literally reclined with my head being supported. Probably not doable for long sitting up right.
One of the earlier leaks said it was 90hz refresh. The panels are capable of 120Hz, but 90Hz was chosen for the sake of battery life.We're still waiting to hear what the refresh rate is, what's the FOV, comfort? Can I finally play real VR games on a quest, or will it continue to be Minecraft and candy crush?
Gear VR (assuming that is what you meant by Galaxy VR) is not really "real" VR. Motion sickness is a much bigger issue because of the lack of positional tracking. Quest and PC VR have many experiences that don't have any artificial locomotion, and will be perfectly comfortable for almost everyone. And those that do have locomotion will also be more comfortable (though I recommend avoiding these until you feel more acclimated to VR in general).What are you doing in VR where you're literally stationary and not even moving your head? VR Porn and Netflix?
This looks pretty cool, might have to buy one to give it a go. My only VR experience over a decent length of time is with a Galaxy VR, and after about a minute of playing any games where you move I felt sick, so that's making me a bit nervous as these will be expensive here in Australia.
What are you doing in VR where you're literally stationary and not even moving your head? VR Porn and Netflix?
haha fair enough, don't have one so not sure what else there is to do.Haha code review, watching YouTube and vrchat. there's also oculus venues. They will be hosting the upcoming oculus event where you can watch vr.
there are also tons of learning experiences were you move very little. Like the tour of the isis or Anne franks house.
haha fair enough, don't have one so not sure what else there is to do.
What are you doing code review using? Is there an RDP app or through browser?
Does oculus have live sporting events yet like NBA? I'd probably buy a Quest 2 ASAP if they had that.
Not to my knowledge, and I can't imagine that working well, BT is pretty high latency. When you watch stuff on your phone you probably don't notice it because it'll sync the video to the lagged audio but in VR that's not gonna fly.DId the first quest support BT audio?
Not to my knowledge, and I can't imagine that working well, BT is pretty high latency. When you watch stuff on your phone you probably don't notice it because it'll sync the video to the lagged audio but in VR that's not gonna fly.
Yeah better thank LORT GABEN FOR THAT 1k goggleThank god Valve stepped in with the Index as it seems like Oculus and HTC are no longer interested in making worthwhile VR systems.
Yeah better thank LORT GABEN FOR THAT 1k goggle
1k is a fucking jokeI do as the experience is umatched, everyone else is going for Phone VR without the phone.
1k is a fucking joke
If VR will make it better say thanks to FB