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Famitsu Sales Week: 20, 2023 (May 08 - May 14)

TLZ

Banned
But Nintendo never left the dedicated home console market. That's why Kerotan argument holds no water.

From Wii U Nintendo went directly to the Switch, that can be used exclusively as a home console. That's the beauty of its hybrid nature. You don't need to chase the high end graphics to be a home console. as the Switch and the Wii pretty much proved it.

The videogame industry is in constant evolution, and the past concepts that we have, that a home console needs to chase high end graphics, and that console need to have "Four legs instead of three always, unless its not the console with which I grew up for the last 30 years" is outdated.

Switch is both a home console and a portable console. That's why its a hybrid console.

And regardless o9f what they were, even if the PS5 was exclusively a VR machine, it would still compete directly against Nintendo, as both of them are videogame products, that demand people to choose one or the other(If they don't have enough money to afford both). Any argument that preaches that Sony or MS doesn't compete directly with Nintendo is bollocks. Even Phil admited as much in that interview for Kinda Funny.

There's the PC market, mobile market and dedicated video game console market. Wii U, PS4, Switch and PS5 are all part of the latter, which is what Famitsu tracks.

The PS2 and GameCube were both part of the dedicated console market even though one plays DVDs and the other doesn't. A platform having additional functionality to a competitor doesnt prevent it competing.

Nintendo had a true attempt to challenge Playstation with the Wii U, but got the strategy wrong and completely failed. Then they had a another true attempt with the Switch and did a lot better.

The N64, GameCube and Wii were all true attempts as well.


They use different strategies sure, but that doesn't mean they don't compete.

The Wii and PS3 had different power levels and strategies, but still competed. Same with the PS2 and GameCube or PS1 and Sega Saturn.

As you said, the market sees value in the Switch's flexibility and functionality. That functionality does not prevent Switch from being a dedicated video game console.
You know what I mean by dedicated home console though. Non hybrid. Stationary. Basically every Nintendo home console pre Switch. What we have now is a hybrid. A departure from their home only consoles. This works for them very well as we can see.

I do agree about they're all competing in the same space though, regardless what they are. All are gaming systems competing for your time. Which one entices you the most to spend your limited valuable time on.
 

Woopah

Member
You know what I mean by dedicated home console though. Non hybrid. Stationary. Basically every Nintendo home console pre Switch. What we have now is a hybrid. A departure from their home only consoles. This works for them very well as we can see.

I do agree about they're all competing in the same space though, regardless what they are. All are gaming systems competing for your time. Which one entices you the most to spend your limited valuable time on.
It is a departure in that it can be taken on the go. But that functionality doesn't prevent it from working as a home console or (as you say) competing in the home console market.
 

Kerotan

Member
You know what I mean by dedicated home console though. Non hybrid. Stationary. Basically every Nintendo home console pre Switch. What we have now is a hybrid. A departure from their home only consoles. This works for them very well as we can see.

I do agree about they're all competing in the same space though, regardless what they are. All are gaming systems competing for your time. Which one entices you the most to spend your limited valuable time on.
They are competitors in a way but because switch doesn't get Sony games or the majority of AAA third party they really don't hurt eachother.

The vast amount of Nintendo fans own another console or pc. Very few gamers survive on just a switch.

Also Nintendo and Sony since the second half of the Wii/ ps3 and Wii U days have both grown massively to their most profitable points ever. Never achieved success as a result of the other not. And the reason is Nintendo are not directly taking on Sony with a powerful expansive traditional console.
 
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Woopah

Member
They are competitors in a way but because switch doesn't get Sony games or the majority of AAA third party they really don't hurt eachother.

The vast amount of Nintendo fans own another console or pc. Very few gamers survive on just a switch.

Also Nintendo and Sony since the second half of the Wii/ ps3 and Wii U days have both grown massively to their most profitable points ever. Never achieved success as a result of the other not. And the reason is Nintendo are not directly taking on Sony with a powerful expansive traditional console.
PlayStation would be more successful with Nintendo games, and Switch would be more successful if it got those AAA third party games. They absolutely do impact each other.

For example, the fact that Switch lacks COD and has an inferior version of FIFA is one of the reasons it has struggled somewhat against PlayStation in the UK. I don't think anyone would argue against that right now PS5 is competing direct with the Switch in the UK and beating it.

The Switch and PS4 have been sold at very similar prices and, as shown earlier, the difference in power does not stop them competing.
 

Kerotan

Member
PlayStation would be more successful with Nintendo games, and Switch would be more successful if it got those AAA third party games. They absolutely do impact each other.

For example, the fact that Switch lacks COD and has an inferior version of FIFA is one of the reasons it has struggled somewhat against PlayStation in the UK. I don't think anyone would argue against that right now PS5 is competing direct with the Switch in the UK and beating it.

The Switch and PS4 have been sold at very similar prices and, as shown earlier, the difference in power does not stop them competing.
You should be saying they'd be more successful if PlayStation got Nintendo games and switch would be more popular with playstation games.

All those big AAA are another layer altogether and whenever switch gets old ass ports they're usually a bad or at the very least a downgrade.
 

Alexios

Cores, shaders and BIOS oh my!
PS5 is competing direct with the Switch in the UK and beating it.
It's not beating shit, Switch is (not that dramatically or anything, they can ride it out as they have been) losing steam to its own self being 6 years old and ripe for a successor. The successor may compete with PS5 (or be a total dud that again does crap all in reaching users all on its own, like WiiU).
 
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Woopah

Member
You should be saying they'd be more successful if PlayStation got Nintendo games and switch would be more popular with playstation games.

All those big AAA are another layer altogether and whenever switch gets old ass ports they're usually a bad or at the very least a downgrade.
Yes that is also true. Whoever the publisher is, there are games that come to one platform and not the other (or don't get ported until later).

Both Sony and Nintendo take actions to get exclusive content to compete with each other and Microsoft. Not just AAA games but across the full gaming spectrum.
It's not beating shit, Switch is (not that dramatically or anything, they can ride it out as they have been) losing steam to its own self being 6 years old and ripe for a successor. The successor may compete with PS5 (or be a total dud that again does crap all in reaching users all on its own, like WiiU).
Switch is currently Nintendo's main console and the one that it is using to compete with PS5.

I think its accurate to say PS5 is beating Switch in the UK right now, just like its accurate to say Switch beat PS4 in 2020.
 

Azelover

Titanic was called the Ship of Dreams, and it was. It really was.
Yes that is also true. Whoever the publisher is, there are games that come to one platform and not the other (or don't get ported until later).

Both Sony and Nintendo take actions to get exclusive content to compete with each other and Microsoft. Not just AAA games but across the full gaming spectrum.

Switch is currently Nintendo's main console and the one that it is using to compete with PS5.

I think its accurate to say PS5 is beating Switch in the UK right now, just like its accurate to say Switch beat PS4 in 2020.
You're trying to suggest they belong to different generations, right?
 

Woopah

Member
You're trying to suggest they belong to different generations, right?
No I'm saying that the PS4 and Switch were competing, and now PS5 and Switch are competing. And then at some point Switch 2 and PS5 will compete.

The competition is between Nintendo's primary system and Sony's primary system. But because of the different launch timings, each company will change their primary system in different years.
 

Three

Member
It is a departure in that it can be taken on the go. But that functionality doesn't prevent it from working as a home console or (as you say) competing in the home console market.
The thing is though the Switch Lite is only a portable.
 
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zedinen

Member
fixed that for you.

Without numbers of F2P, Subs and digital, it's hard to make an assessment on the PS5 ecosystem in Japan.

EDIT: Found some data from Sony themselves:


Source

The important stats for Japan market
  • #1 F2P spending globally
  • #2 for DLC spending globally
  • Average player time per title is 2X other regions
  • Digital sales higher than physical sales


I agree. 20 million is a high landmark for a home console. It hasn't been done since the PS2. The only 20 million consoles have been portables in the last 20 years.


1.Famitsu Software is completely useless

Capcom (TOT 41.7 M) --- 80.3% Overseas / 89.4% Digital



2.Monster Hunter Rise (PS5/PS4) has performed better than expected

Mxfvqie.jpg


JvPTfzB.jpg




3.Capcom (Jan-Mar) 23 forecast : Japan 1.05M = (7.40 - 6.35)

IkDzk7V.jpg



4.Capcom (Jan - Mar) 23 sales: Japan 1.85M = (8.20 - 6.35)


XFDJwWL.jpg


5.PS Store JP (April 2023)

uRiA8v5.jpg



5dWDfHO.jpg


kKi1axx.jpg


JLUdoAd.jpg



6.There's nothing weird about PS5 hardware sales in Japan: Monster Hunter Rise (digital-only release) is a big system seller.


7.Physical software (193,439) accounts for 8.9% of PlayStation software and services sales (2,181,160 = 1,716,484 + 464,676). And Japan is no different than the rest of the world.

RWh69uQ.jpg


 
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Woopah

Member
1.Famitsu Software is completely useless

Capcom (TOT 41.7 M) --- 80.3% Overseas / 89.4% Digital



2.Monster Hunter Rise (PS5/PS4) has performed better than expected

Mxfvqie.jpg


JvPTfzB.jpg




3.Capcom (Jan-Mar) 23 forecast : Japan 1.05M = (7.40 - 6.35)

IkDzk7V.jpg



4.Capcom (Jan - Mar) 23 sales: Japan 1.85M = (8.20 - 6.35)


XFDJwWL.jpg


5.PS Store JP (April 2023)

uRiA8v5.jpg



5dWDfHO.jpg


kKi1axx.jpg


JLUdoAd.jpg



6.There's nothing weird about PS5 hardware sales in Japan: Monster Hunter Rise (digital-only release) is a big system seller.


7.Physical software (193,439) accounts for 8.9% of PlayStation software and services sales (2,181,160 = 1,716,484 + 464,676). And Japan is no different than the rest of the world.

RWh69uQ.jpg
I don't think anyone is saying that Famitsu data should be used to judge the entire PlayStation performance globally.

Its only one country after all. But its still useful for looking at this particular country market, just like the data we get from other country markets (Spain, UK, USA, France, Italy etc.) It doesn't make it useless.
 

Woopah

Member
Just realised that we never posted the top 30 this week!

  1. [NSW] The Legend of Zelda: Tears of the Kingdom (Nintendo, 05/12/23) – 1,119,502 (New)
  2. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 9,794 (5,293,478)
  3. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03/03/17) – 7,335 (2,182,171)
  4. [NSW] Kirby’s Return to Dream Land Deluxe (Nintendo, 02/24/23) – 6,819 (426,789)
  5. [NSW] Pokemon Scarlet / Pokemon Violet (The Pokemon Company, 11/18/22) – 6,420 (5,028,722)
  6. [PS4] Hogwarts Legacy (Warner Bros. Games, 05/05/23) – 6,384 (38,302)
  7. [NSW] Minecraft (Microsoft, 06/21/18) – 5,704 (3,135,953)
  8. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 5,061 (5,190,681)
  9. [NSW] Splatoon 3 (Nintendo, 09/09/22) – 4,856 (4,014,693)
  10. [NSW] Mario Party Superstars (Nintendo, 10/29/21) – 3,746 (1,230,382)
  11. [NSW] Nintendo Switch Sports (Nintendo, 04/29/22) – 3,667 (1,078,025)
  12. [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 2,680 (3,387,477)
  13. [NSW] New Super Mario Bros. U Deluxe (Nintendo, 01/11/19) – 2,488 (1,257,517)
  14. [NSW] Super Mario 3D World + Bowser’s Fury (Nintendo, 02/12/21) – 2,402 (1,148,940)
  15. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 2,352 (7,466,886)
  16. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 1,970 (1,119,256)
  17. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami, 11/19/20) – 1,851 (2,875,908)
  18. [NSW] Kirby and the Forgotten Land (Nintendo, 03/25/22) – 1,846 (1,027,200)
  19. [NSW] Puyo Puyo Tetris 2 Special Price (SEGA, 11/17/22) – 1,581 (62,439)
  20. [NSW] Dragon Quest Treasures (Square Enix, 12/09/22) – 1,519 (New)
  21. [NSW] Minecraft Legends (Bandai Namco, 04/18/23) – 1,516 (23,522)
  22. [NSW] Super Mario Odyssey (Nintendo, 10/27/17) – 1,431 (2,405,807)
  23. [NSW] Monster Hunter Rise + Sunbreak Set (Capcom, 06/30/22) – 1,364 (325,702)
  24. [PS5] Star Wars Jedi: Survivor (Electronic Arts, 04/28/23) – 1,338 (18,080)
  25. [NSW] Taiko no Tatsujin: Rhythm Festival (Bandai Namco, 09/22/22) – 1,312 (176,064)
  26. [PS4] Resident Evil 4 (Capcom, 03/24/23) – 1,287 (132,431)
  27. [NSW] Super Mario Maker 2 (Nintendo, 06/28/19) – 1,283 (1,291,375)
  28. [NSW] ARK: Survival Evolved (Spike Chunsoft, 02/24/23) – 1,232 (47,452)
  29. [PS5] Hogwarts Legacy (Warner Bros. Games), 02/10/23) – 1,068 (172,820)
  30. [NSW] Luigi’s Mansion 3 (Nintendo, 10/31/19) – 1,010 (897,847)
 
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