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Famitsu Sales: Week 50, 2024 (Dec 09 - Dec 15)

Woopah

Member
Here's the full software sales charts via Gematsu:
  1. [NSW] Super Mario Party Jamboree (Nintendo, 10/17/24) – 95,817 (701,543)
  2. [NSW] Dragon Quest III HD-2D Remake (Square Enix, 11/14/24) – 54,924 (856,583)
  3. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 25,537 (6,122,159)
  4. [NSW] Minecraft (Microsoft, 06/21/18) – 17,985 (3,721,540)
  5. [NSW] The Legend of Zelda: Echoes of Wisdom (Nintendo, 09/26/24) – 14,964 (338,468)
  6. [NSW] Mario & Luigi: Brothership (Nintendo, 11/07/24) – 14,893 (126,143)
  7. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 13,742 (5,650,315)
  8. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 13,563 (7,992,807)
  9. [NSW] Momotaro Dentetsu World: Chikyuu wa Kibou de Mawatteru! (Konami, 11/16/23) – 12,330 (1,188,938)
  10. [NSW] Nintendo Switch Sports (Nintendo, 04/29/22) – 11,678 (1,490,094)
  11. [NSW] Pokemon Scarlet and Violet (Nintendo, 11/18/22) – 10,154 (5,462,576)
  12. [NSW] Hone Hone Zaurus X Chou Gattai! Build & Battle (Nippon Columbia, 12/05/24) – 7,522 (17,915)
  13. [NSW] Taiko no Tatsujin: Rhythm Festival (Bandai Namco, 09/22/22) – 7,464 (380,410)
  14. [NSW] Pikmin 4 (Nintendo, 07/21/23) – 5,665 (1,269,843)
  15. [NSW] Fairy Tail 2 (Koei Tecmo, 12/12/24) – 5,195 (New)
  16. [NSW] Super Mario Bros. Wonder (Nintendo, 10/20/23) – 5,054 (1,956,618)
  17. [NSW] Splatoon 3 (Nintendo, 09/09/22) – 4,616 (4,391,959)
  18. [NSW] Powerful Pro Baseball 2024-2025 (Konami, 07/18/24) – 4,215 (328,841)
  19. [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 3,992 (3,668,806)
  20. [PS5] Dragon Quest III HD-2D Remake (Square Enix, 11/14/24) – 3,910 (223,134)
  21. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami, 11/19/20) – 3,612 (3,049,598)
  22. [NSW] Romancing SaGa: Revenge of the Seven (Square Enix, 10/24/24) – 3,605 (111,195)
  23. [NSW] Puyo Puyo Tetris 2 Special Price (SEGA, 11/18/22) – 3,572 (214,491)
  24. [NSW] Super Mario Maker 2 (Nintendo, 06/28/19) – 3,271 (1,392,855)
  25. [NSW] Kirby and the Forgotten Land (Nintendo, 03/25/22) – 3,224 (1,164,745)
  26. [NSW] Ace Angler: Fishing Spirits (Bandai Namco, 10/27/22) – 3,138 (197,932)
  27. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 3,083 (1,352,162)
  28. [NSW] Suika Game Special Edition (Aladdin X, 11/14/24) – 3,061 (13,724)
  29. [NSW] Luigi’s Mansion 3 (Nintendo, 10/31/19) – 3,054 (1,063,307)
  30. [NSW] The Game of Life for Nintendo Switch (Takara Tomy, 10/06/23) – 2,976 (244,872)
Lots of evergreens back in the chart!

Obviously the first party ones get a lot of attention, but there are also several third party games there that have sold over 200,000 copies under the radar.
 

Fake

Member
At the end of the day money is money. I don't think Sony cares more about their "own" country than other countries.

For the context of the thread, matters. Can't say what matters for Sony anymore. They are fine with Concord being the worst flop of the gaming history.

But they are selling and that whats matter in the Famitsu sales week thread.
 

Polygonal_Sprite

Gold Member
Switch 130k ahead of its 7th year in year 8 is crazy. All with minimal price cuts too. Nintendo must be printing money on the hardware and accessories alone never mind their total domination in software sales.

They’re very, very strong going into the year of Switch 2. They’ll find a way to fuck it just watch :)
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
For the context of the thread, matters. Can't say what matters for Sony anymore. They are fine with Concord being the worst flop of the gaming history.

But they are selling and that whats matter in the Famitsu sales week thread.

Do you really think Concord of all things will be Playstation 5's legacy or something?
 

Woopah

Member
For the context of the thread, matters. Can't say what matters for Sony anymore. They are fine with Concord being the worst flop of the gaming history.

But they are selling and that whats matter in the Famitsu sales week thread.
The performance absolutely does matter for this thread, I was just saying that I don't believe PS puts particular importance on Japan just because Sony's HQ is there.
Switch 130k ahead of its 7th year in year 8 is crazy. All with minimal price cuts too. Nintendo must be printing money on the hardware and accessories alone never mind their total domination in software sales.

They’re very, very strong going into the year of Switch 2. They’ll find a way to fuck it just watch :)
A platform with full Nintendo support and strong third party support has a lot of potential. Let's see if they fumble it.
 

pulicat

Member
Next year is going to be exciting year for Japan.

MH Wilds
Mario Kart 9
Pokémon Legends
A new 3d Mario
Nintendo Switch 2 hardware
Dragon Quest 12 news
 

Juja

Neo Member
Not necessarily, but a $200million+ loss will have ramifications across the entirety of PlayStation in one way or another.

It will be a lesson in what not to do. Sony's very own "Don't Do What Donnie Don't Does." Anyway, I don't actually care about Concord and I've never played it, but I'm very aware of it because of the amount of publicity it has had. Anyway, since it came up, I may as well mention the thing that came to my mind when I saw this list.

Apparently there's a Game of Life for Switch that has sold almost a quarter of a million copies in Japan that I didn't even know existed, and almost certainly cost a fraction of Concord, but has sold 10x as many copies without mass refunds (presumably). I just thought it was wild that a game I didn't even know existed has sold so well under the radar, while Concord, well... It did what it did. At least it got its own TV show.
 

Woopah

Member
Next year is going to be exciting year for Japan.

MH Wilds
Mario Kart 9
Pokémon Legends
A new 3d Mario
Nintendo Switch 2 hardware
Dragon Quest 12 news
Plus GTA VI, DQ 1+2 and Ghost of Yotei.

2022 and 2023 were quite exciting but 2024 was not. 2025 should be a return to form.
Apparently there's a Game of Life for Switch that has sold almost a quarter of a million copies in Japan that I didn't even know existed, and almost certainly cost a fraction of Concord, but has sold 10x as many copies without mass refunds (presumably). I just thought it was wild that a game I didn't even know existed has sold so well under the radar, while Concord, well... It did what it did. At least it got its own TV show.
There's quite a few examples of that sort of thing. Fishing Spirits from Bandai Namco for example sold over 700,000 copies in Japan on Switch.
 

Juja

Neo Member
There's quite a few examples of that sort of thing. Fishing Spirits from Bandai Namco for example sold over 700,000 copies in Japan on Switch.
An even better example. Companies that make what I imagine are lower budget games that end up selling like that without anyone even noticing must be pretty happy with their Switch sales. Hopefully Switch 2 gets decent 3rd party support at the start due to good faith carried over from the Switch.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Not necessarily, but a $200million+ loss will have ramifications across the entirety of PlayStation in one way or another.

It has. They are stripping Bungie down to a skeleton and bringing the best onto Sony directly.
 

Woopah

Member
An even better example. Companies that make what I imagine are lower budget games that end up selling like that without anyone even noticing must be pretty happy with their Switch sales. Hopefully Switch 2 gets decent 3rd party support at the start due to good faith carried over from the Switch.
There's a fair few small/medium developers that were wary of Switch, but then changed their minds during the generation. They will probably be on Switch 2 from day 1.

The real opportunity for Nintendo is to get the medium/big developers who skipped Switch to be onboard for the successor.
 
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