So the stutters are gone??
I didn't experience a SINGLE stutter. This is what I used, assuming you have a 16GB Vram GPU (at the least).
Unlocks the dev-console, giving access to console commands & easy changes to the games CVars - along with allowing loose INI config files to be loaded in from the games config folder
www.nexusmods.com
(the mod above basically has two files: xinput1_3.dll and engine.ini)
In the engine.ini file, I copy pasted the following command lines:
r.DynamicRes.OperationMode=0
t.MaxFPS=0
r.Streaming.PoolSize=5700
r.Streaming.MaxTempMemoryAllowed=100000
r.Streaming.AmortizeCPUToGPUCopy=1
r.Streaming.MaxNumTexturesToStreamPerFrame=3
r.Streaming.NumStaticComponentsProcessedPerFrame=3
r.Streaming.FramesForFullUpdate=1
r.Streaming.MinMipForSplitRequest=0
r.Streaming.HiddenPrimitiveScale=1
s.AsyncLoadingThreadEnabled=1
s.AsyncLoadingTimeLimit=0.1
s.LevelStreamingActorsUpdateTimeLimit=0.1
s.UnregisterComponentsTimeLimit=0.1
s.AsyncLoadingUseFullTimeLimit=0
s.IoDispatcherCacheSizeMB=256
s.LevelStreamingComponentsRegistrationGranularity=1
s.LevelStreamingComponentsUnregistrationGranularity=1
s.MaxIncomingRequestsToStall=1
s.MaxReadyRequestsToStallMB=0
s.MinBulkDataSizeForAsyncLoading=0
s.PriorityAsyncLoadingExtraTime=0
r.MipMapLODBias=0
r.SkeletalMeshLODBias=-15
r.LandscapeLODBias=-15
r.ParticleLODBias=-15
I placed the xinput1_3.dll file in FFVIIRemakeIntergrade\End\Binaries\Win64\ (this folder is where you installed the game)
and the engine.ini file in my Documents/My games/FF7Remake/Saved/Config (this folder is in your My Documents folder)
When I ran the game itself, I put 120 fps in the graphics settings (this will disable dynamic resolution which is a MAJOR reason for stutters)
****(If you have an 8GB VRAM GPU, you need to change that value in the engine.ini to 2850 ...
r.Streaming.PoolSize=2850
... and you need to put Shadows and Textures on Low in the game's graphic settings)****
It is a 5 minute procedure. I did that and with my 4070 Ti Super I played at Native 4K, High (Max) Settings, no stutters whatsoever.
IMPORTANT NOTE: If Square updates the game (they did two updates in December in preparation for Rebirth), the xinput1_3.dll file will be incompatible and the mod owner will need to update the mod (which he did a couple of days later each time).