R
Retro_
Unconfirmed Member
Not really. Commentators are always talking about stuff like plinks, DPs, TACs, okis, OSs, FADC etc. under the assumption that the viewing audience knows these terms. A layman is not expected to know these terms or even how to execute most moves in the game.
Do they need to know that stuff to appreciate the match?
I think it could be useful in Dota for explaining some of the more esoteric aspects and objectives of the game, since there's alot
but I think fighting games are straightforward enough to where we don't need that.
Tutorials are good and I think we could use more community match analysis to teach new players how to actively watch matches, but I don't really think we need that stuff during live events