Bojji
Member
You guy
It's FFVII Remake launch assets all over again.
It had weak textures even for a PS4 game but now with 13GB of RAM, super fast SSD and game taking ~150GB of storage there is NO EXCUSE.
You guy
It's FFVII Remake launch assets all over again.
It won't be on PC three months later, where you even got this lol?Performance is rough on Graphics mode looks rough but sharp, now im split in day 1 PS5 or wait three months PC.
The demo in performance looks bad. Very blurry and que quality well 30fps. No 40fps... i think i will wait to play this on ps5 pro or if SE update and improve the game.
Because there's not supposed to be exploration in this section of the game? It's the prologue to the game, and the Nibelheim incident. The Junon section of the demo is being released in a later update, so maybe wait until then?
Square needs to start putting 40 fps modes in their games god damn it
Spin the controller around 180, now it's on right. Your left stick is now drift free.Anyone know how to fix left analog stick drift on the PS5 controller?
They confirmed months ago the Nibleheim section was a very old build, so I hope retail will be improved image quality wise in performance mode
Lol, I think they are beyond caring about that already.I'd like to think they know that would nuke the game's reputation and legacy, but I wouldn't put it past him.
Max seems to confirm it is an old build. Timestamped 24:25So why the fuck release shit like this? 90% of the time this "old build" talk is just pure bullshit and demos are almost exactly like launch versions.
Nibelheim should be pretty close to the beginning of Rebirth. Like within an hour or so - basically once they leave Midgar, traditionally they would walk to Kalm and begin this sequence by speaking together in the inn. So presumably the trip to Kalm is skipped so it's not much. Junon (part of the demo dropping later this month) isn't that far along either relatively speaking, other side of Mythril Mines which is just beyond Kalm/Zolom/Grasslands.I'm not a fan of how they did that demo. Like, why couldn't they have just done a demo from the start of the game? Apparently, the demo is from later sections of the game and has some major spoilers in it? Like, why in the world would they do that? I'm not really into the series, so the spoilers and stuff don't matter to me, but I can imagine they would matter to the many hardcore fans out there.
Plastic rocks
Look at those wood details!
Tesselation maxed out
FFXIII dog would be proud:
Plus G vs P mode:
And shadows draw distance:
FF VII only had a mini map on the overworld and, yes, it was togglable.I hope you can turn off the mini-map right? I don't wanna play through the game looking at a GPS. Don't really remember if the FFVII had a toggle or not.
Holy hyperboleSo why the fuck release shit like this? 90% of the time this "old build" talk is just pure bullshit and demos are almost exactly like launch versions.
Sorry, I mean the FFVII RemakeFF VII only had a mini map on the overworld and, yes, it was togglable.
Yeah but why did they slow the character down if we decide to walk anywhere other than the main pathway when there's all this open space on the sides? That's amatueur annoying stuff that gamers have been asking devs to stop for the longest time. Literally no reason for it.
Oh sorry, I don't remember if VII Remake mini map was togglable or not.Sorry, I mean the FFVII Remake
The Remake Trilogy is a new story anyways, it's a mistake to assume what happened in OG FFVII will happen againPeople need to seriously consider that there are some whole haven't played the original
Have respect for that
Luckily, I don't put a controller in my hand for those things. Remember this is a video game, not photo realistic art galleryYou guy
It's FFVII Remake launch assets all over again.
Max seems to confirm it is an old build. Timestamped 24:25
Holy hyperbole
I think he is talking about older preview build, not really anything related to this demo.
I don't buy It, this mantra IS repeated every time a demo or preview looks or runs bad, and It allways ends Up looking exactly the same in the final build,They confirmed months ago the Nibleheim section was a very old build, so I hope retail will be improved image quality wise in performance mode
You don't? But this is the main reason why we play videogames in the first placeI don't play video games to stop every minute and look at the texture detail on a plant.
Or the demo. Or both. I don't know. I won't be surprised if it looks the same on release. I also won't be surprised if it performs a bit better either. It could be an older builder. We could get a Day 1 patch.
I'm also not bothered by any of these things either. Like NeoLed said, I don't play video games to stop every minute and look at the texture detail on a plant.
You don't? But this is the main reason why we play videogames in the first place
Graphically, this isn't as good as the first game. Overall i'd say it looks great, but there are times where the game's image seems to be washed out and bright and not sharp at all, and then a minute or two later you go into an area or scene where it looks awesome. Very confusing.....hopefully this is just due to it being an old build.
God the whole flash back sequence when you to Tifa’s room is hilarious.
I love it!
Given that Rebirth will be much bigger and much more open than Remake, and the fact that I'm sure the dev team want to release the game at a reasonable time, something had to give. Square doesn't have Fuck You money they can just continuously throw at development to make the game look as good as possible. Remake sold around 5 million copies in 4 months, but then had really bad legs, and it took 3 years sell an additional 2.5 million.
What we're seeing with Rebirth is them trying to give us as much as possible, with a budget that makes sense given the circumstances. I think if the game looked truly next gen, while also delivering the amount of content it's giving us, I would want to know if they literally had the dev team chained to their seats on feeding tubes.
Wait what? FIrst, anytime you go into graphics settings for a game on PC you are effectively adjusting the balance between performance and quality (i.e. picking between perf and graphics). In fact, console gamers have it easier by typically having a binary toggle of fidelity/quality or performance whereas PCs expose all of those dozens of knobs to effectively do the same thing. Of course, the only time you may be able to just click max settings and get 4K/60+ perf without much thought would be on the top spec PCs which is not representative of 98% of people playing. Most people will have to tinker a bit to find the "optimized settings" that provides the best balance for their system.Edit:...Of course the game would be best experienced on PC where we wouldn't need to pick between performance and graphics. But it should be manageable on PS5.
So why the fuck release shit like this? 90% of the time this "old build" talk is just pure bullshit and demos are almost exactly like launch versions.
21 FebI just finished the demo. 30fps mode was too choppy so I played in the 60fps mode which was quite good. I'm very excited.
When will the demo get its update to play Dawn of a New Era in Junon?
Is Rebird the 2d or 3rd part?The Remake Trilogy is a new story anyways, it's a mistake to assume what happened in OG FFVII will happen again
Thank you very much.
It won't be on PC three months later, where you even got this lol?
Yes, but it doesn't mean that the game will release immediately on PC. FFXVI's exclusivity period ended in December, where it is?The exclusivity deal we know about runs through the end of May....