I've played PD back in the day but never got far into it because the gameplay never hooked me. It came out at an interesting time though back when JP game developers were making these weird, unique Xbox exclusives like Breakdown, Magatama, Murakumo & Otogi just to name a few.
It's because of the setup I'm guessing. It's better to play sitting than standing from where he's at. Plus, I don't think he wants to mess with any calibration stuff as to not introduce any tracking issues.
YES. I was going to post this. This game was way ahead of its time and it probably has the only good first person hand to hand combat. If you experimented enough you could make tons of moves, enough to make a move list. It definitely was a very memorable experience.