• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

God of War Ragnarök | Review Thread

What score do you predict God of War Ragnarök will receive?

  • 0-10%

    Votes: 5 2.5%
  • 20-10%

    Votes: 0 0.0%
  • 20-30%

    Votes: 0 0.0%
  • 30-40%

    Votes: 1 0.5%
  • 50-60%

    Votes: 0 0.0%
  • 60-70%

    Votes: 0 0.0%
  • 70-80%

    Votes: 1 0.5%
  • 80-85%

    Votes: 1 0.5%
  • 85-90%

    Votes: 22 11.1%
  • 90-95%

    Votes: 116 58.6%
  • 95%-99%

    Votes: 46 23.2%
  • 100%

    Votes: 6 3.0%

  • Total voters
    198
  • Poll closed .
Give me God of War over L den Ring anyday
Be like me, play both. Defeat the tribal mentality.

breaking free GIF
 

Topher

Identifies as young
You're all taking offense or something with this comment now, but it's like a clock, wait and see a month or 2 we'll see the "GoW RANGAROK actually sucked" threads.

It's what happens when game reviewers pad out scores, then people that aren't typically into a certain genre buy a game that they won't like, but due to "peer pressure" or whatever their weak minds consider it, they buy a game outside their comfort zone genre, then they realize the reviewers weren't 100% honest or buried some of the worst points of the game and ignored them in their final scores.

Gamespot review




That's one of many glossed over issues that is in these reviews right now.

It speaks of flawed combat mechanics that are deep in the game's core.
Jeff Goldblum What GIF by Jurassic World
 

RyRy93

Member
I'm shocked its reviewing so highly. Saw so much discussion about how it wasn't ambitious and was sticking to the formula.

GOW 2018 is one of my favourite games so I'm really excited about the sequel. A more refined version of that game with some twists and turns is perfect for me.

Still expect Elden Ring to be GOTY, mainly because it'll have Xbox and PC publications voting for it.
Even the guys giving it high scores are echoing the sentiment that it's more of the same and as we all know GoW 2018 isn't as good as Elden Ring so I think it winning GOTY won't have much to do with the potential bias of publications.
 

Gudji

Member
I am solely talking about the reviews here. It's not on ER level.
Its literally 1 or 2 points below get a fucking grip.
Look at this thread, filled with people that think 20-year-old overused and abused jim ryan laughing and kratos dancing gifs are awesome. It's the most casual crowd in gaming.
The casuals also like ER and from games now.
Don't get me wrong, I loved the first and can't wait to play this. But I was replying to people saying this is GOTY over ER just because of the scores, but that makes no sense because the scores are clearly below. We haven't even played God of War Ragnarok yet, maybe it is better, but let the game come out first.
No one is saying this is getting GOTY over ER because of the scores. People are saying that because the game SCREAMS QUALITY in every department, seems to be a really fucking good game, yes probably better than ER.
 
I am solely talking about the reviews here. It's not on ER level.

Look at this thread, filled with people that think 20-year-old overused and abused jim ryan laughing and kratos dancing gifs are awesome. It's the most casual crowd in gaming.

Don't get me wrong, I loved the first and can't wait to play this. But I was replying to people saying this is GOTY over ER just because of the scores, but that makes no sense because the scores are clearly below. We haven't even played God of War Ragnarok yet, maybe it is better, but let the game come out first.

We play games not scores
 

jaysius

Banned
Be like me, play both. Defeat the tribal mentality.

breaking free GIF
The "tribal mentality" which is real and you can see it clearly in this thread is really pathetic isn't it?

Honest opinions of any sort, as long as they're mildly dissenting don't get heard, they get instantly dismissed.

It's more like fragile egos that people misattribute to a product than anything.
 
Does it still have the enemy level system where when you're too low their blows break through your shield?
I haven't ran into enemies that are like that on Give Me God of War from start to finish, but that might be perhaps only because I started going back to explore hidden areas after I've beaten the game. So can't really confirm, but as of now, did not experience anything like it.
 
Last edited:
If Elden Rings got a 98, this is surely to get a 96.

But maybe the game is too samey and those previews were kinda meh. So maybe, just maybe the game critics finally start reviewing games critically again and dock points for that.

That said, Ratchet got an 88 and horizon got an 89 despite being samey so this game will probably get a 99.
I don't think "samey" should be docked, IF and only IF, those "samey" things are already great or if they're samey but slightly different. Cause lets be honest here, if you've played a From game ER will feel samey. The biggest thing about ER was it's world/open world setting... but it's combat it's pretty samey, it's story telling method is pretty samey. But, because we really like the combat already and it's style of story telling we don't really care.
 
Last edited:

SlimySnake

Flashless at the Golden Globes
These two paragraphs in the Gamespot review are giving me HFW vibes. Aggressive enemies? stunlocking? New mechanics impacting the flow of the combat?

Kratos's aggression is reflected in the enemies, which hit much harder than before and aim to overwhelm. In the early hours, this is fine, but as the game ramps up and trickier enemies appear, the mechanics can struggle under the pressure of the increased speed and aggression. These enemies often absorb much more damage, have multiple phases, or move around and attack from a distance, and in many cases, there can be multiple of them. Because of this, it can often feel like you're being pulled in multiple directions and cracks in the defensive options form. I often found myself in the middle of a series of attacks and then suddenly an enemy would appear from behind, forcing me to disengage either by turning around or rolling out of the way

This also felt like it was breaking the flow of combat, especially since the intensity made it easy to lose track of the on-screen arrow that indicates an attack from behind is coming. The indicator switches from yellow to red to provide some idea of timing, but I still found myself getting clipped a lot. Although this isn't a big deal for much of the game, in the latter half, enemies can stunlock you, so there were numerous occasions where a single enemy would open me up to being pummeled by multiple and I'd die in an instant. These moments arose in a way where I felt ill-equipped and incapable of making Kratos react in a way that could deal with what was being thrown at me, as opposed to not being able to execute because of my own skill. Since there are high-level challenges equivalent to Valkyries from the previous game–and more than a few that are even trickier–this is the kind of thing that can be the difference between life and death.

TBH, this is exactly what I was worried about. When games feel the need to add stuff just for the sake of adding stuff, they end up breaking the balance they had spent so hard crafting in the original. Ascension had a similar issue, and more recently HFW.

The review does state that its not a big deal in the grand scheme of things, so hopefully its not as bad as HFW.
 
Last edited:

Bragr

Banned
You're all taking offense or something with this comment now, but it's like a clock, wait and see a month or 2 we'll see the "GoW RANGAROK actually sucked" threads.

It's what happens when game reviewers pad out scores, then people that aren't typically into a certain genre buy a game that they won't like, but due to "peer pressure" or whatever their weak minds consider it, they buy a game outside their comfort zone genre, then they realize the reviewers weren't 100% honest or buried some of the worst points of the game and ignored them in their final scores.

Gamespot review




That's one of many glossed over issues that is in these reviews right now.

It speaks of flawed combat mechanics that are deep in the game's core.
All games that reach this level of hype get questionable reviews. Everything from Sony to Nintendo to From Software. Critics are bound to hype the games just as much as the players.

Almost every reviewer of Elden Ring glossed over how easy it is to get stuck, not knowing how to progress, or how the 2018 version of God of War has a lot of mobs that just aren't that fun to fight and lead to button-mashing.

These sorts of things take months before people admit to them.
 

Vaelka

Member
I'm shocked its reviewing so highly. Saw so much discussion about how it wasn't ambitious and was sticking to the formula.

GOW 2018 is one of my favourite games so I'm really excited about the sequel. A more refined version of that game with some twists and turns is perfect for me.

Still expect Elden Ring to be GOTY, mainly because it'll have Xbox and PC publications voting for it.

If it's sticking to the formula then it's not surprising at all it scores so highly, these types of games is like porn for game journalists.
I am expecting it to be another generic action movie game but people will eat it up.
 

GymWolf

Gold Member
Truth be told, I do not remember lol. But I managed to kill over 15+ bosses without getting hit on it, but then again granted i love doing solo challenges. Might be first in the world for this, videos will be going up for that once launch embargos lift on the 8th. There are some INSANE fights there.
Is the challenge like the first game when campaign is pretty easy and they saved the hard stuff for sidecontents like valkirye, fog labytint and the trials in the lava zone?

Or i can expect some challenge in the main campaign aswell?!
 
The "tribal mentality" which is real and you can see it clearly in this thread is really pathetic isn't it?

Honest opinions of any sort, as long as they're mildly dissenting don't get heard, they get instantly dismissed.

It's more like fragile egos that people misattribute to a product than anything.
I have a preference for Xbox but I'd be damned to miss out on a superb game because I tie my personality into one corperation over the other. I doubt this will surpass elden ring for me because ive always have a preference for rpgs and souls game, but I'm not going to stop myself from enjoying this game over another because "my team wins"...that's silly. Both will end up being a pinnacle of their genre. If your fanyboyism goes beyond the "pony" / "green rat" memes, you're a loser.
 

Topher

Identifies as young
The "tribal mentality" which is real and you can see it clearly in this thread is really pathetic isn't it?

Honest opinions of any sort, as long as they're mildly dissenting don't get heard, they get instantly dismissed.

It's more like fragile egos that people misattribute to a product than anything.

Honest opinions? You just cherry picked a single negative out of one review as if you just pulled a "gotcha" out of your hat.

Here is the stuff you blatantly ignored:

The Good​

  • Outstanding storytelling that interprets Norse myths in creative ways
  • Top-tier character work that makes every interaction compelling
  • Satisfying combat that challenges you but also makes you feel powerful
  • Stunning visuals and impressive scale
And then you are claiming the reviews are glossing over negatives as if you've played the game. Honest opinion, my ass.
 
Last edited:

Pedro Motta

Member
These two paragraphs in the Gamespot review are giving me HFW vibes. Aggressive enemies? stunlocking? New mechanics impacting the flow of the combat?





TBH, this is exactly what I was worried about. When games feel the need to add stuff just for the sake of adding stuff, they end up breaking the balance they had spent so hard crafting in the original. Ascension had a similar issue, and more recently HFW.

The review does state that its not a big deal in the grand scheme of things, so hopefully its not as bad as HFW.
oh man just STFU.
 
Top Bottom