Lethal01
Member
I told you all Photorealism was possible this gen.
This looks clearly far from real so it's far to early to celebrate, but hey maybe in a gen or 2.
I told you all Photorealism was possible this gen.
Its 4kcb 60 fps on ps5. Fw is native 4k 30 fpsI think ZD is 4K/60 on PS5 but FW is 4K/30 on PS5 :’(
13m lifetime sales ps5
115m ps4
i stand by my statements.Ok, well, every PlayStation that has ever released had lower lifetime sales than its predecessor one year into its life. That said, PS5 is doing better for the same period than any of them ever have. So, acting like this is some new unusual reason that forces publishers hands is silly.
Fact is it's really easy to do cross gen because the architecture of both systems is the same and it's cheaper/more profitable to tap that existing install base.
But it's not like this is some new problem with install bass of PS5. PS5 actually has the smallest problem with install base of any PS ever at one year. I don't get how/why people don't get this. PS5 "shortage" has nothing to do with this issue. It's a choice that can be argued to make sense but you just can't back it up by saying it's because nobody can buy PS5. A lot more ps1 systems were out there than PS2s at one year in...but PS2 was getting tons of exclusive games despite having a much smaller base.
This is the same pattern every time a new system comes out and people act like PS5 is the only system that ever had a smaller install base than it's predecessor at one year. Bizarre.
I told you all Photorealism was possible this gen.
i stand by my statements.
covid impacted global production hugely in this area, when they were making decisions on exclusivity they were doing it in an environment of uncertainty about future ps5 sales numbers, market access, whatever businessheads would call it, they made the decision to ask for the first batch of games coming for ps5 to also be able to run on the previous generaiton, because the previous generation sold 115m units and there was no guarantee the ps5 would be a huge success, or able to be produced in quantities. do you think GT7 started development after PS5 had a record breaking first year? No, of course it didn't.
Saying 'hey, the ps5 had a good first year so gt7 shoulda been a next gen exclusive' is about as convenient a warping of time as is possible in this physical universe, seems to me
You don't quite get my point, it seems... now disclamier, i'm not trying to get into an argument... you cannot bring sales numbers into account - a-posteriori - because these decisions were made before the PS5 had sold any units at all. They were based on the uncertainty of the pandemic - this caused them to fear that they wouldn't get the game in many player's livingrooms.I think covid, future uncertainty and easy scalability are valid reasons to rely on the safety of the older consoles install base.
But not being able to get a PS5 is a pretty bad reason. People say they HAD to do cross gen because of PS5 shortage. I call BS on that.
I think it's just good business, but it has nothing to do with a problem with PS5 supply. Look at how many games were on both PS3 and PS4. I think there would have been even more if PS3 had been the same x86. That's what we are seeing now with PS4 to PS5 crossgen. Wanting the safety of old install base makes sense, but I wish people would stop saying they have to because PS5 supply constraints. It was a good business idea long before PS5 and it's just easier to do now.
He said 4K/30No they have a 60fps mode.
No it's not actually. That's 30fps.Looks amazing, it's 60 fps in this gif right? Looks super fluid.
No it's not actually. That's 30fps.
I'll let you in on a little secret.If you download it it says 60 fps.
Pretty sure its 30 dude ..sonys trailers always look smoother than the 30 fps they're running atLooks amazing, it's 60 fps in this gif right? Looks super fluid.
Really dude?! Bethesda and their broken ass game with an ancient engine and janky animations are your only hope?!Starfield is my only hope, but Bethesda doesnt have a great track record with graphics. Still, the trailer being completely realtime devoid of any cutscene tools gives me hope.
Wish more devs that started game development in 2017 had targeted next gen specs like Starfield.
Yep, some games at 1080p just looks straight up bad on a 4k screen, and my last 2 oled were top tier models.Nah I agree. 1440P 30 LOCKED or 60 FPS LOCKED is a great and upscale it to 4K like Spiderman MM and TLOU II on PS5. 1080p is just too blurry. I have a LG C1.
Actually, you're not making sense. 1080p looks bad on any good 4k tv if you know what to look for aka you have good eye sight.Wait so now you're using the 4k settings, and THOSE look bad?
You're not making any sense.
He's talking nonsense. I don't believe he's got a good 4k tv because if he did he'd be able to see how much better an actual 4k signal looks on a 4k tv instead of a stretched 1080p oneWhat's not making sense?
I have a 4K screen. Why would I want to set my system to output at 1080p? Does anyone actually do that on their 4K screens?
Yep. Prior to yesterday. They were the only ones targeting next gen specs. The trailer they showed at E3 was all realtime and was done without using any cinematic tools. Everything was in game, in engine and realtime.Really dude?! Bethesda and their broken ass game with an ancient engine and janky animations are your only hope?!
I think we passed that final fantasy movie from early 2000sThe question is, what era level of CGI?
We have already easily passed Toy Story with real time graphics but it won't be as easy to match Pixar's work from 20 years later.
Zero dawn is 4k checkboard @ 60fps on PS5. I guess that the 60fps mode on FW on PS5 will have a similar resolution.I think ZD is 4K/60 on PS5 but FW is 4K/30 on PS5 :’(
I don't see anything in that gif that i haven't already seen on Death stranding\battlefront (rocks) and cyberpunk pc (the first person scene) in terms of details.Yep. Prior to yesterday. They were the only ones targeting next gen specs. The trailer they showed at E3 was all realtime and was done without using any cinematic tools. Everything was in game, in engine and realtime.
No, it's probably the 30 fps mode to make the game look in his best form.Looks amazing, it's 60 fps in this gif right? Looks super fluid.
Nah its not that far tbh.This looks clearly far from real so it's far to early to celebrate, but hey maybe in a gen or 2.
We've been passed that.I think we passed that final fantasy movie from early 2000s
Doesn't need to be IMO...native 4k with upscale solutions and DLSS is a massive waste.He said 4K/30
In other words, it won't be 4K in 60Hz mode.
Are we still far away lol?Praise for games like TLOU2, God of War and RDR2 were exactly what made me hungry for next gen since the lighting in them still stood out as jarringly fake outside of a few sections that the engine can handle well. Nvidia announced their raytracing accelerators at just the right time to give me hope that next gen will be better.
I"m super excited to see games on the level of the UE5 demos and such.
That said I think we are a world away from the examples you used in your OP which are offline rendered with 100x the time and power being used for every single frame..
this
vs
This isn't something that takes a machine that's 10x more powerful than a PS4, we would be lucky to do it on one that's 10x strong than a 3090 I think you underestimate the vast gulf between the two but If you really think the visual difference between them isn't that big I can't disagree with something that subjective. But this may be a case where something you see as a slight improvement like getting hair like that could take atleast an extra PS5 worth of power.
Hopefully, in 4 years I get a game that lets me ecstatically admit I'm wrong, but I feel like it will be a repeat of TLOU2 where everyone says it looks like real life while I'm waiting for next gen.
Luckily there are always stylized games that don't have the issue of aiming for realism and failing, I'll take play BoTW2 in 8k on an emulator over TLOU2 anyday.
Extremely. but I'm hopeful that we will get there for some controlled experiences on ps6Are we still far away lol?
For mostly static visuals with prebaked lighting? No.Are we still far away lol?
nahhhh look.....I agree that we will see some insane games this gen, but I'd say y ou are wrong on several areas here.Yep. Prior to yesterday. They were the only ones targeting next gen specs. The trailer they showed at E3 was all realtime and was done without using any cinematic tools. Everything was in game, in engine and realtime.
Lol and you have a matrix pfp… found it funny but yeah…how did your opinion change now after the newest demos…?I do not think there is going to big upgrade. The only way possible if devs target no more than 1440P for PS5, SX. Having said that gfx quality is pretty good these days and I think the focus is more on performance.
I don't see anything in that gif that i haven't already seen on Death stranding\battlefront (rocks) and cyberpunk pc (the first person scene) in terms of details.
Maybe the rocks are slightly more detailed but that's it.
I'm more worried about the animations in that game...
nahhhh look.....I agree that we will see some insane games this gen, but I'd say y ou are wrong on several areas here.
1. "only ones targeting next gen specs" is 100% false, you just watched several next gen only titles come out TARGETING next gen, so factually.....thats a no. MS deciding to wait on next gen only titles didn't mean NO ONE put out next gen only titles, to say "only ones" is simply not true.
2. Nothing being shown in those gifs even feels like "can't be done on PS4, XONE", like....nothing. The Last Of Us 2 and Doom look more next gen then that second gif as I don't know if its just the art direction looking a bit cartoony like Destiny or something or what and the first gif doesn't even hold candle to what DICE was doing with Frostbite last gen, never mind the insane shit they have planned for this gen...LAST GEN, they are not even matching Battlefront 1 with those rocks, not 2...
1 lol
3.....did we really forget Fallout 4? One of the biggest things that kept being cited with that game was how not next gen looking it was and how last gen it looked, dated, old etc Its not saying it looks bad, shit I'M hype myself as Starfield is a day 1 for me, but so was Fallout 4 and I wasn't out here pretending it was the best looking next gen game at that time, I felt is looked good and I love it, but shit man....this isn't an area they are the best in to really be making it sound like anyone should be hype about that aspect of Starfield, I'd argue its worst aspect might really be those graphics and it will make up for it in the narrative, RPG, quest type thing as Elder Scrolls and Fallout did before it and thats ok btw, simply that this is a horrid example lol
They never really made the best looking stuff and thats ok, next gen looking and Bethesda are simply 2 things that are not really in the same sentence unless its like "NOT next gen looking" lol
This gen is actually about big improvements IMO...most engines are cross gen and outdated..UE5 nanite shows the geometrical density of CGI movies in realtime on $500 hardware...give it a few years games will be mind blowing...and it will carry into the next gen. I expect next generation of consoles to be about 40 TFLOPS based on trends...PC cards will be in the 100s of TFLOPS by then...CGI era is here already.Its no worse then the environments in returnal or demon souls remastered.
Also technically it looks pretty similar to something like forspoken, I do prefer the content of starfield though.
This gen is not about huge visual improvements.
I mean what makes a game "current gen" from a visual standpoint?
This gen is actually about big improvements IMO...most engines are cross gen and outdated..UE5 nanite shows the geometrical density of CGI movies in realtime on $500 hardware...give it a few years games will be mind blowing...and it will carry into the next gen. I expect next generation of consoles to be about 40 TFLOPS based on trends...PC cards will be in the 100s of TFLOPS by then...CGI era is here already.
Sweeney: 40 TFLOPS Can Render Photo-Realistic Dynamic Scenes, But Humans Require More Than Computing Power
According to Epic's Founder Tim Sweeney 40TFLOPS would be enough to render photo-realistic dynamic scenes, but humans are more complicated.wccftech.com
Thats If we get pro refreshes...also...PS5 is 5 to 6x PS4 in FLOPS..Next gen will be around 100tflops most likely
40 tflops is probably what pro refresh will be.
This gen is actually about big improvements IMO...most engines are cross gen and outdated..UE5 nanite shows the geometrical density of CGI movies in realtime on $500 hardware...give it a few years games will be mind blowing...and it will carry into the next gen. I expect next generation of consoles to be about 40 TFLOPS based on trends...PC cards will be in the 100s of TFLOPS by then...CGI era is here already.
EDIT: Naughty dog made huge strides with TLOU II animation...
The story behind The Last of Us Part II’s staggeringly realistic in-game character facial animation
An exclusive look at the tech and multi-team collaboration that shaped Naughty Dog’s latest adventure.blog.playstation.com
Motion Matching in 'The Last of Us Part II'
Naughty Dog is known for the animation quality of their titles. For The Last of Us Part II, they decided to take a leap of faith and switch to at that time pretty experimental animation system called Motion Matching. Two Naughty Dog technical...www.gdcvault.com
Sweeney: 40 TFLOPS Can Render Photo-Realistic Dynamic Scenes, But Humans Require More Than Computing Power
According to Epic's Founder Tim Sweeney 40TFLOPS would be enough to render photo-realistic dynamic scenes, but humans are more complicated.wccftech.com
Thats If we get pro refreshes...also...PS5 is 5 to 6x PS4 in FLOPS..
I agree.If you look at raw numbers yes.
But 10 RDNA2 tflops is more like 15 GCN Tflops , I would say PS5 GPU is more like 8x more powerful than rhe PS4s.
I’m quoting this post because of the gifs. Let me just say that if those visuals in those gifs could be done on a base ps4. A ps5 with nearly 10 times the graphics power and way better ram/SSD and all that should be able to do way better visuals. Ratchet and clank is one of the only games imo to showcase a gen of a visual leap. But yea, Horizon 2 looks good, but it doesn’t look a gen ahead of horizon 1.nahhhh look.....I agree that we will see some insane games this gen, but I'd say y ou are wrong on several areas here.
1. "only ones targeting next gen specs" is 100% false, you just watched several next gen only titles come out TARGETING next gen, so factually.....thats a no. MS deciding to wait on next gen only titles didn't mean NO ONE put out next gen only titles, to say "only ones" is simply not true.
2. Nothing being shown in those gifs even feels like "can't be done on PS4, XONE", like....nothing. The Last Of Us 2 and Doom look more next gen then that second gif as I don't know if its just the art direction looking a bit cartoony like Destiny or something or what and the first gif doesn't even hold candle to what DICE was doing with Frostbite last gen, never mind the insane shit they have planned for this gen...LAST GEN, they are not even matching Battlefront 1 with those rocks, not 2...
1 lol
3.....did we really forget Fallout 4? One of the biggest things that kept being cited with that game was how not next gen looking it was and how last gen it looked, dated, old etc Its not saying it looks bad, shit I'M hype myself as Starfield is a day 1 for me, but so was Fallout 4 and I wasn't out here pretending it was the best looking next gen game at that time, I felt is looked good and I love it, but shit man....this isn't an area they are the best in to really be making it sound like anyone should be hype about that aspect of Starfield, I'd argue its worst aspect might really be those graphics and it will make up for it in the narrative, RPG, quest type thing as Elder Scrolls and Fallout did before it and thats ok btw, simply that this is a horrid example lol
They never really made the best looking stuff and thats ok, next gen looking and Bethesda are simply 2 things that are not really in the same sentence unless its like "NOT next gen looking" lol
What?God are those kind of threads from people who don't know ish about graphic direction cringe.
I’m quoting this post because of the gifs. Let me just say that if those visuals in those gifs could be done on a base ps4. A ps5 with nearly 10 times the graphics power and way better ram/SSD and all that should be able to do way better visuals. Ratchet and clank is one of the only games imo to showcase a gen of a visual leap. But yea, Horizon 2 looks good, but it doesn’t look a gen ahead of horizon 1.
Thats If we get pro refreshes...also...PS5 is 5 to 6x PS4 in FLOPS..
I’m quoting this post because of the gifs. Let me just say that if those visuals in those gifs could be done on a base ps4. A ps5 with nearly 10 times the graphics power and way better ram/SSD and all that should be able to do way better visuals. Ratchet and clank is one of the only games imo to showcase a gen of a visual leap. But yea, Horizon 2 looks good, but it doesn’t look a gen ahead of horizon 1.
smh, he stated "They were the only ones targeting next gen specs." this is factually false, we have several developers that have already fucking made next gen only games. I'm not telling you NO improvements are made, I'm fucking stating THEY ARE NOT THE ONLY ONES WITH NEXT GEN FUCKING GAMES. Read before fucking posting lol dear god.Not true, DF state the current gen improvements @ 27.40
It depends on the game as we've seen neither studio on those gifs do a next gen only game yet.
Horizon 2 is a cross gen game, its not next gen only.
smh, he stated "They were the only ones targeting next gen specs." this is factually false, we have several developers that have already fucking made next gen only games. I'm not telling you NO improvements are made, I'm fucking stating THEY ARE NOT THE ONLY ONES WITH NEXT GEN FUCKING GAMES. Read before fucking posting lol dear god.
lol not even going to waste the time replying to rest of that waste. (added to that ignore until you can read a bit better lol)
You argue too much and can't even read smh.
Only because of RT GI a next gen feature thats able to be added to last gen games...Rift Apart looks better in everyway..except global GI...This is the thing though a rift apart has
- Higher geometry
- Higher object density
- RT reflections
- Higher effect density
- Higher res/framerate
So how many of these new visual abilities are necessary for it to be "next gen".
Its not so black and white this time.
Every gens visual improvements can be summed up in a list like this, but this time its less drastic.
I mean one could argue that metro exodus enhanced is more "next gen" then rift apart and they would not be wrong. This is the first time something like this has happened, when an upgraded last gen game can go toe to toe with a current gen exclusive.