El Pistolero
Banned
I think that is a good use of it, they just need to allocate significant capacity and smart people at supporting other studios and integrating their updates as each will want to evolve it. There is a cost to it.
It might also be a play to set Guerilla up to offer Decima to studios developing exclusives (PS5 + PC).
Anyways, I think some studios might jump at the opportunity and for some of them it might be a good match in the future. Right now Sony is partnering with Epic for UE5 use so not sure they want Decima to compete with UE5 (it is a good partnership for Sony to have with third parties that also need to support Xbox).
Decima currently d’ore not support Xbox officially… I do wonder whether it should or not, it could have a niche alongside UE5 if it did not and it prioritised PS5 and PC in that order though.
I think Decima, if handeled properly, iterated on and polished, could serve as an additional argument to entice some studios, small to mid-sized ones, to develop for the PS5. They get a high parc of consoles to target, and an egine ready to be used, which could be further tailored to their specific needs (I would imagine that it is quite flexible).
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