I can't stand the pandering, the masculinisation of women, the 'loud and proud' appeal to statistically insignificant demographics. This is particularly egregious when applied suddenly to existing franchises. Its tough to accept, especially considering most franchises became what they are thanks to the fans. Fans that typically like things the way they are. If developers wish to gamble the continued success of their franchise by feminising, alphabetising and diversifying then good luck to them. Personally, I will no longer support developers that wish to irrevocably damage its properties in pursuance of the non-entity known as the 'modern audience'.
Somewhere along the way developers, in their avarice, forgot that games don't have to be for everyone. That's the real crux of the matter. Not everyone has to be represented in everything. The most damning part of all of this is that most new IPs designed to appeal to that 'modern audience' flop left and right. Is anyone really that surprised when women don't show up for games like Forspoken? Imagine being so arrogant that you make a game that appeals primarily to people that don't actually play games, in a genre that skews heavily towards men. Would anyone here, even advocates, bet their own money on such an endeavour? Likely not. Games used to be made for the people that actually play them, not imaginary groups of people that are generally not interested. The market ultimately decides the outcome. Developers, publishers and platform holders will be forced to learn that basic immutable truth the hard way.