Would one be able to use Vitamin to dump their own cartridge games to the memory card?
I actually ask because I'm one of the 12 dudes who owns a Vita and a PS TV. Being able to have the games on the memory card would actually be of ease to me; when I moved three years ago, I actually lost the physical boxes and carts of Uncharted and Unit 13. I would still have them in a sense today if this existed then.
It would probably help with having to deal with less "transfer" between the two "platforms".
Sony itself is long done with the Vita. I doubt this will have any huge impact on whether to localize some weird Japanese name or not.These fucking idiots supporting the vitamin leak are going to bury the vita so quick. Jesus Christ. With the piracy floodgates open there will be zero incentive to develop new games for the system. Not only that but Sony is going to be in full red alert mode because this scene went from benign to malignant in just a few weeks, so this will also hurt the non-piracy home brew community as well
Sony itself is long done with the Vita. I doubt this will have any huge impact on whether to localize some weird Japanese name or not.
These fucking idiots supporting the vitamin leak are going to bury the vita so quick. Jesus Christ. With the piracy floodgates open there will be zero incentive to develop new games for the system. Not only that but Sony is going to be in full red alert mode because this scene went from benign to malignant in just a few weeks, so this will also hurt the non-piracy home brew community as well
well I hope this doesnt impact cold steel 2 sales too much =(
These fucking idiots supporting the vitamin leak are going to bury the vita so quick. Jesus Christ. With the piracy floodgates open there will be zero incentive to develop new games for the system. Not only that but Sony is going to be in full red alert mode because this scene went from benign to malignant in just a few weeks, so this will also hurt the non-piracy home brew community as well
I think you're overestimating how many people are on Henkaku. Vita owners who don't read hackinformer/wololo/neogaf would have to avoid updating to 3.61
and I assume that [newer vita games] will require >3.61 anyway.
Enough of the "Vita is already dead" comments it's still getting some third party and Indies support but with this now this will drastically reduce games now on going to itBury the vita since it was so alive before..
There will be firmware spoofers for sure which allows newer games requiring higher firmware to be playable on previous.I think you're overestimating how many people are on Henkaku. Vita owners who don't read hackinformer/wololo/neogaf would have to avoid updating to 3.61
and I assume that WoFF and DQB will require 3.61 anyway.
They no longer develop first party games but they obviously have not laid the system to rest. There are still upcoming games and now they're even fewer reasons to develop new games for it
Enough of the "Vita is already dead" comments it's still getting some third party and Indies support but with this now this will drastically reduce games now on going to it
These fucking idiots supporting the vitamin leak are going to bury the vita so quick. Jesus Christ. With the piracy floodgates open there will be zero incentive to develop new games for the system. Not only that but Sony is going to be in full red alert mode because this scene went from benign to malignant in just a few weeks, so this will also hurt the non-piracy home brew community as well
Sony itself is long done with the Vita. I doubt this will have any huge impact on whether to localize some weird Japanese name or not.
Bury the vita since it was so alive before..
well I hope this doesnt impact cold steel 2 sales too much =(
3DS piracy has been around for so long, many methods have been developed to make it as easy as counting to 3. You'd think 3ds support would have slowed down or stopped entirely a long time ago, but it hasn't, the same will be said for the vita. The userbase doesn't matter because niche games will always sell low amounts, and the vita has a loyal niche game fanbase compared to the 3ds.
I would say there's a good chance any Vita release in the next six months to be severely negatively affected by the dumper release. I would also expect any and all Vita releases after this year would require 3.61 in order to try to stamp out piracy. Hell, if any developer or publisher releasing Vita games had any wit, they would be delaying their Vita games to put in a 3.61 restriction.
That will only work unless users figure out a way to break much of the encryption on the games.
I mean, let us be honest: that bubble of protection will probably burst before the end of the year, now that the hinge doesn't have a door on it.
How big does the dump work out to be? I have P4G as well, if I could save needing the cart on my Vita and just use it on my PSTV, it'd be sweet.Well, my own dump of my P4G cartridge worked. That's neat.
I do look forward to the undub efforts for a few games that never got japanese language releases over here.
How big does the dump work out to be? I have P4G as well, if I could save needing the cart on my Vita and just use it on my PSTV, it'd be sweet.
At which point, bluntly, if developers and publishers had any wit they'd cancel their Vita versions outside of Japan, since that would kill anyone's chances of making money on the system.
False equivalence. 3DS's install base is so huge that piracy would only make a minor dent in software sales. It could sustain piracy, and software could still pull a profit. For Vita on the other hand, it's a fucking death blow for a system that's always been on thin ice.
Hope Sony patches this up quickly
These fucking idiots supporting the vitamin leak are going to bury the vita so quick. Jesus Christ. With the piracy floodgates open there will be zero incentive to develop new games for the system. Not only that but Sony is going to be in full red alert mode because this scene went from benign to malignant in just a few weeks, so this will also hurt the non-piracy home brew community as well
It's not like the smaller localizers have much to choose from, they can't really avoid localizing some Vita games. The people who pirate new games would never have bought the games if they had to pay for them anyway, so I don't see it costing them that many sales.
The vita is already dead, it's legacy platform in Sony's eyes. Sony isn't really going to give a lot of crap aside from maybe banning (and that's iffy at best). You could argue that there wasn't much incentive to develop games in the first place now that their user base pales in comparison to other platforms, but companies do so out of loyalty (and these guys are in the very small minority compared to AAA games). Vita games aren't even close to the level of production you see from other platforms. I don't think it's worth panicking over.
There are people who will buy new games, but will stop if they can get it for free. No matter how you look at it, it is taking cut from a already small pie.
There are people who will buy new games, but will stop if they can get it for free. No matter how you look at it, it is taking cut from a already small pie.
Have they formally declared so? How is it a legacy platform when new games are in the pipeline? You guys are confusing sony's withdrawal of first party development to completely killing it as a platform. I advise you to look into what a legacy platform actually is
Yikes. I'll just keep the physical game and swap if need be, then.The .vpk ended up around 2.8GB in size.
Aren't the games users cited on the last few pages (Cold Steel II, World of FF, DQ Builders) also being released on consoles?
I think a niche platform like Vita will be fine. The people who won't buy these games didn't want to support such games anyway if they are looking for loopholes.
Don't make assumptions when you don't even know what happened. No one even mentioned Sony's first party support in the first place. Anyways, one of the executives from Sony explicitly said the Vita is a legacy platform, and swiftly followed by a statement clarifying that he was referring to the 1st gen OLED Vita (which wouldn't explain why 2nd gen Vitas and PSTVs are becoming harder to find, not to mention the declining shelf space of vita games in the retail market. Furthermore, the document specifically mentions sales in Japan vs. the West). In other words, obvious PR damage controlling happened.
Source: http://ca.ign.com/articles/2015/05/28/sony-brands-vita-a-legacy-platform-outside-japan
Your initial comment was undone by yourself. Okay, they said it was a legacy platform, but then clarified that only the first model is legacy, and you're using that to establish that vita as entire platform is legacy? If you were trying to convince me that vita is a dead platform, you just persuaded me that it isnt with your link
The initial comment is only undone if you lack critical thinking skills and just assume whatever someone says is automatically true. Like I said in the prior post, if you believe that the executive's damage control response is true, then why is it that the retail space is diminishing (with regards to software)? Why are Vita consoles not that easy to find in the retail market? The link I provided even mentions that Sony recognized that sales are declining in Europe and NA, which is precisely why I'm calling BS on their so-called clarification, especially when the initial comment didn't even care about generation as much as they care about sales. What's more interesting is why you don't think it's a legacy platform. There are many legacy platforms that are still supported until production is ceased, so just because games are coming out, doesn't necessarily mean that a console isn't considered a legacy platform.
Allowing backups allows piracy. So choose.Omg, the internet has dumped games all over of it =(
And all I just wanted were psp backup support of my umds >-<
So, are the PSP floodgates open yet? That's all I've wanted.
Nowadays piracy on 3DS is really simple. You can either do it by CFW or by cards such as Gateaway or Sky3DS. It's especially easy on Sky3DS since it works on latest firmware.
Now piracy on Vita isn't really comparable to 3DS because of the install bases, 3DS has a much bigger audience compared to Vita. Only hoping this won't effect sales drastically, else localizations will slow down.
There are people who will buy new games, but will stop if they can get it for free. No matter how you look at it, it is taking cut from a already small pie.
Is this just an issue on my end, or is Retroarch not saving a history of recently loaded games or saving the directory path on the recent nightly (with the XMB-like interface)?
Hope Sony patches this up quickly