Gaiff
SBI’s Resident Gaslighter
I realized this a while ago but my opinion has only been reinforced by playing Link's Awakening remake. I'm having so much fun with it and one of the main reasons is the pacing; 2D Zelda games send you from one adventure to the next and the little side-quests are fun. 3D ones on the other hand love wasting your time with mundane garbage you don't care about.
I can't even play TP or WW anymore because of the incredibly long and tedious opening sections. The whole wolf shit in TP wears thin after a couple of minutes and you just wanna go back to being Link but every dungeon is padded with bullshit you gotta do with wolf Link. Wind Waker? Same problem. The opening is a slog and getting from one temple to the next is sleep-inducing and don't get me started with the Triforce hunt.
OOT is also pretty bad there but not as horrible as the GC title. Skyward Sword is just lol. This has somewhat been remedied by BOTW and TOTK but these two games lack too many things that made past Zelda games great. MM is the exception to this rule because the worldbuilding and side-quests are actually fascinating and better than the main game.
Minish Cap, Link's Awakening, the Oracle games, A Link Between Worlds...just brilliant. A Link to the Past is also pretty fantastic but I feel overstays its welcome a bit with one too many dungeons. I need to do the DS ones next because I never played them.
Fight me.
I can't even play TP or WW anymore because of the incredibly long and tedious opening sections. The whole wolf shit in TP wears thin after a couple of minutes and you just wanna go back to being Link but every dungeon is padded with bullshit you gotta do with wolf Link. Wind Waker? Same problem. The opening is a slog and getting from one temple to the next is sleep-inducing and don't get me started with the Triforce hunt.
OOT is also pretty bad there but not as horrible as the GC title. Skyward Sword is just lol. This has somewhat been remedied by BOTW and TOTK but these two games lack too many things that made past Zelda games great. MM is the exception to this rule because the worldbuilding and side-quests are actually fascinating and better than the main game.
Minish Cap, Link's Awakening, the Oracle games, A Link Between Worlds...just brilliant. A Link to the Past is also pretty fantastic but I feel overstays its welcome a bit with one too many dungeons. I need to do the DS ones next because I never played them.
Fight me.
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