Guilty_AI
Member
I've come to feel that way because we've been throwing the name "indie" on pretty much all games that don't belong to a major company. From a solo dev making something by himself on his mom's basement with rpg maker, to 50 people big studios with a budget on the millions. I don't think they should be thrown together in the same category.
This is indie:
These are also indie:
And apparently even this sometimes is considered indie:
Yet, this is not indie:
Indie used to refer to just the first type of game i've shown above, basically a solo dev with a shoestring budget and maybe a few useful connections. The others were either solo devs with a company backing them with money and resources, or even full proper studios.
Normally they'd be considered AA, but these seem to refer more to medium-lower budget games made by estabilished companies (like the zelda above).
I think it'd be more adequate to call them an "alternative" industry, refering to the fact they aren't part of the main brands leading the market.
Anyway, thats it for your friday GAF.
This is indie:
These are also indie:
And apparently even this sometimes is considered indie:
Yet, this is not indie:
Indie used to refer to just the first type of game i've shown above, basically a solo dev with a shoestring budget and maybe a few useful connections. The others were either solo devs with a company backing them with money and resources, or even full proper studios.
Normally they'd be considered AA, but these seem to refer more to medium-lower budget games made by estabilished companies (like the zelda above).
I think it'd be more adequate to call them an "alternative" industry, refering to the fact they aren't part of the main brands leading the market.
Anyway, thats it for your friday GAF.
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