IGN “ Steam accounted for more than half of Monster Hunter Wilds’ total dollar sales in the U.S.”

DaciaJC

Gold Member
Question is : Now that we see that PC releases on Japanese games now account for half+ of the sales number, why do editors don't fucking care about game optimization on the main selling platform ?

From Software games always requiring mods to unlock basic PC features, even Elden Ring
Final Fantasy same shit
Now this

Why do japanese editors hate PC despite it being their main audience ?

I'd like to be generous and chalk it up to lack of experience, but in the case of From, Elden Ring is the fifth game they've put out on PC in the last 12ish years. I honestly don't know why they don't put more care into the PC versions.
 

Gaiff

SBI’s Resident Gaslighter
Question is : Now that we see that PC releases on Japanese games now account for half+ of the sales number, why do editors don't fucking care about game optimization on the main selling platform ?

From Software games always requiring mods to unlock basic PC features, even Elden Ring
Final Fantasy same shit
Now this

Why do japanese editors hate PC despite it being their main audience ?
Why would they when the games are still selling anyway? Although in Wilds' case, this might be a cautionary tale for them. The numbers dropped quite quickly and the reviews are still bad.
 

Hookshot

Member
Ah yeah I remember the troll now and he’s banned, bundylove, remember @Topher ?


8Av7DIH.png


“All PC games were pirated, now steam sales are shit”

Spider Man Lol GIF
He was more deranged than any of us knew

 

Wilhelm_85

Gold Member
I think it is safe to say Monster Hunter Wilds flop on Playstation 5 in Japan then. Considering Monster Hunter World sold 1.35m physical copies in just 3 days for PS5, and now Monster Wilds is struggling to sell 1m on PS5 after several weeks


Hard to compare considering the much smaller PS5 install base, it being much more expensive of a console, and the fact that a lot more Japanese gamers are playing on PC now than back then (and World didn't even have a simultaneous release on PC). I would be surprised if it's actually doing worse overall than World.
 

ArtHands

Thinks buying more servers can fix a bad patch
Hard to compare considering the much smaller PS5 install base, it being much more expensive of a console, and the fact that a lot more Japanese gamers are playing on PC now than back then (and World didn't even have a simultaneous release on PC). I would be surprised if it's actually doing worse overall than World.

Well yah, those are the reasons why this game flopped in comparison to World on PS console in Japan. People’s been comparing software sales figure without caring for hardware install base all the while.

But factoring in PC the sales figure should be great worldwide
 
I think it’s less that people ignore mobile and more that core gamers tend to prefer games you simply cannot play on mobile. I don’t think anyone denies that Fortnite, Tetris, Candy Crush, and Snake have more users on iPhones than there are consoles in existence ten times over. It’s just that those games aren’t what anyone wants to talk about. Those games are “waiting for the bus” games.

Anyway, for as much as people overstated the “death” of PCs (and PC hardware *is* largely dying outside of gaming and business sales) people equally overstate the death of consoles. Business is very healthy at Sony and Nintendo. It’s nice that PC is more popular now though. I just wish it was a tad more accessible. Maybe that’s what Microsoft aims to do with the next Xbox.
PC hardware isn't dying. Non gaming desktop hardware is dying (as you say outside of businesses). People love buying laptops whether windows or Mac or chromebooks(yuck) and they'll continue to until there's something better to do your real work on. Phones and tablets are cool and all but they aren't great for work (except for art related work, tablets are great for drawing) also tablets are dying sales wise the only real seller is the ipad and even that has seen better days.


But yea the only reason to have a desktop these days is because you need power (Gaming pc/Workstation), you need networking or you want something small and stationary like a Mac mini or a mini PC.
 

L*][*N*K

Member
Monster Hunter used to be the “Japanese Highschool yard game” especially back in PSP and 3DS days, it is very nice to see it evolve and hopefully it will be on handhelds as well, the new Monster Hunter Outriders is a good chance to bring the series to mobile too.
 

YeulEmeralda

Linux User
PC hardware isn't dying. Non gaming desktop hardware is dying (as you say outside of businesses). People love buying laptops whether windows or Mac or chromebooks(yuck) and they'll continue to until there's something better to do your real work on. Phones and tablets are cool and all but they aren't great for work (except for art related work, tablets are great for drawing) also tablets are dying sales wise the only real seller is the ipad and even that has seen better days.


But yea the only reason to have a desktop these days is because you need power (Gaming pc/Workstation), you need networking or you want something small and stationary like a Mac mini or a mini PC.
I have a gaming PC but curiously I prefer my smartphone for banking, social media and browsing the internet.
 

jwaxeman

Member
PC hardware isn't dying. Non gaming desktop hardware is dying (as you say outside of businesses). People love buying laptops whether windows or Mac or chromebooks(yuck) and they'll continue to until there's something better to do your real work on. Phones and tablets are cool and all but they aren't great for work (except for art related work, tablets are great for drawing) also tablets are dying sales wise the only real seller is the ipad and even that has seen better days.


But yea the only reason to have a desktop these days is because you need power (Gaming pc/Workstation), you need networking or you want something small and stationary like a Mac mini or a mini PC.
Not about gaming per se, but I replaced my MacBook with an iPad and it’s a lot more convenient for casual use and entertainment. BUT, I also have a work laptop that I use for my actual work. I could use my iPad for it though. The iPad OS is only held back by Apple’s commitment to selling MacBooks. I think they’re afraid to cannibalize their own sales with an iPad that’s just as capable. But it really is, in my experience. At least for basic word processing, emails, and browser-based workloads.

Most of my friends’ kids are all tablet-based. Even in schools you’re getting tablets for students now. But obviously laptops aren’t going anywhere anytime soon. Especially as long as Apple holds iPad OS back.

(As an aside, I’d also add that consoles aren’t dying. That narrative really only cropped up in response to Microsoft’s legal battles over the ABK deal. Xbox has very serious hardware issues. PlayStation and Nintendo do not. PC gaming has had a big resurgence to be sure but console isn’t going away. It does probably need to innovate a bit to grow market though. I think the assumption for a long time is that console gaming would grow its demographics, but it hasn’t changed much. It’s still mostly preteens - mid-30s.)
 
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Woopah

Member
I think it is safe to say Monster Hunter Wilds flop on Playstation 5 in Japan then. Considering Monster Hunter World sold 1.35m physical copies in just 3 days for PS5, and now Monster Wilds is struggling to sell 1m on PS5 after several weeks

Its probably not as big a World on console but its nowhere near "flop" levels. PS5 sales alone are likely over a million in Japan
Hard to compare considering the much smaller PS5 install base, it being much more expensive of a console, and the fact that a lot more Japanese gamers are playing on PC now than back then (and World didn't even have a simultaneous release on PC). I would be surprised if it's actually doing worse overall than World.
PC is a factor, but hardware sales and price is not. Console-wise, Wilds launched on a larger userbase than World.
 

ArtHands

Thinks buying more servers can fix a bad patch
Its probably not as big a World on console but its nowhere near "flop" levels. PS5 sales alone are likely over a million in Japan

PC is a factor, but hardware sales and price is not. Console-wise, Wilds launched on a larger userbase than World.

1 million after several weeks on PS5 still isn’t very impressive, when its predecessor did 1.35m in just 3 days in Japan.

MH Portable 3rd sold 2.58m under 2 weeks in Japan. MH Rise sold 1.3m under 1 week in Japan. MH Generations sold 1.5m in 2 days in Japan.

Even if it is not consider a flop, it’s hard to deny the fact that it is easily the least selling mainline MH on console in Japan in recent years.
 

Woopah

Member
1 million after several weeks on PS5 still isn’t very impressive, when its predecessor did 1.35m in just 3 days in Japan.

MH Portable 3rd sold 2.58m under 2 weeks in Japan. MH Rise sold 1.3m under 1 week in Japan. MH Generations sold 1.5m in 2 days in Japan.

Even if it is not consider a flop, it’s hard to deny the fact that it is easily the least selling mainline MH on console in Japan in recent years.
It likely did over 1 million on PS5 week 1. Whether its the least selling or not will depend on PC figures.
 

Yoda

Member
Figured it'd follow the trend but damn that means Sony and MS split < 50%. Next gen I bet we'd get close to 50% of games targeting being PC first -> console port, esp given the Chinese market.
 

ArtHands

Thinks buying more servers can fix a bad patch
It likely did over 1 million on PS5 week 1. Whether its the least selling or not will depend on PC figures.

It did 600k+ physical in its first week. Unless a miracle happen, really doubt it sold 400k digitally.
 

corgiix3

Neo Member
More than half of the revenue being from PC for wilds but then less than 30% when it comes to AC shadows is interesting. Just goes to show how different platforms have different fanbases.
 

proandrad

Member
If the game was better optimized to run on handheld pcs they could have clear 1 million more in sales easy. Monster hunter was a sales beast on gaming handhelds.
 
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I have a gaming PC but curiously I prefer my smartphone for banking, social media and browsing the internet.
Same but those aren't work. Like for example right now I'm playing marvel rivals on my PC but here I am on NeoGAF while my team is locking and banning heroes. Now I could alt tab but then I can't passively see what's happening in marvel rivals, with my phone I can do both.

By work I mean productivity like rendering, encoding, compiling, word processing, spreadsheets, local AI workflows, Unreal etc. You know the stuff Apple brags about performing well in every year.
 

ArtHands

Thinks buying more servers can fix a bad patch
It would require a 40% digital split. That's not unusual and doesn't require a miracle.

It’s pretty unusual in Japan. Even if miracle happens, it’s gonna pales in comparison with MH Rise and MH World, which sold more than 1.3m physical copies separately in less than a week in Japan. Digital sales excluded here too.

A 50% drop isn’t very impressive, regardless of how you slice it.
 

Woopah

Member
It’s pretty unusual in Japan. Even if miracle happens, it’s gonna pales in comparison with MH Rise and MH World, which sold more than 1.3m physical copies separately in less than a week in Japan. Digital sales excluded here too.

A 50% drop isn’t very impressive, regardless of how you slice it.
Not too unusual. TOTK and Ghost of Tsushima had 40% digital ratios for example.

But yes Wilds probably sold less on consoles that Rise or World.
For a game like monhun it's likely to have a bigger digital split.
Exactly
 

ArtHands

Thinks buying more servers can fix a bad patch
Not too unusual. TOTK and Ghost of Tsushima had 40% digital ratios for example.

But yes Wilds probably sold less on consoles that Rise or World.

Exactly

Doubt so. Those are really just exceptions. Research points to 70-30 split.


Again, even if it hits 1m physical+digital by miracle, it is still rather lackluster since it is a 50% drop.

MH Rise's 1.3m under 1 week in Japan and MH Generations's 1.5m in 2 days in Japan are purely physical.
 
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Woopah

Member
Doubt so. Those are really just exceptions. Research points to 70-30 split.


Again, even if it hits 1m physical+digital by miracle, it is still rather lackluster since it is a 50% drop.

MH Rise's 1.3m under 1 week in Japan and MH Generations's 1.5m in 2 days in Japan are purely physical.
Where are you getting a 70/30 split on digital for PS5?
 
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