So last night I started learning how to play Hearts of Iron, and I was thinking that this is probably the most hardcore game I've ever played. This game is no joke:
Hovering your cursor over just about any pixel on the screen brings up a help balloon, and if you keep the cursor there, then a second help balloon appears in order to explain what's in the first help balloon. I fully expect to take a week studying the manual and tutorial before I can begin to play.
Anyway, this made me think that we all probably have different opinions about what a "hardcore" game is, even though we all use the word and expect everyone to know what we're talking about. So what do you think makes a game hardcore? Is it:
--a steep learning curve? (Like Hearts of Iron, or Europa Universalis 2?)
--But what if the steep learning curve doesn't really contribute anything to the strategic complexity in the end? (Disgaea would be my example for this--for an SRPG it's pretty hard to learn, but once you get the ruleset, the strategy boils down to little more than simple level-grinding. It's a niche game, but is it "stritcly for the hardcore," as a lot of reviews said?)
--Or what if a game has a simple ruleset, but extreme difficulty? (Think of Super Monkey Ball 1 on Expert, or Ikaruga. You can learn how to play those in two minutes, but beating them is a different matter.)
--Or is it not the game that's necessarily hardcore, but the player? (For instance, is time-attacking Super Mario Bros. hardcore?)
--Lastly, if you had to pick the single most hardcore game you've ever played (just one, not a long list), what would it be?
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Hovering your cursor over just about any pixel on the screen brings up a help balloon, and if you keep the cursor there, then a second help balloon appears in order to explain what's in the first help balloon. I fully expect to take a week studying the manual and tutorial before I can begin to play.
Anyway, this made me think that we all probably have different opinions about what a "hardcore" game is, even though we all use the word and expect everyone to know what we're talking about. So what do you think makes a game hardcore? Is it:
--a steep learning curve? (Like Hearts of Iron, or Europa Universalis 2?)
--But what if the steep learning curve doesn't really contribute anything to the strategic complexity in the end? (Disgaea would be my example for this--for an SRPG it's pretty hard to learn, but once you get the ruleset, the strategy boils down to little more than simple level-grinding. It's a niche game, but is it "stritcly for the hardcore," as a lot of reviews said?)
--Or what if a game has a simple ruleset, but extreme difficulty? (Think of Super Monkey Ball 1 on Expert, or Ikaruga. You can learn how to play those in two minutes, but beating them is a different matter.)
--Or is it not the game that's necessarily hardcore, but the player? (For instance, is time-attacking Super Mario Bros. hardcore?)
--Lastly, if you had to pick the single most hardcore game you've ever played (just one, not a long list), what would it be?