Ecrofirt said:
It would help if you explained why, Striker >_<
It's classic tetris, with no super crazy gimmicks. There are a couple enhancements to make it better though.
A) If you make a 4x4 square with a random assortment of pieces it turns into a solid silver block. When you clear a line with part of the silver block you get 5 lines instead.
B) If you make a 4x4 square with four of the same piece it turns into a solid gold block. When you clear a line with part of the gold block you get 10 lines instead.
C) If you clear an entire silver or gold block at once you get the additional points for scoring a Tetirs, but the extra line added on acts like it has part of the silver/gold block. So a Tetris that clears a gold block nets you 50 lines (25 for silver).
D) The Shadow piece helps a lot.
E) You have a hold block that you can swith out at any time with the block currently falling (only once per falling block though). This allows for an entire new level of strategy.
F) 4-player multiplayer.
G) Neil Voss did the music (also did Tetrisphere's). It's fucking awesome.
Edit: H) The game also keeps track of your stats and gives you a ranking.
I) It's got a couple game play modes too. Marathon (normal tetris), a mode where you have to clear as many lines as possible in X amount of time, and a mode where you have to clear 300 (or was it 150?) lines as fast as possible.
J) It's kinda useless, but you can store your profile on a memory pak and take it to your friends house. Any lines you score will be stored on your memory pak and not his cart. You can then take the memory pak back to your house and dump the lines you earned onto your copy of the game. You would want to do this because after so many lines you unlock new wonders of the world, which grand new stages and NEW MUSIC to go with them, plus crappy N64 models of said wonders.