Lazy8s said:
Youve missed the whole difference in strategy between Microsoft and Sony. Sony is the one changing their development environment each generation. MSs whole plan, rather, is to base a system on their standardized development environment, Direct X. So, MS sought to create a common development platform with Xbox ...
XNA is built around Direct X.
I hear this over and over again and it's such complete BS. MS's "vision" is not to create a standardized environment or else they would embrace open source options such as OpenGL. MS's vision is to leverage their monopoly power to gain advantage in this market.
DirectX was designed to tie developers to Microsoft's software platform. You had to use Microsoft tools, develop for a Microsoft platform, and heavily invest your companies resources in the Microsoft hegemony. It's what they've done in the PC software world forever.
They are not trying to make life easier for developers or publishers or to give gamers the "ultimate" experience. You make them sound like Mother Teresa.
Lazy8s said:
whereas Sony just relies on marketshare/mindshare (fueled by a marketing ploy) to keep the publishers coming back.
Do you really believe this crap?
The original playstation was a revolutionary system from a hardware standpoint. It introduced 3D graphics that for a time were superior to what you could get anywhere, PC included. The reason they succeeded wasn't because of "mindshare" but in spite of it. They did a great job marketing, but they did a better job of partnering with 3rd parties who Nintendo had been treating horribly.
Fast forward to the PS2, which I'm sure was your actual point, although your comment neglected what Sony contributed last generation and why many publishers had a reason to "come back".
The PS2 again was hailed as revolutionary hardware. The processor design won many, many awards in 1999/2000, hardly pointing to Sony merely "relying" on marketshare/mindshare. They raised the bar by adding DVD to spur the adoption rate, a move which Microsoft thought was pretty good.
I'm sick of Sony bashers crying about how Sony succeeded. Deal with it. They didn't succeed because they "tricked" everybody. The succeeded because they did a great job across the board, from hardware, to partnering with publishers, to marketing, and by running the business effectively. I'll agree that the PS2 could have been easier to develop for and that their 4MB VRAM were mistakes, but in the grand scheme of things, they are minor relative to the vast amount of success they've had.
I respect what Microsoft has been able to do, but it's ridiculous to try and advance the theory that Sony backed into the lead and Microsoft is "doing everything right" and is doing it all "for us". They're both in it for the money and they've both made mistakes.
Sony has clearly kicked everybody's ass for the past 10 years and is the reigning champion until someone can knock them off. Until then, you've got to give them their props.