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Japan Monthly Charts: March 2006 (2/27 - 3/28)

Dalthien

Member
Rock_Man said:
That´s around 5k per week and outside the top 30 even though both Medica Create and Dengeki reported much higher chart positions. Could it be that Famitsu lower the numbers on purpose to make the LTD number match what Nintendos has shipped?? Since I think Famitsus total is too high.
Did they learn these methods from ioi? :D
I was going to comment on the same thing. Media Create had Yawaraka Atamajuku at 1,043,298 as of Jan 22/06, whereas Famitsu had it at 1,109,928 as of Jan 22/06. So Famitsu was tracking the game about 65,000 units higher than Media Create. For March, it looks as though Media Create probably had Yawaraka at about 55,000 - 60,000 for the month, compared to just over 20,000 for Famitsu. So basically, it appears as though Famitsu just kind of slowed down its tracking a bit in order to bring it more it line with where Media Create is at. Of course, it could also be the opposite - that Media Create accelerated its sales for the game this month in order to get closer to Famitsu.

That's probably just weird coincidence, but I've seen it happen with several games over the past few months. The most notable example was Tamogotchi, where Media Create was tracking the game much higher (in the area of 100,000 or so) than Famitsu for the first few months, and then all of a sudden, Famitsu sales for the game just spiked to a really weird level for several weeks, and closed the gap, and even pulled ahead of Media Create. It makes me wonder if Nintendo or other companies don't periodically contact either Famitsu or Media Create (or vice versa) to update them from time to time with their own internal numbers on certain games. It's just interesting to follow, because the vast majority of the time, Famitsu and Media Create track very closely together - and then it is weird when you do see the odd examples where there is a sizable discrepancy, and then all of a sudden several months down the road, the discrepancy ends up being resolved within just a few weeks anyway.

Fuzzy said:
Does anyone know if/when Namco and Bandai will publish games under one name?
I remember reading this article a while back, which states that Bandai Namco Games was supposed to open its doors on March 31/06.
http://ps2.ign.com/articles/680/680761p1.html
 

heidern

Junior Member
Code:
01	DC	7,127        7,127	 Grev/Sega   Under Defeat
					
01	GC	16,722	    151,585    Nintendo	     Super Mario Strikers
02	GC	8,082	     20,430	 Nintendo      Baten Kaitos II
03	GC	7,311	     429,675	Nintendo      Mario Party 7
					
01	GBA	21,400	    43,586      Konami	     Yugioh: Duel Monsters EX 2006
02	GBA	19,260	    1,139,093 Nintendo	    Famicom Mini Super Mario Brothers
03	GBA	17,728	    17,728      Sting	        Yggdra Union
04	GBA	15,324	    683,773    Pokemon	    Pokemon Fushigi no Dungeon: Aka no Kyuujotai
05	GBA	15,130	    565,106    Capcom	     Rockman EXE 6 Graygar / Faltzer
06	GBA	14,965	    14,965	Banpresto     Crayon Shinchan: Shock Gaun
07	GBA	14,489	    14,489	Square Enix  Kingdom Hearts: Chain of Memories (Ultimate Hits)
08	GBA	11,931	    1,719,968  Pokemon	    Pokemon Emerald
09	GBA	11,068	    11,068	Marvelous     Mahou Sensei Negima! Private Lesson 2
10	GBA	9,561	     22,368	 Nintendo	MOTHER 1 + 2 (Value Selection)
11	GBA	9,104	     2,617,986	Pokemon	     Pokemon FireRed + Leaf Green
12	GBA	8,499	     8,499	  Banpresto	Ueki no Housoku Shinki Sakuretsu!
13	GBA	7,778	     209,659	Square Enix   Final Fantasy IV Advance
					
01	PSP	113,546	    113,546     Square Enix  Valkyrie Profile Lenneth
02	PSP	77,421	     564,088	Capcom	      Monster Hunter Portable
03	PSP	30,820	     82,562	 Sega	         Initial D Street Stage
04	PSP	29,419	     29,419	  Daito Giken Daito Giken Koushiki Pachislot Simulator
05	PSP	19,282	     116,793	 SCE	        TALKMAN
06	PSP	17,474	     17,474	  SCE	         Derby Time 2006
07	PSP	15,786	     15,786	  Sega	         Sakura Taisen 1 & 2
08	PSP	13,383	     275,937	 Sega	        Nouryoku Trainer Portable
09	PSP	13,349	     13,349	  Koei	          Shin Sangoku Musou 2nd Evolution
10	PSP	13,027	     27,478	  SCE	         Monster Kingdom: Jewel Summoner
11	PSP	12,598	     12,598	  Konami        Eyeshield 21: Portable Edition
12	PSP	10,762	     21,707	  Konami        Genso Suikoden I & II
13	PSP	10,366	     17,530	  Namco	        Namco Museum Vol. 2
14	PSP	9,614	      9,614	    Konami	 Mahjong Fight Club (PSP The Best)
15	PSP	8,370	      115,608      SCE	          Minna no Golf Portable (PSP The Best)
16	PSP	7,237	      7,237	    Spike          Pursuit Force
					
01	PS2	2,057,835   2,057,835	Square Enix Final Fantasy XII: The Exodus of Bebpo
02	PS2	228,925	     529,969	  Koei	         Sengoku Musou 274,316
03	PS2	224,486	     224,486	  Bandai	Kidou Senshi Gundam: Climax UC
04	PS2	117,390	     117,390	  Namco	Ace  Combat Zero: The Predictions Soar
05	PS2	79,578	      543,079	   Capcom      Monster Hunter 2 (Dos)
06	PS2	77,693	      77,693	    Atlus	   Devil Summoner
07	PS2	53,542	      53,542	    Koei	   Shin Sangoku Musou 4 Empires
08	PS2	51,286	      173,712	   Konami	Genso Suikoden V
09	PS2	38,792	      123,644	   Konami	World Soccer Winning Eleven 9 Bonus Pack
10	PS2	37,165	      134,621	   Nippon Ichi  Disgaea 2
11	PS2	33,621	      33,621	    Koei	   Harukanaru Jikuu no Uchi de 3
12	PS2	29,414	      29,414	    Capcom	Capcom Classics Collection
13	PS2	27,905	      27,905	    Sega	  Tenkabito
14	PS2	23,767	      53,216	    Capcom	Devil May Cry 3 Special Edition
15	PS2	22,136	      22,136	    Konami	 Guitar Freaks V and Drum Mania V
16	PS2	21,801	      21,801	    Konami	 Popp'n Music 12 Iroha
17	PS2	20,923	      20,923	    Koei 	    Neo Angelique
18	PS2	18,323	      247,400	   Daito Giken	Daito Giken Koushiki Pachislot Simulator Osu!
19	PS2	16,911	      16,911	    Konami	  Mahou Sensei Negima! Dokidoki Beachside
20	PS2	15,475	      15,475	    EA	             007: Russia yori Ai wo Komete
21	PS2	14,028	      14,028	    Media Works	Shakugan no Shana
22	PS2	13,805	      485,013	   Square Enix	Dirge of Cerberus: Final Fantasy VII
23	PS2	12,575	      12,575	    Kid	             Memories Off ~Sorekara again~
24	PS2	11,824	      11,824	    Genki	   Ninkyouden: Toseinin Ichidaki
25	PS2	11,752	      320,396	   Capcom	Shin Onimusha: Dawn of Dreams
26	PS2	11,276	      82,995	    Square Enix	Final Fantasy X (Ultimate Hits)
27	PS2	10,999	      81,997	    Koei	     Nobunaga no Yabou: Kakushin
28	PS2	10,239	      59,504	    SCE	            Bleach: Hanatareshi Yabou
29	PS2	9,792	       9,792	      Koei	      Winning Post 7 Maximum 2006
30	PS2	9,772	       107,304	    SCE	            Tourist Trophy
31	PS2	8,971	       1,105,650   Square Enix	 Kingdom Hearts II
32	PS2	8,786	       78,785	     SCE	     Siren 2
33	PS2	8,372	       15,762	     Koei	      Warship Gunner 2
34	PS2	8,242	       8,242	      Bandai	      Dragon Ball Z3 (PS2 The Best)
35	PS2	8,089	       38,747	     SCE	      Siren (PS2 The Best)
36	PS2	7,561	       7,561	      Sega	       Jissen Pachislot: Ultraman Club ST
37	PS2	7,309	       39,032	     Interchannel  CLANNAD
38	PS2	7,306	       7,306	      D3 Publisher  Simple 2000 Series Vol. 93: The Unou Drill
					
01	DS	372,348	      2,347,363	  Nintendo	  Animal Crossing:
02	DS	356,916	      1,695,755   Nintendo	  Brain Training 2
03	DS	217,370	      1,855,550	  Nintendo	  Brain Training
04	DS	189,314	      189,314	   Nintendo	   Pokemon Ranger: Diamond and Pearl e-no Michi
05	DS	181,115	      660,193	   Nintendo	   English Training
06	DS	179,194	      179,194	   Square Enix	 Seiken Densetsu DS: Children of Mana
07	DS	80,045	       1,212,185   Nintendo	   Mario Kart DS
08	DS	36,175	       1,177,569   Nintendo	   Nintendogs (Shiba + Drinky + Chihuahua)
09	DS	34,430	       1,037,006   Bandai	    Tamagotchi no Puchi Puchi Omisetchi
10	DS	34,084	       34,084	     Sega	      Doraemon: Nobita no Kyouryuu 2006 DS
11	DS	32,912	       471,928	    Nintendo	    Dare Demo Asobi Taizen
12	DS	24,499	       59,631	     Namco	     Machigai Museum
13	DS	23,812	       90,550	     Nintendo        Eyeshield 21 MAX DEVIL POWER
14	DS	22,216	       22,216	     Bandai	      Chou Gekijouban Keroro Gunsou
15	DS	21,949	       1,203,807   Nintendo	   Yawaraka Atamajuku
16	DS	20,237	       361,612	    Nintendo	    Mario & Luigi RPG 2
17	DS	19,770	       19,770	     Nintendo	     Puzzloop
18	DS	19,031	       708,737	    Pokemon	   Pokemon Fushigi no Dungeon: Ao no Kyuujotai
19	DS	16,965	       930,057	    Nintendo         Sawaru Made in Wario
20	DS	15,766	       884,054	    Nintendo	     Super Mario 64 DS
21	DS	14,190	       76,323	     Sega	       BLEACH DS
22	DS	10,584	       273,596	    Square Enix	   Slime Morimori Dragon Quest II
23	DS	9,422	        245,802	     Bandai	       Dragon Ball Z: Bukuu Ressen
24	DS	9,419	        163,061	     Sega	       Mushiking: Greatest Champion e-no Michi DS
25	DS	9,256	        280,707	     Pokemon	    Pokemon Trozei
26	DS	8,541	        16,618	      TDK Core	     Choco Inu no Omise Patyshe and Sweets Shop Game
27	DS	7,902	        77,708	      Marvelous	      Harvest Moon: Corobockle Station for Girls
28	DS	7,719	        526,843	     Nintendo	      Jump Superstars
29	DS	7,250	        106,057	     Konami	      Power Pro Kun Pocket 8

Totals for top 100

Code:
PS2   3,377,666
NDS  1,982,431
PSP   402,454
GBA  176,237
NGC  32,115
SDC  7,127
Xbox 360 000,000
 

Rock_Man

Member
Dalthien said:
I was going to comment on the same thing. Media Create had Yawaraka Atamajuku at 1,043,298 as of Jan 22/06, whereas Famitsu had it at 1,109,928 as of Jan 22/06. So Famitsu was tracking the game about 65,000 units higher than Media Create. For March, it looks as though Media Create probably had Yawaraka at about 55,000 - 60,000 for the month, compared to just over 20,000 for Famitsu. So basically, it appears as though Famitsu just kind of slowed down its tracking a bit in order to bring it more it line with where Media Create is at. Of course, it could also be the opposite - that Media Create accelerated its sales for the game this month in order to get closer to Famitsu.

That's probably just weird coincidence, but I've seen it happen with several games over the past few months. The most notable example was Tamogotchi, where Media Create was tracking the game much higher (in the area of 100,000 or so) than Famitsu for the first few months, and then all of a sudden, Famitsu sales for the game just spiked to a really weird level for several weeks, and closed the gap, and even pulled ahead of Media Create. It makes me wonder if Nintendo or other companies don't periodically contact either Famitsu or Media Create (or vice versa) to update them from time to time with their own internal numbers on certain games. It's just interesting to follow, because the vast majority of the time, Famitsu and Media Create track very closely together - and then it is weird when you do see the odd examples where there is a sizable discrepancy, and then all of a sudden several months down the road, the discrepancy ends up being resolved within just a few weeks anyway.

Looks like Media Create is right about this one at least. Yawaraka Atamajuku must have sold better in March. It doesn't make sense that it follows the sales pattern of the original brain training closely for seven months and then goes down to zero when bt still sells in large amounts. The graph bellow shows weekly sales according to Famitsu, where interpolation is used for Yawaraka (Gentle BE) in March.

brains.PNG
 

ioi

Banned
Rock_Man said:
Looks like Media Create is right about this one at least. Yawaraka Atamajuku must have sold better in March. It doesn't make sense that it follows the sales pattern of the original brain training closely for seven months and then goes down to zero when bt still sells in large amounts. The graph bellow shows weekly sales according to Famitsu, where interpolation is used for Yawaraka (Gentle BE) in March.

I agree completely with this point of view.

The difference is that instead of being able to go back like I can and just adjust all the Everything and Nothing figures to match (Brain Flex is the first game in a long time with a scale factor I have used of less than 1- it's about 0.97) then they have to make adjustments another way since they have been simply overtracking the title by quite a large amount and have already officially published their previous charts. Do people at least begin to believe me now that the supposedly crazy methods I use to post-adjust data when we have more information is all that different to what these tracking services would do themselves if they could?

As I'm sure you would expect, I think my figures for Brain Flex are a fairer reflection of sales trends so far, as they do not have this huge drop off in Mar as you have also spotted (I have been wondering about this myself for a few weeks now) and tie in more closely with the actual shipped figures:


http://www.everythingandnothing.org.uk/vg/japgamewk.php?name=Brain+Flex

Name Console Publisher Week Weekly Total
Brain Flex DS Nintendo 03/07/05 62,500 62,500

Brain Flex DS Nintendo 10/07/05 66,000 128,500

Brain Flex DS Nintendo 17/07/05 45,000 173,500

Brain Flex DS Nintendo 24/07/05 36,000 209,500

Brain Flex DS Nintendo 31/07/05 34,250 243,750

Brain Flex DS Nintendo 07/08/05 29,500 273,250

Brain Flex DS Nintendo 14/08/05 54,750 328,000

Brain Flex DS Nintendo 21/08/05 47,500 375,500

Brain Flex DS Nintendo 28/08/05 32,000 407,500

Brain Flex DS Nintendo 04/09/05 31,250 438,750

Brain Flex DS Nintendo 11/09/05 27,500 466,250

Brain Flex DS Nintendo 18/09/05 22,750 489,000

Brain Flex DS Nintendo 25/09/05 25,500 514,500

Brain Flex DS Nintendo 02/10/05 16,750 531,250

Brain Flex DS Nintendo 09/10/05 17,750 549,000

Brain Flex DS Nintendo 16/10/05 21,250 570,250

Brain Flex DS Nintendo 23/10/05 20,000 590,250

Brain Flex DS Nintendo 30/10/05 19,250 609,500

Brain Flex DS Nintendo 06/11/05 17,000 626,500

Brain Flex DS Nintendo 13/11/05 14,250 640,750

Brain Flex DS Nintendo 20/11/05 15,000 655,750

Brain Flex DS Nintendo 27/11/05 24,250 680,000

Brain Flex DS Nintendo 04/12/05 23,250 703,250

Brain Flex DS Nintendo 11/12/05 33,000 736,250

Brain Flex DS Nintendo 18/12/05 42,750 779,000

Brain Flex DS Nintendo 25/12/05 85,750 864,750

Brain Flex DS Nintendo 01/01/06 81,000 945,750

Brain Flex DS Nintendo 08/01/06 78,000 1,023,750

Brain Flex DS Nintendo 15/01/06 28,000 1,051,750

Brain Flex DS Nintendo 22/01/06 22,000 1,073,750

Brain Flex DS Nintendo 29/01/06 26,500 1,100,250

Brain Flex DS Nintendo 05/02/06 16,500 1,116,750

Brain Flex DS Nintendo 12/02/06 10,750 1,127,500

Brain Flex DS Nintendo 19/02/06 8,000 1,135,500

Brain Flex DS Nintendo 26/02/06 8,500 1,144,000

Brain Flex DS Nintendo 05/03/06 8,750 1,152,750

Brain Flex DS Nintendo 12/03/06 7,500 1,160,250

Brain Flex DS Nintendo 19/03/06 9,000 1,169,250

Brain Flex DS Nintendo 26/03/06 10,250 1,179,500

Brain Flex DS Nintendo 02/04/06 12,000 1,191,500
 

Fuzzy

I would bang a hot farmer!
ioi said:
I agree completely with this point of view.

The difference is that instead of being able to go back like I can and just adjust all the Everything and Nothing figures to match (Brain Flex is the first game in a long time with a scale factor I have used of less than 1- it's about 0.97) then they have to make adjustments another way since they have been simply overtracking the title by quite a large amount.

As I'm sure you would expect, I think my figures for Brain Flex are a fairer reflection of sales trends so far, as they do not have this huge frop off in Mar as you have also spotted (I have been wondering about this myself for a few weeks now):


http://www.everythingandnothing.org.uk/vg/japgamewk.php?name=Brain+Flex


http://www.everythingandnothing.org.uk/vg
Quit your gloating, it's not pretty. :p
 

ioi

Banned
Fuzzy said:
Quit your gloating, it's not pretty. :p

I think I have every right to with all the stick I get from you guys :p

And thanks to CVX for the figures, I'll use them as normal to update E&N charts in the near future...
 

Rock_Man

Member
JoshuaJSlone said:
Does anyone have the latest numbers on actual released first/third party games? I recently tried a method of assigning the unaccounted to first and third parties, but I think it was pretty flawed. For instance, Nintendo had 81.8% of the DS game sales from the top 100 this month, so my guesstimate would give them 81.8% of the unaccounted as well. That would be 87,751.

The 100th ranked game sold 7,127, though, so everything below would be lower. So for that 87,751 guesstimate to even be possible, Nintendo/Pokémon would have to have something like 13 titles hovering right below the list, or maybe 25 averaging half of that. Considering how long some of their titles stick around the top 100, though, it seems that they'd be a minority of the sub-100 games.


Seconding cvxfreak's CODE complaint. Neo-variable width-Age for the lose.

I don't get what you want to do but I can answer your question. Through March 26:
# DS first party = 34
# DS third party = 131
Total number of DS games = 165
# PSP first party = 30
# PSP third party = 133
Total number of PSP games = 163

(re-releases not counted)
 

ioi

Banned
Rock_Man said:
I don't get what you want to do but I can answer your question. Through March 26:
# DS first party = 34
# DS third party = 131
Total number of DS games = 165
# PSP first party = 30
# PSP third party = 133
Total number of PSP games = 163

(re-releases not counted)

Well I think what he is trying to do is get a better feel for the "unaccounted" games. If for example there were 30 Nintendo games in the top 100 (there are only 17) then it would only mean 4 below 100 so they would likely not occupy the same kind of ratio as the Nintendo/third party split we get from the top 100.

It's one of these things we will probably never know JJS, to be honest I'd be inclined to say about a 50-50 split even though from Rock_Man's data we'd have around 120 third party to 17 first party DS games below 100k the Nintendo titles do tend to perform better.

If you wanted to investigate further it would probably be easier to try to estimate the 17 Nintendo games and take the total from that from the total unaccounted which could be done with a reasonable accuracy, and would probably be the best way you'd have of estimating the data you want.

For example, Princess Peach has been tracking about 80% of Pokemon Trozei so I'd expect it to be just off that chart, about 7k, Kirby's Canvas has been hanging around the bottom of the top 100 as well, so about another 6k for that, while titles like Another Code, Polarium etc have dropped right away and will be sub 1k by now (you can get an idea from E&N as to which games have dropped right off based on the yearly data we had for 2005 and the extrapolation through the later months that was done to match up with the totals which in many cases weren't much higher than when the games dropped off the charts back in say march of that year or whatever).

That should certainly give you a fair idea when accounting for the Nintendo titles as all of them should be included.
 
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