Adding Ray-Tracing to a 8K 60fps PS5 game would be kinda crazy .
Not even sure how that happened I copied the link from the Touryst YouTube video I guess I'll try again lolNice Lenovo I guess
Adding Ray-Tracing to a 8K 60fps PS5 game would be kinda crazy .
Down sampleThey'll need to increase the HDMI 2.1 port bandwidth first. At the current 32Gbps, you're only going to get 8k at 30fps... I'm hoping that gets addressed though. There's the tiny issue of needing to buy an 8k TV. But lets not worry about that for now. It'll spoil the mood of the party you're trying to get going.
They'll need to increase the HDMI 2.1 port bandwidth first. At the current 32Gbps, you're only going to get 8k at 30fps... I'm hoping that gets addressed though. There's the tiny issue of needing to buy an 8k TV. But lets not worry about that for now. It'll spoil the mood of the party you're trying to get going.
Yeah, yeah, but where's the Pro fun in that. Lets get it natively doing its thing.Down sample
I remember at the time it, it was rumoured to be getting a future firmware update, but never happened. I'd be surprised if it wasn't redone for the Pro - but then maybe they'll just keep it aligned with the base system. Thinking more seriously about it all, we'd be able to get 4k 120fps full chroma.... which would be nice.Yep, the game is set to do it (and runs at that internal resolution before downsampling), but Sony never got the PS5 to work at that res-by-framerate. I'm not sure if it's something they can actually patch in the BIOS (they can change the feature set but I'm not sure if the bandwidth allocation is there?) or if it would need to be a new iteration of the hardware?
Exactly. I am still surprised PS5 still aren't able of outputing 8k. But Sony are doing some strange things like with VRR too by only supporting up to 48fps by default and not the LFC thing.Yeah, yeah, but where's the Pro fun in that. Lets get it natively doing its thing.
We don't even know what the HDMI port of the Pro will be capable of yet .Yeah, yeah, but where's the Pro fun in that. Lets get it natively doing its thing.
For sure, sorry have I come to the wrong party?We don't even know what the HDMI port of the Pro will be capable of yet .
I guessFor sure, sorry have I come to the wrong party?
I mean 1080p base res reconstructed to 4k at 60fps would be nice firstThey'll need to increase the HDMI 2.1 port bandwidth first. At the current 32Gbps, you're only going to get 8k at 30fps... I'm hoping that gets addressed though. There's the tiny issue of needing to buy an 8k TV. But lets not worry about that for now. It'll spoil the mood of the party you're trying to get going.
...Of this game? ...Or of the HDMI port? ...Or of just games in general?I mean 1080p base res reconstructed to 4k at 60fps would be nice first
...Of this game? ...Or of the HDMI port? ...Or of just games in general?
Touryst renders the game at 8K60. PS5 is "capable" of 8K but as of yet the hardware firmware does not support 8K display (...even though it lists 8K on the PS5 box. Xbox Series X is or rather will be also capable of 8K and includes it in features lists, but I don't see a logo or feature point on the package unless it's somewhere in the fine print? Neither console can do it today, and Touryst was only ported for 8K60 native support so far in the PS5 version.) Without a 8K output to display the game at (which bothers you only if you have an 8K TV... *checking wallet*), the game instead uses that internal render as part of the downsampling process for clean 4K60 display.
(BTW, aside from games, there is no 8K media type or major movie streaming service offering 8K media, but it looks like Youtube does actually have a little bit of 4320p content so you can go get your compressed 8k material there, whenever either console supports it.)
I'm just joking about games like Alan Wake 2, Forspoken and Immortals of Aveum where the base res seems to be really low. Talking about 8k and 240fps just seems odd when most new games are pretty low res....Of this game? ...Or of the HDMI port? ...Or of just games in general?
Touryst renders the game at 8K60. PS5 is "capable" of 8K but as of yet the hardware firmware does not support 8K display (...even though it lists 8K on the PS5 box. Xbox Series X is or rather will be also capable of 8K and includes it in features lists, but I don't see a logo or feature point on the package unless it's somewhere in the fine print? Neither console can do it today, and Touryst was only ported for 8K60 native support so far in the PS5 version.) Without a 8K output to display the game at (which bothers you only if you have an 8K TV... *checking wallet*), the game instead uses that internal render as part of the downsampling process for clean 4K60 display.
(BTW, aside from games, there is no 8K media type or major movie streaming service offering 8K media, but it looks like Youtube does actually have a little bit of 4320p content so you can go get your compressed 8k material there, whenever either console supports it.)