Better graphics and pushing the envelope further. Why would you care if you're not going to buy and it's the devs choice to push high fidelity 30fps stable experiences? And where have you been the last 15 years with some of the solid 30fps 1st party Sony titles? I have a 4090, I like options. I've played slideshow 12-30 fps PS1 games and games at 4k144 locked. I'm a big boy.Then what's the point?
Isn't in the video with cerny "there's no need to chose quality/fidelity?I will say it for the 10 millionth time. Sixty and thirty fps are choices. They are choices that come with trade-offs. A game running at 30fps will always, always, always be able to present better graphics than one running at 60fps. It's objective reality.
Again, Cerny pointed out that players shouldn’t have to “choose” between performance or fidelity with the Pro. So with the Pro enhanced titles at 30FPS, what’s the fucking point? Yes, it’s up to the developer, and Cerny knows that, so why the ridiculous statement that the Pro would somehow end that dilemma of choice for players?Yes. Why shouldn't be a 30fps mode? This is long established as acceptable by developers so they will push the graphics for a 30fps target. Why would they stop now pushing the visuals? If they wanted to do so they could have already with the base PS5 and dial back the graphics until they reach 60fps.
cerny mentioned it yesterday in ps5pr0 reveal, 75% of players chose performance modeWould love to have the stats on the percentage of players are playing quality vs performance. I think 60fps is just an online gaming community thing, most people dont care at all.
Much like inverting the Y axis, maybe it depends when you started gaming. If someone picked up the hobby in the PS360 gen, their tolerance for poor frame rates is probably gargantuan.Would love to have the stats on the percentage of players are playing quality vs performance. I think 60fps is just an online gaming community thing, most people dont care at all.
He said 75% of the players choose Performance mode and mentioned that the PS5 Pro would offer players a way where they wouldn't have to choose between performance and quality. Which means the Performance modes are going to get a visual in the majority of cases, not the other way around.Again, Cerny pointed out that players shouldn’t have to “choose” between performance or fidelity with the Pro. So with the Pro enhanced titles at 30FPS, what’s the fucking point? Yes, it’s up to the developer, and Cerny knows that, so why the ridiculous statement that the Pro would somehow end that dilemma of choice for players?
How about us dinosaurs who picked it up with the atari 2600Much like inverting the Y axis, maybe it depends when you started gaming. If someone picked up the hobby in the PS360 gen, their tolerance for poor frame rates is probably gargantuan.
We are used to simple games such as these (I played them in 89-91). For us old timers, even 20 fps is a wonder to watch.How about us dinosaurs who picked it up with the atari 2600
Wet very few journalists in any field anymore. Everyone news, political, gaming, sports, etc sip at the teet of “lobbiest” they are all feed by the industry they cover to promote agendas from money so that’s a moot point. What he says is true even with new systems without definitive guidelines developers can just up the graphics now and stay at 30 fps, which seems disingenuous to the point t of the pro. I’m not sure how many developers are going to invest in redesigning game engines and older games unless the fix is super easy.Did The Verge make articles about X1X reminding people the vast majority of games would still be 30fps? Do they realize PS5 Pro will actually double the framerate in most cases for gamers?
Of course there will find and highlight that one game out of 1000 that will play at only 30fps (but will they actually? On Xbox yes, but on Playstation?).
Those people are not journalists, they are propagandists and should be considered as Microsoft employees.
i mean.....depends on the devs right? Sony cant make this decision.
Nonetheless, i think devs are going to implement performance mode moving forward because more and more people are using it.
We are used to simple games such as these (I played them in 89-91). For us old timers, even 20 fps is a wonder to watch.
I will say it for the 10 millionth time. Sixty and thirty fps are choices. They are choices that come with trade-offs. A game running at 30fps will always, always, always be able to present better graphics than one running at 60fps. It's objective reality.
And again mark cerny says "removing that decision" So this mean ps5 pro enhanced games doesn't have a selector performance/qualityYou can say it 10 million more times, it will still get glossed over because people like faux outrage more.
have fun on your going to out dated in 2 years 3000$ pcWhoever buys this is just stupid
Not how that works in 2024. Maybe in 1998.have fun on your going to out dated in 2 years 3000$ pc
The 1X increased the ram by 50% and switched from GDDR3 to GDDR5, IIRC. They also gave the 1X CPU a 31% faster clock. I thought Sony would go beyond just giving the ram a clock speed boost, but maybe they don't need to when rendering internally at lower resolutions.This is more of a Xbox One & Xbox One X situation, same stupid CPU, even tho GPU is much better. And there was a ton of 4K X enhanced games at 30FPS. Because that Jag could do much more. Same situation now with cut down Zen2...
I reported earlier (and was demoted to junior status) and accurately that there would be a campaign against the PS5 Pro by the media and by many gamers.
Of course, there will still be 30 fps. There's no way Sony can force a developer to select 60 fps and they can still make use of the PS5 Pro in other ways.
The question is how many developers are going to do that? I guess you could see some look to make a super fidelity mode but Cerny already said 75% of gamers play in performance mode. The data is pretty clear on that and whether there is value in pushing modes that are 30 fps.
Then there may be games that are CPU locked to 30 and the PS5 Pro won't resolve that, but again few and far between.
Tom Warren wants PS5 Pro to fail because of what it means for Microsoft in the gaming market, but nothing anyone writes is going to make a real impact once the games start coming out.
Demoted Member® Pro™
A lot of people just aren’t satisfied with the value proposition here. There’s nothing complicated about it. This isn’t a conspiracy against Sony.Underrated movie. Holds up well.
Imagine though why anyone would be so up in arms over new hardware. What's the nexus of that?
A lot of people just aren’t satisfied with the value proposition here. There’s nothing complicated about it. This isn’t a conspiracy against Sony.
Dude is such an idiot
You got juniored because you created a thread titled “The campaign against the PS5 Pro”. You’re in deep, brother.Isn't that a straw man? Who said it was a conspiracy.
Cool man, enjoy. Just remember you’re not obligated to control the online discourse to do that.I'm personally super excited about the PS5 Pro
I deleted a post to him because I didn't know how many Xbots were willing to fight over me calling out a thing he said incorrectly. Dog piled quickly.The guy is a total idiot lol
You got juniored because you created a thread titled “The campaign against the PS5 Pro”. You’re in deep, brother.
Cool man, enjoy. Just remember you’re not obligated to control the online discourse to do that.
I'm probably in the minority, but I would LOVE to see games on the PS5 Pro push the resolution and effects to the furthest extent possible at 30FPS. Give us TWO Pro Graphics Modes--performance and resolution (but both custom tailored to the power of the PS5 Pro). I was happy to see that GT7 has an 8K mode but I'd much rather opt for a 30 FPS 4k mode thought with ray tracing and other effects turned up to the max though. I play on a G3 OLED and I cannot recall a single game where I selected performance mode over resolution mode.
How does your 1080ti hold up with ray tracing though?My 1080ti play current games in 4k at 30fps. That’s over 7 years old….
Sources familiar with Sony’s plans tell The Verge that Sony is asking developers to create a new PS5 Pro-exclusive graphics mode in games that combines Sony’s new PlayStation Spectral Super Resolution (PSSR) upscaling to 4K resolution with a 60fps frame rate and ray-tracing effects. Insider Gaming first reported on some of these Enhanced PS5 Pro game details last month.
While Sony wants this new mode in games, the PS5 Pro “Enhanced” label will still be available for a variety of other scenarios that include 30fps games. Developers have the option of increasing the target resolution for PS5 Pro games that run at a fixed resolution on PS5 or even increasing the target maximum resolution for games that run at a variable resolution on PS5.
That could mean we see PS5 Pro Enhanced games that run at between 1080p and 1440p resolution at 30fps on the base PS5 and run between 1280p and 2160p on the PS5 Pro at the same frame rate. A fixed resolution increase from 1440p to 2160p would also qualify as a PS5 Pro Enhanced game. Developers could also choose to enable ray-tracing effects and get the PS5 Pro Enhanced label without improving resolution or frame rates. If a developer wants to target 60fps instead of 30fps with the same resolution, this may also qualify as a PS5 Pro Enhanced game.
At what settings? Obviously you're not doing any kind of raytracingMy 1080ti play current games in 4k at 30fps. That’s over 7 years old….
As a owner of a 1080ti that's a lie.My 1080ti play current games in 4k at 30fps. That’s over 7 years old….