Chiggs
Gold Member
Search your heart. Put aside your bias. Overlook the crappier music and limited color palette. Deep down inside, you know it's true: Genesis games 1994 and later are just doing a lot more and, more importantly, aren't relying on a Super FX-esque way of achieving their ridiculous visuals. God bless the Motorola 68000 and god damn the Ricoh 5A22.
Examples:
Some other notable titles:
Summary plus assorted notes:
Examples:
- Alien Soldier - the SNES would fucking keel over trying to handle this goddamn spritefest.
- Comix Zone - nothing on the SNES that even compares, IMO.
- Vectorman 1 & 2 - Both are technical masterpieces and have convincing pseudo-3D visuals.
- Red Zone - FMV, a great soundtrack, and is that 3D I'm seeing on the goddamned Genesis?
- Beyond Oasis - Huge sprites, excellent animation.
Some other notable titles:
Summary plus assorted notes:
- The SNES is cheating piece of shit that used a ton of gimmicky chips to pump out the nice visuals seen in its later years (and not just the Super FX, either).
- The SNES is a cheating piece of shit that still managed to have shittier frame rates than the Genesis, despite launching two years later.
- The Motorola 68000 is a much better CPU than the Ricoh 5A22, the latter of which really held the SNES back.
- If you like the SNES, you're probably a big dork who cries at Chrono Trigger and dreams lustily of Seiken Densetsu 3.
- The only Super FX game worth a shit is Yoshi's Island; the rest are trash, but Star Fox has a good soundtrack.
- Donkey Kong County 1-3 are ugly games.
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