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Looks like the reports of the Switch 2 being a down clocked 3050 laptop equivalent appears to be true

Buggy Loop

Member
You can't compare the PS2's proprietary CPU or GPU to any other CPU or GPU meaningfully because they don't work in the same way.

Donald Trump GIF



There's almost nothing proprietary from PS4 onward. Long gone the "cell" Kutaragi experiments.

The 4 core version that was released in Kabini, Athlon 5370 / 5350 / Sempron 3850 and found its way into a bunch of $200 chromebooks



Even the 2008 Intel Q6600 had better IPC.

Or the very similar Xbox die released on PC, AMD A9-9820 which has 8 jaguar cores.

It has been benched of course.

AMD A9-9820 - Xbox One APU - Jaguar @2.35GHz - 294



We know pretty much all of AMD's CPU IPC in that era, which was at the company's lowest point, almost bankrupted until they scored the console contracts. The config changes but the IPC is pretty much always in the same ballpark. And it took a long time until AMD got out of that ditch. Zen to be specific.

PS4's GPU is basically an HD7870 ~HD7890
 
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Kataploom

Gold Member
Nintendo fans truly are the most happy go lucky fans out there. You can give them 1080p/30FPS titles that look at least about a generation old and they'll still find some value in them for years to come and the product(s) will still ship millions.

The complete opposite of a PC gamer, who'll whinge incessantly for weeks and complain about a dying industry and falling standards if something isn't running at 4K/480FPS.
If anything PC is all about flexibility, not power, power is just one of the many options. I know because I'm a PC+Nintendo gamer, and I don't even have a top of the line PC
 

Jesb

Member
You know it’s shit when they never post specs. It’s like the job ad that doesn’t post salary because it pays dog shit.
 

Soapbox Killer

Grand Nagus
You know it’s shit when they never post specs. It’s like the job ad that doesn’t post salary because it pays dog shit.


The specs for a Nintendo Systems are like the points on Whose Line...they don't matter. We know what the system will do in a real world setting and that's all that matters. And why would they release the specs. Cui Bono from specs before gameplay?
 

Idleyes

Gold Member
So, the Switch 2 will essentially match the power of Microsoft's and Sony's previous generation consoles, like the PS4 Pro and Xbox One X.
 
It has been benched of course.
When we're assessing game console HW the only benchmarks that matter are gameplay and gamelook.
Gameplay isn't FPS but a combination of factors (load time, input latency, controls (and HW controller), frame rate (consistency and FPS).
Gamelook (the way games look on a console) has less to do with resolution specs and more to do with aesthetics and functionality.
The specs for a Nintendo Systems are like the points on Whose Line...they don't matter. We know what the system will do in a real world setting and that's all that matters. And why would they release the specs. Cui Bono from specs before gameplay?
Nintendo could have gone further and not used GB as a metric for explaining storage capacity.
"Holds 10-15 games" would sound better than "120GB storage" and serve to further differentiate a game console from a PC.
 

Dorfdad

Gold Member
What helped me alot with the switch on a 4k screen was the Marseille mClassic Pixel Enhancer.

If switch 2 is hdmi 2.1 I'll buy the updated version for it day 0
funny you mention that as mine just arrived in the mail! I got the classic and the photoFast 1080p to 4K I heard there is a way to hook them together and get a clean near 4k experience. Just need to fiddle out the proper order to hook them up
 

kevboard

Member
So, the Switch 2 will essentially match the power of Microsoft's and Sony's previous generation consoles, like the PS4 Pro and Xbox One X.

well in some ways it will be worse, in others it will be very similar, and in others still it will be much better (the CPU will probably wipe the floor with the Jaguar CPU of the last gen systems)

it will probably struggle with raw compute power (at least in portable mode), but can make a lot of it back up due to the more modern hardware and features like DLSS. So lower internal resolutions, especially in portable mode, should be expected... but DLSS could close the gap visually.
it will probably have similar looking games overall, but with some modern extras thrown in (raytracing for example). So modern games like Indiana Jones could run on Switch 2, but not on last gen consoles. It would look very much last gen however probably.
and due to the better CPU and more modern GPU it will probably be able to run games that last gen consoles would struggle with. Like FlightSim is rumored to be ported to it, and that game would make the Jaguar CPUs of last gen consoles explode upon launch probably. the aforementioned Indiana Jones would also just not run on last gen as it is build around RT Global Illumination with no non-RT fallback in place. Alan Wake 2 would also not work on last gen, as those consoles had absolutely zero Mesh Shader support, which is necessary for the game to work properly.
 

Imtjnotu

Member
funny you mention that as mine just arrived in the mail! I got the classic and the photoFast 1080p to 4K I heard there is a way to hook them together and get a clean near 4k experience. Just need to fiddle out the proper order to hook them up
It's goes Dock - - - > pixel enhancer - - - > photoFast - - - >hdmi to TV
 

Mozza

Member
a Nintendo console way underpowered for the time and priced high as the moderns ones.

Funny Face Wow GIF by Tennis TV
And also pretend to be shocked when it outsells them all without a significant price cut, as nobody outside the core miorities even cares if this is true or not. Or that any of this is being discussed on niche internet forums or YouTube channels.
 
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CityHunter1981

An Absolute Desaster
Everyone who expected more is crazy. It was clear from the beginning that they aim very low.

And I think it’s the right call from a business perspective. Think how many percent of the Switch audience are children and children need to depend on their parents to buy Switch 2 as a Christmas or Birthday present, so it’s very important for Nintendo that they can offer the system for a price, where it is still suitable as a present.
 

Three

Member
30W for the whole system is a lot different from 30W for GPU alone (which is what 2050 is rated on, with 3050 going up to 45W). On x86 handhelds - 30W APU draw usually means 45-50W for the system, and that's also not just GPU TDP.

And how to dissipate 60W from a shell that small I have no idea - but I guess we'll need to see the teardown on how the cooling works.
Worth noting that 60W power draw would be pretty unprecedented in Nintendo history - at least as far back as the N64, they never had a console that drew more than 40W afaik.
The leaked dock has Switch 2 at 42W I believe. Portable of course would likely be much less.
 

Onironauta

Member
I still think GPU performance will be roughly inline with the Xbox One. Just with more RAM, better CPU, better storage, and modern GPU feature set. Docked will be better than PS4 but not at the PS4 Pro level.
Probably true, but AI upscaling should allow Switch 2 to punch above its weight
 

Darchaos

Member
Nintendo fans wouldnt even care if Nintendo stopped releasing consoles, they would just continue to happily buy the same kind of games every 3rd year or so on current console.
 
Nintendo fans wouldnt even care if Nintendo stopped releasing consoles, they would just continue to happily buy the same kind of games every 3rd year or so on current console.
This is 100% accurate and users with working consoles generally don't want to buy new consoles, period.
The future of gaming (where PC/Steam and Android/Mobile have been since day one) is sticking to the same console for as long as possible while buying new controller HW and accessories.
Both PlayStation and Nintendo have to move to Steam's digital-only endless generation model to stay competitive.
 
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