Im nearing the end and it is turning into a bit of a slog for sure. Chapters 1-9 amazing. Chat 10 and 11 were a little slow.I HATED the combat and the closer to the end you got the more frequent the combat scenes became until near the end the game reduced itself to battle after battle after battle. Awful.
Even my little boy was like 'dad, I don't want to do this anymore'.
So the first half's goodness was washed away with the back ends monotonous
Oh boy. I may start to tire if it towards the end if they rely heavily on combat for filler. I really wish the combat would pause while selecting team abilities. I feel the combat would have been better as turn based or cover based. I am tired of cover based shooters, but they at least give you the ability to stay safe during reloads and cooldowns. Most battles so far are in open areas and you just run in circles dodging while shooting. The worst enemies so far are the shielded heavies with the electric mines that can freeze your team. So far I have not found a good way to take them down.I HATED the combat and the closer to the end you got the more frequent the combat scenes became until near the end the game reduced itself to battle after battle after battle. Awful.
Even my little boy was like 'dad, I don't want to do this anymore'.
So the first half's goodness was washed away with the back ends monotonous
After 18 chapters I'd had enough about 5 chapters prior and was just trying to push through it for the sake of finishing it.Im nearing the end and it is turning into a bit of a slog for sure. Chapters 1-9 amazing. Chat 10 and 11 were a little slow.
This is how I feel about a lot of these games with excess cut-scenes and dialogue. A lot of it is just filler and doesn't make the story any better.After 18 chapters I'd had enough about 5 chapters prior and was just trying to push through it for the sake of finishing it.
You can slow time during companion choices, just tweak the difficulty, you can set specific things like rallenty or the damage you do etc.Oh boy. I may start to tire if it towards the end if they rely heavily on combat for filler. I really wish the combat would pause while selecting team abilities. I feel the combat would have been better as turn based or cover based. I am tired of cover based shooters, but they at least give you the ability to stay safe during reloads and cooldowns. Most battles so far are in open areas and you just run in circles dodging while shooting. The worst enemies so far are the shielded heavies with the electric mines that can freeze your team. So far I have not found a good way to take them down.
That's what I was afraid of when I started to play it. But it's actually quite well written. So, the funny/edgy humour doesn't come across as cringy or anything of the sort. It also fits the narrative of a ragtag group of superheroes calling themselves the Guardians of the Galaxy. It's different when you play something like the Avengers and Iron Man needs a one-liner every single time he hits something. The humour just doesn't fit the Avengers characters at all, and needs to be kept to a minimum.Because the whole Guardians of the Galaxy IP is a bland concept, full of bland characters designed only to be funny and/or edgy. It's like comic book and superhero stupidity pushed to 11.
I understand and agree, but the point is it is still a Marvel superhero franchise, and I imagine people are starting to be tired of it (Marvel is trying to apply to movie in the MCU what they did to comics, but I don't want to have to watch 10 different interconnected movies the same way one would read a comic book).That's what I was afraid of when I started to play it. But it's actually quite well written. So, the funny/edgy humour doesn't come across as cringy or anything of the sort. It also fits the narrative of a ragtag group of superheroes calling themselves the Guardians of the Galaxy. It's different when you play something like the Avengers and Iron Man needs a one-liner every single time he hits something. The humour just doesn't fit the Avengers characters at all, and needs to be kept to a minimum.
Fortunately, the humour here is wonderfully written and actually makes sense within the world and character building moments. I could see why some may be turned off of it, but it does wonders for me when it lands this well.
I love guardians. Reminds me of Prey (2006 game).Because the whole Guardians of the Galaxy IP is a bland concept, full of bland characters designed only to be funny and/or edgy. It's like comic book and superhero stupidity pushed to 11.
The writing is great, and generally, the art design is great. Performances are great.The game is wearing on me. I want to wrap it up. I thought I was done, then nope. So close, yet so far. I really really do not like the combat. Since the game is based on comic characters, they are limited in what they can do. So no new guns and very limited moves. I wish the other characters would be more proactive on using abilities and not only when I command them. Since the controls are shit and the combat so hectic, I rarely get the commands right or on the right enemy. Probably the worst controls for squad based combat. I just got done with Mass Effect, and that older game does it so much better, even with a controller. So much easier to snap off abilities and get your squad to do what you want. In this game, every battle is just a cluster fuck. Also not a fan of puzzles in this game. It feels like filler and gets old quick. They've added a ton of elements from games like Tomb Raider, like squeezing between tight spaces every 2 minutes. It just was not the game I thought it would be. I was hoping it would be more like Mass Effect.
The level design was remarkably bad. Again, I wish they just cut their losses and made it a pure adventure game, as the way it stands, it's a game filled with great writing and atrocious level design and combat.Finished the game. The post credits sequence almost made it all worth it. The game did have it's moments, like the Lipless scene in the bar. Mantis and Cosmo were funny. All of the ladies were good looking. If only the combat was better and the story and level design not so linear. The level design in many cases was awful and not really fitting of the setting. Sliding sequences every 5 minutes? Come on. Who thinks that stuff is fun?
This game was in multiple game of the year lists of popular YouTubers, podcasts, etc. It’s not that underrated
That is BS. Why would they take songs out? I bought the game at launch and paid for that licensing. I can see re-releases removing the music but I bought the original game knowing those songs were in there. That was part of the charm.Lazy Sunday replay re romp
GOTY 2021 for me. Just like Punished Miku I put it right there with Arkham Asylum and Spider Man 1 as the best comic book games.
This game reset the bar for party communication, writing, character design quality…everything BioWare has been trying to resuscitate for years. Hell even the women are attractive.
Also I really hope the music licensing agreement they made was permament (doubtful). Patching songs out of this due to non renewal is gonna sting just as much if not more than the missing music on Vice City and San Andreas.
I played through the game with the licensed songs, not knowing what the music situation was with streamer mode enabled. I strongly prefer the alternative music. The sound director for Eidos Steve Szczepkowski created a whole soundtrack with all original songs under the name Star Lord and it has a 80s metal feel to it. Loved it so much i bought the vinyl.Lazy Sunday replay re romp
GOTY 2021 for me. Just like Punished Miku I put it right there with Arkham Asylum and Spider Man 1 as the best comic book games.
This game reset the bar for party communication, writing, character design quality…everything BioWare has been trying to resuscitate for years. Hell even the women are attractive.
Also I really hope the music licensing agreement they made was permament (doubtful). Patching songs out of this due to non renewal is gonna sting just as much if not more than the missing music on Vice City and San Andreas.