http://www.easports.com/games/madden2005/storylinecentral.jsp?ncc=1
Newspaper Video
http://files.ea.com/downloads/sports_videos/madden2005/news_hi.mov
Tony Bruno Radio Show
http://files.ea.com/downloads/sports_videos/madden2005/easportsradio_hi.mov
Email Video
http://files.ea.com/downloads/sports_videos/madden2005/email_hi.mov
Player Personality (my favorite)
http://files.ea.com/downloads/sports_videos/madden2005/playerpersonality_hi.mov
Newspaper Video
http://files.ea.com/downloads/sports_videos/madden2005/news_hi.mov
The newspapers in Storyline Central work just like the papers you read at home on Sunday morning. Every team in Franchise Mode has a newspaper from their local city that discusses only the stories that pertain to that team. In addition to the local papers there's USA Today, the national paper featuring the most important stories from across the entire NFL. Every week, you'll see articles about the game you just played, your upcoming game, injuries, playing times, your rankings on offense and defense, etc -- practically everything that happens in Franchise Mode can and will show up in the newspapers.
Tony Bruno Radio Show
http://files.ea.com/downloads/sports_videos/madden2005/easportsradio_hi.mov
The second part of Storyline Central is the Tony Bruno Show on EA SPORTS Radio. Each week, host Tony Bruno breaks down the biggest stories in the NFL on talk radio. The show feels just like a real sports radio show, featuring callers, player and coach interviews, trivia questions, and the occasional rant from Tony himself. There are 15 NFL coaches and over 60 different fans that call in, and the show is driven by events in Franchise Mode, so every team is mentioned based on the magnitude of the events happening to them.
Email Video
http://files.ea.com/downloads/sports_videos/madden2005/email_hi.mov
The third aspect is email. Each week, you'll receive emails about everything going on with your team -- email from players, coaches, general managers, the PR department, you name it. If a player is upset about his playing time, you're definitely going to hear about it. In addition to sending and receiving email, you can do a multitude of day-to-day tasks from the email screen. Depending on what's happening to your team at the time, you can use the email screen to check your gameplan, make changes in your depth chart, read last week's box score, or place an injured player on IR.
Player Personality (my favorite)
http://files.ea.com/downloads/sports_videos/madden2005/playerpersonality_hi.mov
But along with all the good comes a little bad -- player personalities. In the past, owners could have two or three Pro Bowl caliber players at the same position and never use those players. So to make it even more realistic, the game is now set it up so that every player, relative to their talent and age, will expect a certain amount of playing time. If you have two amazing quarterbacks and one of them sits on the bench all year long, he'll start to get very angry, and you'll definitely hear about it. But just like in the NFL, winning cures everything. If you have a team full of angry players, make a Super Bowl run -- that should make the atmosphere in the locker room a little more positive.


