• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Star Wars: Jedi Survivor | Review Thread

Shame no performance update on consoles.

“-Fix for bounty icons remaining on screen
-Fix for holomap not opening correctly
-Crash fixes and stability improvements for PlayStation 5 and Xbox Series X|S”

How is bug fixing and improving stability on console not improving performance on console?
 

sloppyjoe_gamer

Gold Member
Worth pointing out also that this was a fix for some immediate issues and they are still working on another patch...



--Says Tweet is unavailable now, but its still out there.....here's what it said:

While this is a smaller patch to address some immediate issues, we have another patch on the way in the near future. We'll provide more information as soon as possible!
 
Last edited:

JohnnyFootball

GerAlt-Right. Ciriously.
I played this on PC with a 4090 and 7800X3D. Game still had annoying stutter which seems to be a staple of the Unreal engine.

Koboh outside the cantina was the biggest offender.

It's a great game, but it deserves to lose points for performance issues.
 

proandrad

Member
“-Fix for bounty icons remaining on screen
-Fix for holomap not opening correctly
-Crash fixes and stability improvements for PlayStation 5 and Xbox Series X|S”

How is bug fixing and improving stability on console not improving performance on console?
Sadly this is how game development works. Performance optimization is the absolute last thing they work on. That’s why games that should have been delayed tend to have big performance issues.
 

oji-san

Banned
“-Fix for bounty icons remaining on screen
-Fix for holomap not opening correctly
-Crash fixes and stability improvements for PlayStation 5 and Xbox Series X|S”

How is bug fixing and improving stability on console not improving performance on console?

Should have said performance mode/framerrate.
 
Top Bottom