Marathon Releases September 23, 2025

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This pic but unironically.
 
I'm interested after watching a video. Not my favorite art style but not a deal breaker. Really hoping there's more though. Or will be anyway. Kind of expected more than a single mode after Destiny 2 and all the talk about them as live service experts I could swear I read.
 
I'm curious because Bungie usually makes quality games. I think it has a decent chance of being a moderate success. It won't be Concord level of disaster. Whether it does well enough to make Sony happy remains to be seen.
 
I'm interested after watching a video. Not my favorite art style but not a deal breaker. Really hoping there's more though. Or will be anyway. Kind of expected more than a single mode after Destiny 2 and all the talk about them as live service experts I could swear I read.
I think the reason there is no single player campaign in this title is it would canabilise D2. This way they are completely separate entities with different audiences.
Lets face it nobody plays D2 soley for the MP and if they do play it its very casually.
 
I think the reason there is no single player campaign in this title is it would canabilise D2. This way they are completely separate entities with different audiences.
Lets face it nobody plays D2 soley for the MP and if they do play it its very casually.
Or maybe just because they wanted to make an extraction shooter.
 
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No, not at all. That also wasn't what I meant.

There is nothing wrong with wanting a campaign.
Yeah I wasn't advocating for one. I'm happy there isn't to be honest. Destiny's PVP was a mess because they insisted on having parity between the two (well not the only reason).
 
This youtuber is disappointed because the game is multiplayer-only. This say it all.
95% of YouTube content is just doom and gloom for anything multi-player related because the YouTube audience eats it up. NeoGAF seems to represent the YouTube audience pretty well in that regard.
 
95% of YouTube content is just doom and gloom for anything multi-player related because the YouTube audience eats it up. NeoGAF seems to represent the YouTube audience pretty well in that regard.
I do think alot of doom and gloom cause i can attest to this is because they don't understand the genre OR a Destiny player. At least from most of the channels ill go to Azetecross , hidden, marathon reddit etc.

Cause my initial response was from a Destiny players perspective, "Why are you making hero based game".

Then I actually sat down watched Tarkov and vids breaking down Marathons game play. I like it , i'm hyped for it, because now I know what im getting myself into with this genre.



I also really like black bird. I do wish we could've created our own characters but I do like the characters that have been shown....except Glitch i don't really like her design all that much. Blackbird and void i can see myself using.

 
I do think alot of doom and gloom cause i can attest to this is because they don't understand the genre OR a Destiny player. At least from most of the channels ill go to Azetecross , hidden, marathon reddit etc.

Cause my initial response was from a Destiny players perspective, "Why are you making hero based game".

Then I actually sat down watched Tarkov and vids breaking down Marathons game play. I like it , i'm hyped for it, because now I know what im getting myself into with this genre.



I also really like black bird. I do wish we could've created our own characters but I do like the characters that have been shown....except Glitch i don't really like her design all that much. Blackbird and void i can see myself using.


It would be interesting to hear anyone intelligent creative in the games industry explain the pros and cons of hero/class based game design.

I think Marathon has enough loot and upgrade variety to make builds fun, but I couldn't confidently say why Blackbirds specialized kit is better attached to a character as opposed to an upgrade we find in the field. I'd guess it has to do with the readability of your opponents but the character silhouettes in Marathon looks pretty difficult to read.

(I'm leaning towards Blackbird too)
 
Posted 2 posts up.
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I'm probably at this point. My review of The Finals, which has been my favorite game of the gen...

Moment to moment gameplay: 8/10
Stakes: 3/10
Progression: 2/10 (Battlepass nonsense)
Emergent moments: 6/10

Marathon looks like...

Moment to moment gameplay 7/10
Stakes: 7/10
Progression: 7/10
Emergent moments: 5/10

It's hard to see how stakes and progression will impact the moment to moment gameplay, emergent moments from gameplay vids. It could be quite a lot.

I'm certainly down unless ARC Raiders launches before Marathon and blows me away.
 
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This is why like most of MY original complaints was centered around how hero based/customization , the downtime, and story elements were for this game. I noticed with Skill up or even like Angry joe or others , it made me realize that they don't have a total understanding of the genre. Its not just confusing the casual crowd (me included in that) but even the content creators. Some of the doomer channels Smash JT which i don't really dislike him per say but its like people throw out all sensibilities when we start going into the background of these creators.

Their race/gender/sexuality etc. I don't engage with that , i do understand why people may point it out, but a lot of peoples most beloved games weren't entirely created by people who share the same perspective/sensibilities as them.

Asmongolds argument was dumb to me whether a character is hot or not? I don't care if a character is fuckable i just care if the design is cool, Steller blade the girl is gorgeous but i don't think the game looks interesting. I don't play a game for nice eye candy (it could be a benefit though) i care about the gameplay, characters, if the world is interesting etc. On the flip side of that I don't like the politics around certain groups being spoon fed through the game i like. Destiny kinda does that and it kinda ruins certain characters for me. But it doesn't kill the game for me, because theirs alot of love i have for the game outside of those moments.

In regards to Concord yes the designs were terrible, woke as heck etc. But that wasn't the main reason why I disliked the game, i didn't like the aesthetic it reminds of guardian of the galaxy which i do not like, and alot of games i do think follow that archetype if that makes sense. Its just not interesting, and that game is fully hero based game like overwatch, and i just don't like those games. Marvel Rivals is included in that, the designs are really great in that game.... but I dont care about the genre, plus im not a marvel fan.

I do think some people are constructive who maybe not entirely on board, and are just tired of GAAS model type games and I do think those are legitimate reasons of concern. I also think people learning all this from the breakdown footage may still not care for the genre and I also think thats fair, especailly when we get into the hardcore/sweats that we know will grief people to hell in these types of games (but thats part of the game).

Its when people go to these extremes and not talk about the game honestly and then push these narratives...which i get it, there content creator so you have to sensationalize alot of this to get viewership. But it does get tiresome and I think it creates more divide if anything.
 
Kyle has been dead inside for a long time, but keep doom posting opinions on people that don't care about live service to begin with
This has been wild to see.

I just listened to the Marathon section of the Crew Cast with Danny ODwyer. ODwyer genuinely doesn't understand how people can find competition fun. Listen to this. He needs to change his name to Danielle OP*ssy immediately. *Nut punch to anyone reading this*

 
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This has been wild to see.

I just listened to the Marathon section of the Crew Cast with Danny ODwyer. ODwyer genuinely doesn't understand how people can find competition fun. Listen to this. He needs to change his name to Danielle OP*ssy immediately. *Nut punch to anyone reading this*



That's what's wild to me too.

I don't like dungeon crawling isometric RPGs like POE2 or Diablo, just not my cup of tea, but you don't see me talking about how they're all going to fail and how I don't see the point of them.

Why is it that live service specifically elicits this response where people who aren't into them immediately come out of the woodwork to throw shade?

I seriously don't understand it. Why is Kyle Bosman, a guy that had likely never played PvP seriously in his life, suddenly an expert on Marathon's appeal?
 
I seriously don't understand it. Why is Kyle Bosman, a guy that had likely never played PvP seriously in his life, suddenly an expert on Marathon's appeal?
He's not. He's feeding his audience what they want to hear. Chorizo is just trying to flirt with us using low quality chum. We will occasionally bite because Chirozo is our troll and the troll you know is better than the troll you don't.
 
Man down!
We need to support our man when he gets back. I will provide emotional support, you perform "physical responsibilities" so he can heal. Remember, it's not gay if it's for the greater good.

Did we just form a 3 player squad?!

In other news...Bungie is lifting their alpha NDA.



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We need to support our man when he gets back. I will provide emotional support, you perform "physical responsibilities" so he can heal. Remember, it's not gay if it's for the greater good.

Did we just form a 3 player squad?!

In other news...Bungie is lifting their alpha NDA.



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Hopefully that means they are accepting more alpha testers
 
Marathon 4 does not look good (it should be a single player game, but even as a multiplayer game it does not look like a very good multiplayer game)

But if Bungie releases a PC boxed version with the same triangular box style as Marathon 1, 2 and 3 then I will buy it
 
This youtuber is disappointed because the game is multiplayer-only. This say it all.

I mean, I get the disappointment. I'm disappointed too, but it's kind of a silly argument that you could apply to anything that Epic is doing too.

I think giving feedback to Bungie that we want single-player campaigns doesn't hurt the same way I'd say Square Enix should be given feedback about turn-based RPGs.

I think the difference here is that multiplayer actually makes a ton more money and where the majority of people are.

What was the last major successful primarily single player campaign FPS? Even Halo at its most popular is probably "only" selling 15 million copies.

Destiny 1 reached at least 25 million...

It'll be interesting to see how Marathon does and how their relationship with Sony evolves over time. Activision had been spending a lot of money and resources helping Bungie create content for Destiny. Something similar could happen with Sony here, which is why I was "somewhat" surprised that they just shuttered Firewalk rather than use them as a content creator for Destiny and Marathon.

I think when it comes to single player FPS a lot of the wrong lessons were learned because the PS3 didn't have as robust an online community as the 360. I think had Sony been willing to port their games onto PC back then, games like SOCOM, Killzone, and Resistance could have helped shape the makeup of FPS a lot more. If Bungie owned the rights to Halo still, I think we probably would have still gotten some single player Halo.
 
I think when it comes to single player FPS a lot of the wrong lessons were learned because the PS3 didn't have as robust an online community as the 360. I think had Sony been willing to port their games onto PC back then, games like SOCOM, Killzone, and Resistance could have helped shape the makeup of FPS a lot more. If Bungie owned the rights to Halo still, I think we probably would have still gotten some single player Halo.
I think the thing people are overlooking is that Sony wants to expand and diversify their 1st party library.
PvP and live service is what they're lacking and they want to be able to rely less on 3rd party.

That's not possible if they just focus on singleplayer, primarily.
 
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I think the thing people are overlooking is that Sony wants to expand and diversify their 1st party library.
PvP and live service is what they're lacking and they want to be able to rely less on 3rd party.

That's not possible if they just focus on singleplayer, primarily.
They want the GAAS part because they are greedy.

Their forte is big budget SP games where even the worst one in sales and reviews was Days Gone selling 7-8M units. Their heavy hitters all sell 10-20M copies. I think some even more than 20M.

But they got teased with all the COD and Fortnite money floating around so they bought out numerous MP studios with nothing but an idea and then bought Bungie for $3.6B hoping to cash in on Destiny (which tanked right after they bought them) and whatever games they got in the hopper like Marathon and anything else.

So far a failure. With Concord being the posterboy. With all that money spent in MP studios they could had made more SP games.
 
They want the GAAS part because they are greedy.

Their forte is big budget SP games where even the worst one in sales and reviews was Days Gone selling 7-8M units. Their heavy hitters all sell 10-20M copies. I think some even more than 20M.

But they got teased with all the COD and Fortnite money floating around so they bought out numerous MP studios with nothing but an idea and then bought Bungie for $3.6B hoping to cash in on Destiny (which tanked right after they bought them) and whatever games they got in the hopper like Marathon and anything else.

So far a failure. With Concord being the posterboy. With all that money spent in MP studios they could had made more SP games.
They want the GAAS part because they are greedy.

Their forte is big budget SP games where even the worst one in sales and reviews was Days Gone selling 7-8M units. Their heavy hitters all sell 10-20M copies. I think some even more than 20M.
Yes and this is exactly why they need to diversify and expand their output if they want to become less reliant on 3rd party.

But they got teased with all the COD and Fortnite money floating around so they bought out numerous MP studios with nothing but an idea and then bought Bungie for $3.6B hoping to cash in on Destiny (which tanked right after they bought them) and whatever games they got in the hopper like Marathon and anything else.
That and MS buying Bethesda and ABK.
So far a failure. With Concord being the posterboy. With all that money spent in MP studios they could had made more SP games.
And GT7, Destiny 2 and Helldivers 2 are successful.

You could ignore D2, but that would still leave GT7 and HD2.

But if you want, you can cross GT7 as well, so at worst they'd be 50/50 between HD2 and Concord.
 
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I think the thing people are overlooking is that Sony wants to expand and diversify their 1st party library.
PvP and live service is what they're lacking and they want to be able to rely less on 3rd party.

That's not possible if they just focus on singleplayer, primarily.
I don't think the gaas push by Sony was primarily driven to diversify their portfolio. Sony realized that Console sales have somewhat stagnated, while the cost of games to develop has skyrocketed. The margins on their first party single players is much less than past generations. GAAS games was probably seen as a means to make up the difference

Even with all of Playstation's gaas failures this generation. If Marathon, Horizon online, or Fairgames is a big hit, the gaas push will probably be considered a success for Sony. Helldivers 2 has certainly already covered the vast majority of losses they have taken
 
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