So is X considered ass now? No one's playing him (as I expected).
Why would anyone with money on the line pick someone that's "decent / pretty good" when there's so many characters that are "great"?
Seeing how faithful Zero and Sigma are to the source material and are still super versatile just makes X's moveset all the more disappointing. I can think of two things that I'd like added to make him more like his games but don't see happening would be improving his air mobility with 8 way dash / flight mode and unifying his Buster functions with his Special Weapon system.
Nearly every game in the X series gave X enhanced air mobility. X3, X6, X8 gave multi-directional air dashes and X4, X5, X7, X8 gave X flight modes. I don't know how much this would help him but the boy could really use tools for the air besides X Buster (that doesn't have any follow up options like the ground version).
Being on the SNES and PS1 with four face buttons now, X could still use his regular buster while also having a special weapon equipped instead of one or the other like Classic Mega Man. So it's strange to me that his Buster and Special Weapon functions are two disconnected systems. Considering X in his games is very projectile heavy, it's really strange that Zero and Sigma are better at space control than him. So I think it'd be better if you could cancel buster shots into a special weapon and vice versa.
Limit them to the Light Armor install for balance issues and to make his install more distinct but I'd just like X to be closer to his source material and have more options to his gameplan. But I bet the best we'll get in patches will be classic Capcom "buffs" like "Point blank buster starts 1F faster! Gamechanger!". Maybe an "Ultimate" version for season 2 will make X a bit more imaginative and faithful.