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Media Create 25/12 - 31/12

Solsc

Member
Wii Sales 1/1 - 1/7 for Japan: 146,553

The article also states that by the end of 2006 the Wii sold 989,118 in 2006. You should be able to find this weeks (12/25 - 12/31) Wii numbers if you were keeping track of all the charts.

This brings the LTD for Wii in Japan to: 1,135,671
Source: http://ds.ign.com/articles/754/754192p1.html
 

ethelred

Member
D.Lo said:
So DS will hit 14 million this week.

Any best on when the DS will pass the PS2? Is PS2 the current record holder BTW?

My guess is August now that production is up.

Well, you never know. There may be another terrorist attack somewhere else in the world, and Japan could just completely lose interest in the DS as a consequence.
 

Link

The Autumn Wind
Solsc said:
Wii Sales 1/1 - 1/7 for Japan: 146,553

The article also states that by the end of 2006 the Wii sold 989,118 in 2006. You should be able to find this weeks (12/25 - 12/31) Wii numbers if you were keeping track of all the charts.

This brings the LTD for Wii in Japan to: 1,135,671
Source: http://ds.ign.com/articles/754/754192p1.html
Those are Famitsu numbers, though.
 
Solsc said:
Wii Sales 1/1 - 1/7 for Japan: 146,553

The article also states that by the end of 2006 the Wii sold 989,118 in 2006. You should be able to find this weeks (12/25 - 12/31) Wii numbers if you were keeping track of all the charts.

This brings the LTD for Wii in Japan to: 1,135,671
Source: http://ds.ign.com/articles/754/754192p1.html
Those are the Famitsu numbers. If I've got the rest of 2006 down right, what can be inferred is that the combined weeks of 12/18 and 12/25 for Famitsu's Wii count come to 406,158.
 

KTallguy

Banned
I'm glad that both Yakuza and Portable Ops are selling well. That means that Yakuza will most likely get a next gen version on PS3 :)

And Portable Ops is amazing, so it deserves these sales.
 
ethelred said:
Well, you never know. There may be another terrorist attack somewhere else in the world, and Japan could just completely lose interest in the DS as a consequence.

Not after Nintendo releases Grief Training
 

justchris

Member
PantherLotus said:
So you really don't have a clue? ;)

Yeah, I played both of those, and all of the other American versions of the DQ series as well. I don't see how VIII and VII were that different in the battle department other than graphically? I mean, VIII had Tension (and special skills) and VII had jobs and stuff...but they couldn't have been more alike honestly.

I'll look into the game and report back. Perhaps with an official thread.

Well, I've seen gameplay videos and such, but I count that as hearsay having not actually played it myself.

And no, those are the character battles. I'm talking about the monster battles, the part where you collect monsters to add to your team, then you use them in battles against other monsters. Except in DQVIII you couldn't really control your monster team's actions, in DQVII you could, but the monster system wasn't as elaborate as it is in VIII, which is why I say DQJ seems like a combination of the two.
 

ethelred

Member
PantherLotus said:
So you really don't have a clue? ;)

Yeah, I played both of those, and all of the other American versions of the DQ series as well. I don't see how VIII and VII were that different in the battle department other than graphically? I mean, VIII had Tension (and special skills) and VII had jobs and stuff...but they couldn't have been more alike honestly.

I'll look into the game and report back. Perhaps with an official thread.

The DQM series is a bit like Pokemon, in a way, in that your goal is to win a competition by battling with monsters to train them up. Except the focus is more on breeding monsters rather than capturing... you can combine different monsters to create new ones... there's a huge amount of stuff you can do with that.

You then customize your battle party. You can use several monsters in battle, and their abilities are shaped after the sort of stuff they can do normally in DQ games (and the stuff they do in the Monster Arena in DQVIII, or the monster job system in DQVII, etc.). Also, DQM has a bit more of a story in that each of the games so far has tied into one of the main DQ series games. For instance, DQM3 was a prequel to DQVII (you played as a younger Prince Kiefer). DQM Joker appears to be standalone, though, so... who knows.
 
Time to go back to doing some offline charts. We usually use Media Create, but they weren't doing weekly hardware numbers when N64 was new so for these comparison purposes I'm using Famitsu. There are three lines going on in this graph. GCN and Wii are obvious enough; THGCN I'll get to in a moment. GCN and Wii are set so the times of year nearly match up. That is, Wii's numbers from the week of 2006-11-27 are set against GCN's numbers from the week of 2001-11-26. THGCN is what I call Top-Heavy GCN, where I took all the Famitsu GCN weeklies and arranged them from greatest to least. I know Wii has had some early weeks bigger than GCN ever had, so I thought it would be worth paying attention to. This chart displays through the end of 2002 for GCN and the end of 2007 for Wii. This uses Famitsu's Wii numbers through January 7.
20070110famitsuwiigcnthgcn.png
 
Portable Ops is doing okay, but I can't help but wonder how it would have done on DS.

The dual screens, touch screen, and mic seem like they could add a lot to this type of game.
 
The_lascar said:
1/ Dragon Quest Monsters Joker (NDS, Square-Enix) 593,994
2/ Wii Sports (Wii, Nintendo) 95,479 [566,707]
3/ Wii Play (Wii, Nintendo) 83,487 [522,810]

4/ Common Sense Training (NDS, Nintendo) 72,159 [953,520]
5/ New Super Mario Bros. (NDS, Nintendo) 69,168 [3,840,296]
6/ Brain Training 2 (NDS, Nintendo) 61,033 [3,706,467]
7/ Pokémon Diamond (NDS, Nintendo) 56,222 [2,385,450]
8/ Metal Gear Solid Portable Ops (PSP, Konami) 51,951 [230,321]
9/ Animal Crossing Wild World (NDS, Nintendo) 50,248 [3,748,915]
10/ Seiken Densetsu 4 (PS2, Square-Enix) 48,405 [200,467]

11/ Yakuza 2 (PS2, Sega)
12/ Pokémon Pearl (NDS, Nintendo)
13/ Tales of the World (PSP, Namco)
14/ Jump Ultimate Stars (NDS, Nintendo)
15/ Kirby Squeak Squad (NDS, Nintendo)
16/ Brain Training (NDS, Nintendo)
17/ Yakuza - The Best (PS2, Sega)
18/ Wario Ware Smooth Moves (Wii, Nintendo)
19/ DS Menu Collection (NDS, Nintendo)
20/ Zelda Twilight Princess (Wii, Nintendo)
21/ Mario Kart DS (NDS, Nintendo)
22/ 200 millions Kanjis (NDS, IE Institute)
23/ Oshare Majô Love & Berry (NDS, Sega)
24/ Momotarô Densetsu 16 (PS2, Hudson)
25/ Kanji Test (NDS, Rocket Co.)
26/ English Training (NDS, Nintendo)
27/ Kanji Exercise (NDS, Nowpro)
28/ Pokémon Battle Revolution (Wii, Nintendo)
29/ Gundam Seed Destiny Union Vs. ZAFT II + (PS2, Bandai)
30/ Tetris DS (NDS, Nintendo)

Legs on Wario and Zelda. Wii Sports/Play are beast. MGS PO is doing decently. Hope it has legs. When do we ge hardware?
 

PantherLotus

Professional Schmuck
JoshuaJSlone said:



That is excellence (the chart). Clearly it will be interesting to see if the Wii tops off like the GC did so quickly or if perhaps the shortages will prolong the initial hype long enough that the 2nd-gen heavy hitters can give it that nice 2nd push going into it's second year.
 

mj1108

Member
ethelred said:
Well, you never know. There may be another terrorist attack somewhere else in the world, and Japan could just completely lose interest in the DS as a consequence.

We'll start to worry about that once Nintendo releases "Terrorist Training".
 

cvxfreak

Member
I have little doubt Wario and Zelda would be selling better if Wii systems were available. Stores I've been to have tons of copies of Wii software but no hardware. :(

Tons of PS3s available here in Tokyo too.
 

PantherLotus

Professional Schmuck
cvxfreak said:
I have little doubt Wario and Zelda would be selling better if Wii systems were available. Stores I've been to have tons of copies of Wii software but no hardware. :(

Tons of PS3s available here in Tokyo too.


I already bought my Twilight Princess (Wii, US), but I don't have a Wii.

MY ONE PIECE OF ANECDOTAL EVIDENCE DESTROYS YOUR WHOLE ARGUMENT! ;) j/k. Is that called a straw man?
 

ethelred

Member
PantherLotus said:
I already bought my Twilight Princess (Wii, US), but I don't have a Wii.

MY ONE PIECE OF ANECDOTAL EVIDENCE DESTROYS YOUR WHOLE ARGUMENT! ;) j/k. Is that called a straw man?

No. A straw man is when you exaggerate your opponent's position so that it's easier to refute.
 
While I would still love to see Zelda up there, at least it's climbing up.

I'm a little shocked at how differently this chart is from last years... a lot of titles (DS mainly) did over 100k last year, while this time, only uno? Then again last year had Pokemans, Marios, Animals and Training. This year they all reappear (Pokeman in a different incarnation).

I think it's worthy to note that magicbox is starting to take its numbers from vgcharts.org.... scary thought. With that in mind, they have announced hardware sales for the week:

Here are the Top 20 console games in Japan for the week of Dec 25 - 31, 2006:

http://www.the-magicbox.com/gaming.htm

DS Lite - 294,750 units
Wii - 181,250 units
PSP - 79,500 units
PlayStation 3 - 51,250 units

Dragon Quest Monsters Joker (NDS, Square Enix) - 641,250 units
Pokemon Diamond / Pearl (NDS, Pokemon) - 139,500 [4,496,750] units
Wii Sports (Wii, Nintendo) - 104,750 [589,000] units
Wii Play (Wii, Nintendo) - 84,500 [534,750] units
New Super Mario Bros. (NDS, Nintendo) - 83,250 [4,013,750] units
Imasara Hito ni wa Kikenai Otona no Joushikiryoku Training [Common Knowledge Training] (NDS, Nintendo) - 74,000 [1,033,000] units
Kahashima Ryuuta Kyouju Kanshuu: Motto Nouo Kitaeru Otona DS [Brain Training 2] (NDS, Nintendo) - 69,500 [3,986,500] units
Seiken Densetsu 4 (PS2, Square Enix) - 62,000 [218,000] units
Metal Gear Solid: Portable Ops (PSP, Konami) - 56,250 [209,500] units
Oide yo Doubutsu no Mori [Animal Crossing: Wild World] (NDS, Nintendo) - 53,500 [4,044,500] units
Hoshi no Kirby Sanjou! Dorocche Dan [Kirby Squeak Squad] (NDS, Nintendo) - 52,750 [789,750] units
Jump Ultimate Stars (NDS, Nintendo) - 51,750 [561,250] units
Ryuga Gotoku 2 [Yakuza 2] (PS2, Sega) - 50,500 [444,500] units
Love and Berry DS Collection (NDS, Sega) - 48,500 [801,000] units
Ryuusei no RockMan Pegasus/Leo/Dragon (NDS, Capcom) - 46,750 [249,250] units
Odoru Made in Wario [WarioWare: Smooth Moves] (Wii, Nintendo) - 41,250 [205,250] units
The Legend of Zelda: Twilight Princess (Wii, Nintendo) - 34,750 [292,000] units
Mario Kart DS (NDS, Nintendo) - 33,000 [2,024,000] units
Tales of the World: Radiant Mythology (PSP, Bandai Namco) - 32,250 [146,250] units
Kahashima Ryuuta Kyouju no Nouo Kitaeru Otona DS Training [Brain Training] (NDS, Nintendo) - 30,750 [3,273,250] units
 

PantherLotus

Professional Schmuck
ethelred said:
No. A straw man is when you exaggerate your opponent's position so that it's easier to refute.

So what's the fallacy where you try refuting a sound argument by using one piece of contradictory evidence?
 
Mithos Yggdrasill said:
How many times have I said that Zelda is a game that sells in the long term ? Perhaps it will remain fro months between the 10-30 position in the chart.

But it's only doing 30,000.

There's only so long it can keep up that number before more Wii titles come out and push it away completely.

ADVERTISE THE GAME NINTENDO
 
jamesinclair said:
Could you use a brighter color for number 3? I can barely see it.
Just modified it with some thicker lines and non-default color choices. GCN being purple is obvious, Wii's blue is from its slot light, THGCN is a green since it's unpurple and visible.
 

cvxfreak

Member
PantherLotus said:
I already bought my Twilight Princess (Wii, US), but I don't have a Wii.

MY ONE PIECE OF ANECDOTAL EVIDENCE DESTROYS YOUR WHOLE ARGUMENT! ;) j/k. Is that called a straw man?

One store would have sold Pokemon Battle Rev. and Wii Play to me if they had the systems...

I've seen a few overpriced Wiis, 36,000 Yen or so. :(
 

Barf_the_Mog

powerless or are they? o_O
When you go into the Japanese stores, do you actually understand what you are looking at, CVX? What I mean is, do you know the language?
 
LanceStern said:
I think it's worthy to note that magicbox is starting to take its numbers from vgcharts.org.... scary thought. With that in mind, they have announced hardware sales for the week:

December 25-31
DS Lite - 294,750 units
Wii - 181,250 units
That seems way high for Wii. I know I know mixing Famitsu and Media Create can be a Bad Thing, but they're usually in the same ballpark. Media Create had 279K for the week of 12/18. Famitsu had a combined 406K for the weeks of 12/18 and 12/25. If we add the MC 12/18 with the ioi 12/25, that sums to 460K.

So far, the Famitsu/MC Wii numbers that we can directly compare have been
371K / 350K
109K / 85K
102K / 108K

Those first two weeks do differ by quite a bit, but it's Famitsu coming up with the higher number. For ioi's 12/25 to be correct, Famitsu had to have instead severely low-balled the 12/18-12/31 period. Though I guess by ioi's methods, that would be considered Famitsu compensating for earlier overestimations.
 

cvxfreak

Member
Barf_the_Mog said:
When you go into the Japanese stores, do you actually understand what you are looking at, CVX? What I mean is, do you know the language?

Yes. I'm not fluent in Japanese but I do know that I'm looking at stacks of PS3 boxes behind the counter, or that I've walked into the Adult video floor by mistake. :p
 

PantherLotus

Professional Schmuck
Ok. Now for hardware predictions. We know what Famitsu said (right?) but let's go for it.


DS - 250k
Wii - 170k
PSP - 98k
PS2 - 92k
PS3 - 87k
360 - 14k
 
JoshuaJSlone said:
Just modified it with some thicker lines and non-default color choices. GCN being purple is obvious, Wii's blue is from its slot light, THGCN is a green since it's unpurple and visible.

That works, thanks
 

Leonsito

Member
DSL 176,219
Wii 96,332
PS3 71,727
PSP 68,675
PS2 38,169
Xbox360 16,909
GBM 2,082
GBASP 1,743
GC 847
DS 102
GBA 51
Xbox 4

Wow
 

jesusraz

Member
And:

31.) Tamagotchi Corner Shop 2 (NDS, Bandai Namco)
32.) Cooking Navi (NDS, Nintendo)
33.) Shiren DS (NDS, Sega)
34.) Formula One Championship Edition (PS3, SCE)
35.) Final Fantasy III (NDS, Square Enix)
36.) Final Fantasy VI Advance (GBA, Square Enix)
37.) Kanji IQ Test (NDS, Spike)
38.) Gundam Target in Sight (PS3, Bandai Namco)
39.) World Soccer Winning Eleven 10 (PSP, Konami)
40.) Armoured Cord 4 (PS3, From Software)
41.) Magic Taizen (NDS, Nintendo)
42.) Resistance (PS3, SCE)
43.) Live Power Pro Baseball 13 (PS2, Konami)
44.) Monster Hunter Portable (The Best) (PSP, Capcom)
45.) Ridge Racer 7 (PS3, Bandai Namco)
46.) Formula One 2006 (PS2, SCE)
47.) Rockman Pegasus (NDS, Capcom)
48.) Power Pro Pocket 9 (NDS, Konami)
49.) Chocobo & the Magic Picturebook (NDS, Square Enix)
50.) Wild Arms 5 (PS2, SCE)

EDIT - Here's the hardware sorted as per usual:

Hardware - This Week | Last Week | Total 2006 Sales | Lifetime Sales

1.) Nintendo DS Lite - 176,219 | 485,584 | 7,423,324 | 7,423,324
2.) Nintendo Wii - 96,332 | 279,277 | 919,643 | 919,643
3.) PlayStation 3 - 71,727 | 76,882 | 457,558 | 457,558
4.) PlayStation Portable - 68,675 | 138,588 | 1,849,173 | 4,532,129
5.) PlayStation 2 - 38,169 | 46,209 | 1,450,235 | 20,154,859
6.) Xbox 360 - 16,909 | 17,213 | 194,136 | 264,702
7.) Game Boy micro - 2,082 | 2,394 | 144,241 | 559,930
8.) Game Boy Advance SP - 1,743 | 1,858 | 220,746 | 5,915,040
9.) GameCube - 847 | 1,250 | 75,878 | 4,169,468
10.) Nintendo DS - 102 | 380 | 935,406 | 6,582,355
11.) Game Boy Advance - 51 | 57 | 3,459 | 8,823,109
12.) Xbox - 4 | 11 | 1,770 | 475,613
 

Brak

Member
Hardware and Software are both pretty disappointing, but I sorta saw it coming considering Nintendo's projected shipment figures.
 

Kiriku

SWEDISH PERFECTION
How come the PSP numbers are so high? Did they release a new color or is it MGS:pO doing well? Or were the numbers about the same one year ago as well?
 

jesusraz

Member
Kiriku said:
How come the PSP numbers are so high? Did they release a new color or is it MGS:pO doing well? Or were the numbers about the same one year ago as well?

There are three new colours that have been released recently, the last of which came out in the same week MGS launched. It's already dropped by half this week, being surpassed by the PS3, so who knows what will happen next week...
 

Kiriku

SWEDISH PERFECTION
jesusraz said:
There are three new colours that have been released recently, the last of which came out in the same week MGS launched. It's already dropped by half this week, being surpassed by the PS3, so who knows what will happen next week...

Yeah, that's true. Didn't realize it was half of last week. Surprised by 360 numbers btw, it's still hanging in there around 17000.
 
Kiriku said:
How come the PSP numbers are so high? Did they release a new color or is it MGS:pO doing well? Or were the numbers about the same one year ago as well?

Same week last year was ~111k for PSP, so it's actually down by quite a margin (total 2005 sales were 2.2m, 2006 was ~1.85m).

Overall pretty disappointing imo. PS3 and X360 held out quite good (atleast compared to last week), DSL/Wii/PSP are far, far down.
 

Jammy

Banned
Nintendo needs to get more Wii systems out there. It's good that they still manage to outsell the PS3, though, even when the PS3 is readily available and the Wii isn't.
 

Razoric

Banned
Jammy said:
Nintendo needs to get more Wii systems out there. It's good that they still manage to outsell the PS3, though, even when the PS3 is readily available and the Wii isn't.

why is that good?
 

Barf_the_Mog

powerless or are they? o_O
I wonder if the Xbox 360 might be able to start shifting 3,000 - 4,000 consoles per week now that Blue Dragon and Lost Planet are out, and with some new games which appeal to the Japanese people coming out in 2007.
 

Luckyman

Banned
Barf_the_Mog said:
I wonder if the Xbox 360 might be able to start shifting 3,000 - 4,000 consoles per week now that Blue Dragon and Lost Planet are out, and with some new games which appeal to the Japanese people coming out in 2007.

what? :lol
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Barf_the_Mog said:
I wonder if the Xbox 360 might be able to start shifting 3,000 - 4,000 consoles per week now that Blue Dragon and Lost Planet are out, and with some new games which appeal to the Japanese people coming out in 2007.


Probably.
 

Barf_the_Mog

powerless or are they? o_O
Luckyman said:
what? :lol *shoot me in the face I'm stupid!*

Throughout the year the Xbox 360 may have a chance at selling 4,000 units per week thanks to it's increasingly Japanese-centric games.
 

elostyle

Never forget! I'm Dumb!
Is it me or did the 360 consistently sell ten times more than before blue dragon ever since its release?
 

Barf_the_Mog

powerless or are they? o_O
elostyle said:
Is it me or did the 360 consistently sell ten times more than before blue dragon ever since its release?

Yeah, this is uncharted territory here. This is Microsoft's biggest non-launch month for the Xbox franchise by far. It's not hard to imagine that it might have more momentum going into 2007 than it did going into 2006.
 
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