meltpotato
Member
Oblivion said:Just curious, but why do people think AC will get a boost because of the DSL?
a lot of people have been mentioning that AC has been popular purchase with DS-L and that many DS-L customers are new DS users.
Oblivion said:Just curious, but why do people think AC will get a boost because of the DSL?
cvxfreak said:Disgaea 2: 105,000
Disgaea 1 launch: 50,000 / 133,000
Bebpo said:Samurai Champloo = EXCELLENT GAME = NOT EVEN IN THE TOP30 = < 10k sold.
Oblivion said:I thought the general consensus was that this game was utter dogshit? Or was that just the graphics?
cvxfreak said:Did we ever get Namco's expectations for Baten Kaitos II, or is that Nintendo's job? I'm betting on it being Nintendo's, but I'm not 100% sure.
Since Nintendo is the publisher it would be Nintendo's job.cvxfreak said:Did we ever get Namco's expectations for Baten Kaitos II, or is that Nintendo's job? I'm betting on it being Nintendo's, but I'm not 100% sure.
TehOh said:I thought that came out ages ago.
Guess not.
Striek said:Whats Clannad?
Oblivion said:Oh snap! Today was the day they released CoM as well, right? With the help of the DSL, that game should sell quite a bit, right? RIGHT?!
http://www.ga-forum.com/showpost.php?p=2872378&postcount=280winston_pr said:The most popular Joint purchase people made were protection film (Hori) for Lite. A lot of Brain Age (Second serving) was purchased, as well as other non-non-games - Mana, Animal, Puzzlink.
Oblivion said:Oh snap! Today was the day they released CoM as well, right? With the help of the DSL, that game should sell quite a bit, right? RIGHT?!
Fuzzy said:http://www.ga-forum.com/showpost.php?p=2872378&postcount=280
Read his whole post.
:lolOblivion
runs better on PC than 360
Fuzzy said:I just noticed this.
:lol
meltpotato said:that is the general idea, but i think it may get lost in the ds saturation right now. plus id imagine (and have seen) that most of s-e advertising focus currently is on ffxii
I think the biggest detriment to DS game sales will be that you have a ton of people who sold their old DS systems thinking they could get a DSL on release, but when going to the stores today they found out they were all sold out. These people surely won't be buying DS games.
DCharlie said:granted, but why would they then pick up Rockman Rockman!?
I guess the people who bought those used DS's won't be buying any games? Oh wait...Bebpo said:I think the biggest detriment to DS game sales will be that you have a ton of people who sold their old DS systems thinking they could get a DSL on release, but when going to the stores today they found out they were all sold out. These people surely won't be buying DS games.
You take things too seriously
I don't expect anyone with a DS to magically buy a PSP and Rockman Rockman. I was just saying that level-headed gamers who own both systems might by more inclined to pick up a nice release while they're at the store anyway trying to get a DSL. I mean most people don't want to leave stores empty-handed when they go in hoping to buy something.
Maybe it'll be like in the US with the Xbox 360 launch, people buying games without a console.Bebpo said:You take things too seriously
I don't expect anyone with a DS to magically buy a PSP and Rockman Rockman. I was just saying that level-headed gamers who own both systems might by more inclined to pick up a nice release while they're at the store anyway trying to get a DSL. I mean most people don't want to leave stores empty-handed when they go in hoping to buy something.
jj984jj said:Except for Disgaea 2, Initial D, and the usual DS software sales, not so great sales all-around.
I'll wait until MC updates the site before updating my first post just incase Next Generation made a mistake.neo2046 said:1. DS: 47462 (451363)
2. PSP: 31742 (369424)
3. PS2: 24104 (265377)
4. GBASP: 4964 (62854)
5. GBM: 3175 (38704)
6. GC: 1836 (34228)
7. Xbox 360: 1203 (25174)
8. GBA: 113 (1697)
9. Xbox: 61 (824)
neo2046 said:1. DS: 47462 (451363)
2. PSP: 31742 (369424)
3. PS2: 24104 (265377)
4. GBASP: 4964 (62854)
5. GBM: 3175 (38704)
6. GC: 1836 (34228)
7. Xbox 360: 1203 (25174)
8. GBA: 113 (1697)
9. Xbox: 61 (824)
lancubap said:Well, you're right. I'm disappointed by PSP's titles performance: if Valkirie Profile fails, what BIG game has the PSP in development for JAPAN for the rest for this year?
lancubap said:The 360 will be soon below 1000..........
A little boost for PSP, thanks to 5-6 games shipped this week na da continues DS shortages. Bah: I really hope that with DS Lite the shortages will end !!!
Yeah, the 450K DS Lites and 200K DS's for all of March won't be enough but at least it'll be more than what they sold in January and February combined.cvxfreak said:If anything, DS lite extends the shortages. :|
http://www.1up.com/do/newsStory?cId=3148547The latest titles include a Japanese dictionary along with interactive phrasebooks for holiday-makers travelling to Thailand, Korea, China, Germany and the United States. Originally scheduled for release at the end of March, they've now all been moved to the end of April.
duckroll said:Valkyrie Profile isn't even a "big game" title. It's a port of a PS1 game from 1999. :lol
duckroll said:Valkyrie Profile isn't even a "big game" title. It's a port of a PS1 game from 1999. :lol
The only mistakes I see right away are the average weekly sales for the DS and PSP.polg said:
off to bed, will check tomorrow if anybody found any mistakes
Fuzzy said:The only mistakes I see right away are the average weekly sales for the DS and PSP.
DS - 93,820
PSP - 47,694
But it looks like your average might be just for 2006.
DS - 56,421
PSP - 46,178
Platform DS PSP GBA* PS2 GCN Xbox Xbox 360
YTD 2006 451,364 369,425 102,652 265,513 34,227 824 25,175
YTD 2005 354,803 442,536 164,612 476,469 58,779 3,840 0
Change YoY +96,561 -73,111 -61,960 -210,956 -24,552 -3,016 +25,175
Bebpo said:That was just the consensus on the graphics before the game came out.
Samurai Champloo is the new game by Gouichi Suda...director of a little old game called Killer 7. Champloo is basically the spiritual sequel to Killer 7 in style and anyone who likes the Champloo anime and Killer 7 will love the game. Even the music, which is by the Killer 7 composer, is completely awesome. It's not 10/10, but from how far I've gotten it's at least an 8/10 and possibly the best anime-based game ever (close between this and One Year War).
Fuzzy said:EDIT: Although I do think the 400K Chibbi Brady expects in March is a little optimistic when considering it sold 233,548 (MC total) in the four weeks of February. 250-300K seems likely though.
Kiriku said:I loved Samurai Champloo and I dig style of Killer 7. Any word on this being released in the US? :/
Chibbi Brady said:I don't know Fuzzy, normally I'd agree with you, but if the DS can do 100k or more a week then all software will get a healthy boost. AC has defied expectations and I can see it selling upwards of 80k a week. Maybe the 400k was a bit much, but the software sales have been so crazy on the DS that you just can't tell anymore.
Bebpo said:Yeah, It should come over here since it's Bandai and all Bandai anime games tend to come over. But it'll probably be dub only, so depends on if you like the dub. ^^;
One thing that's neat is it's not a re-telling of the anime or anything, but rather it's just a random side-arc that would take place somewhere in the middle of the series. The arc is divided into eps and since Suda's style really matches the style of the show it feels like you're just watching some cool set of eps that were never released. Gameplay is a little repetitive because the depth is around Killer 7 level (super stylish and fun but not extremely deep), but that's why you can run through whole levels without fighting anyone if you want Basically you just have as much fun as you want in the gameplay portions and then head to the next cutscene.
Bebpo said:It's more of an action game where there is no environement. I mean you do run around "levels" but you can't control the camera and when you move you're just looking at the very useful mini-map with an arrow pointing to the next area.
Along the way enemies seem to pop of infinitely and you fight them using various combo strings that are attached to "records". You can hold 2 records at a time and buy them at the shop or get them as prizes. After a few combos you'll get to the point where a button on the combo-string indicator is outlined in red. Hitting an enemy with this attack allows you to go into an 'issen' type super speed mode where you rack up lots of points. If you get enough points the next enemy to pop up will by dizzy and hitting them activates a mini-game where if you can get 100 hits in you'll get warped to another dimension/mini-game (complete with music like the pre-boss disco music in Killer 7) here you try to kill 100 enemies (takes maybe 2 mins) without being hit 3 times. If you do it you get a good prize (records, weapons, items). There's also a qte type thing that pops up when your sword is about to hit their sword at the same time. Pressing the right button has you flipping around them and getting your hit in.
There's also 3 characters to play as. I'm guessing each has their own story path (same general story but you see their side so new cutscenes but probably same levels).
Here's some videos I captured of it:
http://www.youtube.com/profile_videos?user=bebpo
RaijinFY said:OT:
It seems Sega plans to release a second Brain Training game the 25th May on PSP!
neo2046 said:1. DS: 47462 (451363)
2. PSP: 31742 (369424)
3. PS2: 24104 (265377)
4. GBASP: 4964 (62854)
5. GBM: 3175 (38704)
6. GC: 1836 (34228)
7. Xbox 360: 1203 (25174)
8. GBA: 113 (1697)
9. Xbox: 61 (824)