JoshuaJSlone said:I can think of at least 4.![]()
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point taken :lol
JoshuaJSlone said:I can think of at least 4.![]()
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And here I was thinking you were sufficiently humbled by four weeks in a row of you predicting "next week it will all be back to normal!" ... and being wrong.markatisu said:The PS3 is dropping back to it's no big game norm of 13-17k while the Wii for the most part has remained at stable sales of 15-20k for a little more then a month
Depending on which tracker you are using, in Famitsu the Wii tied PS3 last week and surpassed it this week. Regardless both trackers show the same stable pattern of Wii sales
[/extreme nitpick]Wii is almost exactly 1.5x the CPU, but it's possible that other efficiencies were introduced. One of the ram chips increased in capacity from 16 meg to 64 meg for an increase of 48 megs. The other two ram areas stayed the same at 24 and 3 meg respectively. A total of 2.11x over the Gamecube. The GPU speed also increased by 1.5x, but once again it's possible that other efficiencies were introduced. The really key improvements over the Gamecube were the remote style controller, and the introduction of integrated wireless technologies for connectivity.donny2112 said:Here's an interesting fact. DSi has 2xCPU and 4xRAM as the DS/DSL. Wii has 2xCPU and ~4xRAM as the GameCube. The DS -> DSi upgrade in CPU/RAM is about the same %-wise as the GCN -> Wii upgrade./trollbait
JoshuaJSlone said:I don't have the DSi spec changes memorized, but I think you're being too kind to Wii in this. The processors in Wii are 50% faster rather than 100%.
Interestingly, the 16 MB of relatively slow 81mhz DRAM was what was improved in the Wii. It moved to 64mb of GDDR3, but the 24 MB of 1T-SRAM was mostly unchanged, along with the 3 MB of embedded GPU ram. In fact, so little was changed, that in order to display on 16:9 screen, instead of rendering a 16:9 window (say 854x480) it renders to a 640x480 window and lets the TV stretch the image.JoshuaJSlone said:And Wii's RAM is only almost 4 times as much as GameCube if we completely ignore the slower 16 MB of A-RAM.
bcn-ron said:And here I was thinking you were sufficiently humbled by four weeks in a row of you predicting "next week it will all be back to normal!" ... and being wrong.
markatisu said:Well yes the PS3 had a longer run at higher levels that I had though, but do not even act like I was the only one who thought things would level out quicker then they did.
So what you are saying is that Wii is really New Play Control: Gamecubebmf said:Interestingly, the 16 MB of relatively slow 81mhz DRAM was what was improved in the Wii. It moved to 64mb of GDDR3, but the 24 MB of 1T-SRAM was mostly unchanged, along with the 3 MB of embedded GPU ram. In fact, so little was changed, that in order to display on 16:9 screen, instead of rendering a 16:9 window (say 854x480) it renders to a 640x480 window and lets the TV stretch the image.
It is very much so. There were a couple of key architectural improvements and additions, the biggest of which was the wiimote. The biggest real difference is the advertising and the target demographic. The Wii is firmly aimed at the 80% of PS2 users who bought late into the lifecycle of the system for Guitar Hero, Eyetoy, or Singstar. Nintendo is bringing some key traditional titles to the system, and 3 or 4 high-visibility casual titles to the Wii each year. That casual crowd is known for only buying a scant few games per year and Nintendo's 1st party strategy seemingly meets it fairly well.BlackNMild2k1 said:So what you are saying is that Wii is really New Play Control: Gamecube
bmf said:I have to come to the conclusion that Nintendo somewhat expected the 3rd parties to fill out the traditional catalog, but it appears that they calculated wrong on that count, and that's why we're seeing the New Play Control! series of games. It's Nintendo's attempt to have something *anything* to meet that demographic's expectations while they finish up their current projects and reallocate resources to better meet all of their target demographics.
Spiegel said:I don't think so, they were planned well before the wii launch. In an old interview (mid-06) Miyamoto talked about these "wii-makes"
Then why didn't we see them earlier? Why did it take 2 years? I fully agree that Miyamoto talked about them, but I doubt they had any concrete plans until 2008 (late 2007?) at least.Spiegel said:I don't think so, they were planned well before the wii launch. In an old interview (mid-06) Miyamoto talked about these "wii-makes"
they desperately need them now? iwata seems really proactive about strategically timing software releases to drive hardware. they might have been keeping these more-or-less "ready" for an opportune moment? they telegraphed their existence so people would get a chance to get used to the idea? it's the kind of thing that could anger the demographic you're potentially trying to sell to...bmf said:Then why didn't we see them earlier?
birdchili said:they telegraphed their existence
donny2112 said:The "telegraphing" you're referring to was Miyamoto off-handedly mentioning that games from last generation could be remade to take advantage of the Wii controls and be a new experience. I always took the comment itself as being geared towards third-parties who skipped out on the GameCube for some of their games last generation. There was no mention of Nintendo bringing back old GameCube games with new controls. In other words, the existence of these games was in no way, shape, or form, "telegraphed" years ago.
He was in no way implying that. All he said was that they had looked into the possibility. You boggle my mind.Spiegel said:He's implying that Nintendo was going to re-release Gc games
bmf said:He was in no way implying that. All he said was that they had looked into the possibility. You boggle my mind.
schuelma said:Anyone know how many FF13 demo/bundles were made available?
You could certainly connect his awareness of the possibility as a sign that they would be likely to do so eventually, but it would be incorrect assign specific intent based on this.Spiegel said:I think He's making a declaration of intentions in that interview.
But my point was to show donny that Miyamoto did mention of Nintendo bringing back old GameCube games with new controls.
Spiegel said:But my point was to show donny that Miyamoto did mention of Nintendo bringing back old GameCube games with new controls.
Spiegel said:Sinobi mentioned 700k-1 million copies (in a month?) in an entry talking about FFVII ACC but I suppose these are total shipments. Google doesn't make it very clear
donny2112 said:Interesting. The quote still comes across (to me) as aimed at third-parties to get them to quickly put out games for Wii from their last generation back catalog, but I can see where you might think they had started working on it themselves. If you recall, a level of Metroid Prime was backfitted with Wii controls as an early Wii demo. However for these New Play Control games, I can't see the development lasting over a year and probably more like 6-9 months, so I do not believe Nintendo has been working on these games since 2006 or 2007. Also the announcement of these games suddenly last Fall after the core-gamer fallout of E3 2008, screams "quickly developed titles to tide over core fans" to me.
donny2112 said:I can't access sinobi's entry, at the moment, but Google routinely misinterprets the Japanese for 10,000 as 1 million. In that case, it'd make the total 7-10K, but maybe it's 70-100K? Can you post the actual statement from sinobi's blog?
Zoe said:That's 700K-1M.
Spiegel said:Yeah, but re-reading again I think he's talking about the sales of the original release. 700k first month / 1 million LTD
[B][U]Hardware | This Week | Last Week | YTD | LTD [/U][/B]
NDS | 47,542 | 62,409 | 1,117,835 | 26,237,478
PSP | 40,886 | 48,118 | 788,870 | 12,152,889
WII | 13,349 | 15,525 | 418,612 | 7,897,513
PS3 | 16,701 | 20,362 | 385,173 | 3,007,601
360 | 10,134 | 7,812 | 162,475 | 993,015
PS2 | 4,351 | 5,394 | 85,784 | 21,485,308
--------------------------------------------------------
DSi | 40,673 | 53,680 | 853,133 | 2,123,165
DSL | 6,869 | 8,729 | 217,170 | 17,526,844
The Abominable Snowman said:What color PSP bumped it back over the DSi? With strong sales like those, whenever the new PSP with the sliding touch screen, built in camera and accelerometer (right?) releases in Japan, I'm almost 100% sure that the PSP will probably outsell the DS for the rest of the life of the handheld, barring some huge gap in price.
schuelma said:Someone from Japan explain the 360 rise.
6 weeks in a row and counting.jakncoke said:So about how long till PS3 is tracking ahead of GCN again?
AranhaHunter said:So this is the reason for the 360 boost.
Arpharmd B said:Jasper Arcades have been available in Japan for quite some time. I should know, I almost bought one in February through NCSX.
Come on guys, we all know the real reason. The Japanese caught wind of VO:OT 5.66 exclusive to 360 Arcade. MS finally found it's killer Japanese ap.
AranhaHunter said:Follow the link and see the release date.
Arpharmd B said:Apr 05, 2009
Haha, well you guys nailed it then.
I guess the Jasper I saw from NCSX a while back still had the cards packed in.
Who would of thought you could ever say this sentence without hell being frozen over:
"The Xbox 360 has outsold the PS2 and DSLite combined this week."
Tideas said:is MS doing a promotion for the 360? why is it rising?
bcn-ron said:Anyone remember the big race of PS3 to 3 million LTD vs Xbox 360 to 1 million LTD? We have a winner. Was close though. Looks like Xbox 360 might make it across next week.
edit: found something