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Media Create Sales: 8 - 14 May

SOB

Those monthly charts were the only way to keep track of the lower-profile and long in release games that came out. Dangit! I lament the slow, steady death of sales-age.
 
Drakken said:
Any particular reason for the low sales?
In the last thread we noticed that while hardware sales didn't spike exactly with Golden Week, they tended to be part of a multi-week bump with a big drop after. This appears to be that drop.
 
cvxfreak said:
I hate to be the bearer of bad news, but no more monthly charts. Don't ask why.

Indeed bad news :(

argon said:
It appears the console market in Japan is slowly dying, or at least continuing to shrink.. is it a temporary decline or have gamers simply found other outlets for entertainment (portables, cell phones, etc)?

You do realize that everything we have heard so far this year indicates that 2006 YTD software and hardware sales are healthily above the 2005 YTD of the same period, don't you?
 

ioi

Banned
Frankfurter said:
You do realize that everything we have heard so far this year indicates that 2006 YTD software and hardware sales are healthily above the 2005 YTD of the same period, don't you?

They are indeed, although mostly due to Brain Training / Animal Crossing etc.

The news about Famitsu monthlies is very sad :-(
 

lancubap

Member
No Hardware's Estimations ?

It seems that Nintendo will have big, ENORMOUS problems to supply Nintendo DS Lite this month, with New Super Mario Bros. that is coming.
It seems even, that Nintendo can ship only 800.000 copies of New Super Mario Bros., and retailer's preorders are up to 1.2 millions.......
So, I predict a BIG disaster next weeks.
 

argon

Member
Frankfurter said:
You do realize that everything we have heard so far this year indicates that 2006 YTD software and hardware sales are healthily above the 2005 YTD of the same period, don't you?

Mostly due to portables. I don't have the numbers but I bet you will see that console hardware/software sales have significantly declined this year.
 
Gaijin To Ronin said:
Ok, Nintendo is great doing business and all.

But it´s normal that almost no game of that list produce me any tipe of excitement or urge to buy? New markets is great for industry but where is the old market?
I don't really make a point of following sales data religiously so maybe Japanese video game charts used to be an amazing beacon of taste or something, but honestly no charts for ANYTHING--films, music, literature, games, whatever--are anywhere even remotely close to a useful guide for what I consder "good." Is that not traditionally the case with Japanese video game sales charts?
 

Azelover

Titanic was called the Ship of Dreams, and it was. It really was.
lancubap said:
No Hardware's Estimations ?

It seems that Nintendo will have big, ENORMOUS problems to supply Nintendo DS Lite this month, with New Super Mario Bros. that is coming.
It seems even, that Nintendo can ship only 800.000 copies of New Super Mario Bros., and retailer's preorders are up to 1.2 millions.......
So, I predict a BIG disaster next weeks.

:lol

Seriously that's somewhat problematic again, although it's not stopping the number from still being impressive.
 

Azelover

Titanic was called the Ship of Dreams, and it was. It really was.
Gaijin To Ronin said:
I don´t care about "beats", Okami is a game that defines what a videogame should be in more cases: an almost onyrical adventure of skill and adventure where just navigating for the screen is like seeing a beautiful paint on movement. I don´t think I deserve "being ignored" for sharing that I´m worried about something that doen´t interest me like Brain Training can make games as Okami to be more rare than what they already are.

Many great games have failed before, and some non-games that are arguably very good like Electroplankton have failed in Japan also, that kind of thing isn't new and is bound to happen, so don't worry. But, although the non-games are selling to a non-gaming audience, the existing audience of japanese players are also getting heavily into the "non-games" while still playing the normal games, but eventually even these games will have to adapt to stay relevant in Japan. Things like the Nintendogs interface can be easily integrated into a Pokemon game, a full fledged fishing "non-game" has been implemented into Zelda, so these games are fully adaptable to this new trend, it's not like 2D vs 3D where one had to fade. But eventually there will have to be that adaptation, at least in Japan, and it's gonna save the market.
 

fresquito

Member
Gaijin To Ronin said:
I don´t care about "beats", Okami is a game that defines what a videogame should be in more cases: an almost onyrical adventure of skill and adventure where just navigating for the screen is like seeing a beautiful paint on movement. I don´t think I deserve "being ignored" for sharing that I´m worried about something that doen´t interest me like Brain Training can make games as Okami to be more rare than what they already are.

Is, of course, my perception of things, maybe you don´t care of Okami, that is fair and you won´t find me saying you have a bad taste. But sharing a personal concern shouldn´t suppose to be a problem for anyone.
Sorry, but you talk bullshit here. Games like Okami haven´t been working for ages. Take a look at Psychonauts or BG&E and realise that those games were released before the non-games trend began, BG&E even before the DS existed. They bombed pretty hard, so arguing or pretending to concur that non-games are killing traditional and artsy games is bullshit.

Maybe it´s time for publishers to reconsider marketing their games in the same way, no matter what´s their content...
 

Hyoushi

Member
Frankfurter said:
Indeed bad news :(



You do realize that everything we have heard so far this year indicates that 2006 YTD software and hardware sales are healthily above the 2005 YTD of the same period, don't you?
Why does your avatar give me a password prompt on every page you post on
 
D

Deleted member 1235

Unconfirmed Member
alrighty, which one of you germans on this page is giving me a weblogin prompt everytime I view your avatar? (I assume that's whats happening)

www.gwebspace.de?

stop doing that. stop doing that now. EDIT: I see I'm not the first. Fix it frankfurter!
 
Are we going to get cry babies trying to fault the "non-games" for the lack of sales of their favourite titles every week now?

I think a lot of people need to go back and year or two and study the Japanese charts harder, lots of traditional games bombing left right and center has been the norm in Japan for a good while now.
 

Acosta

Member
Maybe it´s time for publishers to reconsider marketing their games in the same way, no matter what´s their content...

What a terrible idea... first they can market all the games the same way, then why worry for content at all? let´s just take an engine and put scenarios and characters on it.

Sorry, but you talk bullshit here. Games like Okami haven´t been working for ages. Take a look at Psychonauts or BG&E and realise that those games were released before the non-games trend began, BG&E even before the DS existed. They bombed pretty hard, so arguing or pretending to concur that non-games are killing traditional and artsy games is bullshit.

When I said that non games kill artsy games? mmm? where I speak of non games? when I use that term? If you can find me saying that Brain Training is a non game you are free to quote it. I don´t belive in non-gaming as a term, Brain Training is a GAME, just that doesn´t interestes me, as many people dosen´t seem to interest Okami. Is that so hard to get?

(By the way, even if you are not agree with me I would appreciate certain respect for what I write, even if my no important and worthless talk is just that, don´t enjoy it being called "bullshit at all").

And I will like to add that I just mentioned Brain Training for contrast. Never said that Brain Training is stolen Okami sales. I have a concern about BT, yes, that given how succesful it is companies like Capcom put more effort in trying to get this type of games instead of putting an obviously biggest effort that requires a game like Okami. But that doen´t mean I´m saying Brain Training is guilty of anything, or a bad game or a non game.
 

Aurora

Member
Frankfurter said:
Indeed bad news :(



You do realize that everything we have heard so far this year indicates that 2006 YTD software and hardware sales are healthily above the 2005 YTD of the same period, don't you?

Remove your damn avatar!
 

jj984jj

He's a pretty swell guy in my books anyway.
catfish said:
alrighty, which one of you germans on this page is giving me a weblogin prompt everytime I view your avatar? (I assume that's whats happening)

www.gwebspace.de?

stop doing that. stop doing that now. EDIT: I see I'm not the first. Fix it frankfurter!
.
 
catfish said:
alrighty, which one of you germans on this page is giving me a weblogin prompt everytime I view your avatar? (I assume that's whats happening)

www.gwebspace.de?

stop doing that. stop doing that now. EDIT: I see I'm not the first. Fix it frankfurter!

Indeed, it's so annoying.
 

fresquito

Member
Gaijin To Ronin said:
(By the way, even if you are not agree with me I would appreciate certain respect for what I write, even if my no important and worthless talk is just that, don´t enjoy it being called "bullshit at all").
I´m sorry. Accept my apologies :)
 
Frankfurter said:
You do realize that everything we have heard so far this year indicates that 2006 YTD software and hardware sales are healthily above the 2005 YTD of the same period, don't you?

Not console YTDs. If you chop portable gaming out of the 2005 and 2006 lists, isn't console-only YTD lower than last year?
 

ioi

Banned
charlequin said:
Not console YTDs. If you chop portable gaming out of the 2005 and 2006 lists, isn't console-only YTD lower than last year?

Yeah, although FFXII has offset things a little.
 

Rock_Man

Member
Famitsu chart May 1-7 Golden week
1 NDS Tetris DS - 156,675 (365,097)
2 PS2 Winning Eleven 10 - 145,358 (615,521)
3 NDS Brain Training 2 - 88,998 (2,183,062)
4 NDS Animal Crossing - 63,025 (2,713,688)
5 NDS Brain Training - 55,001 (2,175,146)
6 NDS Pokemon Ranger - 48,444 (466,558)
7 PS2 Dragon Quest Shounen Yangus - 39,463 (249,681)
8 GBA Mother 3 - 37,708 (292,458)
9 NDS English Training - 35,787 (882,280)
10 NDS Mario Kart DS - 26,933 (1,335,196)
11 NDS Naruto 4 - 25,802 (62,480)
12 NDS Densetsu no Stafi 4 - 23,258 (116,123)
13 PSP Kazuo - 20,119 (44,904)
14 PS2 Okami - 19,479 (116,232)
15 PSP Dragon Ball Z - 17,458 (99,146)
16 NDS nintendogs - 16,692 (1,244,805)
17 PS2 Final Fantasy XII - 13,680 (2,270,123)
18 PSP Powerful Pro Baseball Portable - 10,771 (112,401)
19 PS2 Pro Baseball Spirits 3 - 10,452 (134,166)
20 PS2 King of Fighters - 10,175 (40,648)
 
charlequin said:
Not console YTDs. If you chop portable gaming out of the 2005 and 2006 lists, isn't console-only YTD lower than last year?
If a system was out a year ago, and not called the DS, it's down from last year. The combined console hardware number (PS2/GCN/Xbox/X360 2006 versus PS2/GCN/Xbox 2005) is down 30%. Portable hardware is up 63%.
 
Crap, sorry guys :/ I thougt GAF had a bug or sth. like that :lol The Avatar was down for a few months and I never bothered removing it.

Thx for removing it @ Admins.
 

Dalthien

Member
Rock_Man said:
Famitsu chart May 1-7 Golden week
1 NDS Tetris DS - 156,675 (365,097)
2 PS2 Winning Eleven 10 - 145,358 (615,521)
3 NDS Brain Training 2 - 88,998 (2,183,062)
4 NDS Animal Crossing - 63,025 (2,713,688)
5 NDS Brain Training - 55,001 (2,175,146)
6 NDS Pokemon Ranger - 48,444 (466,558)
7 PS2 Dragon Quest Shounen Yangus - 39,463 (249,681)
8 GBA Mother 3 - 37,708 (292,458)
9 NDS English Training - 35,787 (882,280)
10 NDS Mario Kart DS - 26,933 (1,335,196)
11 NDS Naruto 4 - 25,802 (62,480)
12 NDS Densetsu no Stafi 4 - 23,258 (116,123)
13 PSP Kazuo - 20,119 (44,904)
14 PS2 Okami - 19,479 (116,232)
15 PSP Dragon Ball Z - 17,458 (99,146)
16 NDS nintendogs - 16,692 (1,244,805)
17 PS2 Final Fantasy XII - 13,680 (2,270,123)
18 PSP Powerful Pro Baseball Portable - 10,771 (112,401)
19 PS2 Pro Baseball Spirits 3 - 10,452 (134,166)
20 PS2 King of Fighters - 10,175 (40,648)
Hey Rock-Man, do you know if the Famistu Apr 24-30 numbers were posted anywhere yet? Also, has Famitsu changed to just doing a Top 20 every week now? Thanks for the numbers.
 

Fuzzy

I would bang a hot farmer!
Dalthien said:
Hey Rock-Man, do you know if the Famistu Apr 24-30 numbers were posted anywhere yet? Also, has Famitsu changed to just doing a Top 20 every week now? Thanks for the numbers.
Yeah, I was just about to ask him for the Famitsu HW numbers for both of those weeks.
 

Rock_Man

Member
They will post a new top 30 and HW in a few hours on their site, but it will probably cover two weeks.

April 24-30
1 PS2 Winning Eleven 10 - 470,163
2 NDS Tetris DS - 208,422
3 NDS Brain Training 2 - 71,639 (2,094,064)
4 GBA Mother 3 - 59,899 (254,750)
5 PS2 Dragon Quest Shouen Yangus - 58,648 (210,218)
6 NDS Animal Crossing - 49,173 (2,650,663)
7 NDS Brain Training - 47,481 (2,120,145)
8 NDS Naruto 4 - 36,678
9 PS2 King of Fighters - 30,473
10 NDS English Training - 30,436 (846,493)
11 NDS Pokemon Ranger - 28,985 (418,114)
12 PS2 Okami - 28,985 (96,753)
13 PSP Kazuo - 24,785
14 PSP Dragon Ball Z - 20,219 (81,688)
15 PSP Shinseiki Evangelion 2 - 19,936
16 NDS Mario Kart DS - 19,514 (1,308,263)
17 NDS Densetsu no Stafi 4 - 16,761 (92,865)
18 PS2 Final Fantasy XII - 16,351 (2,256,443)
19 NDS Tabi no Yubisashi Kaiwachou DS: DS Series 4 America 11,369
20 PSP Powerful Pro Baseball Portable 10,211 (101,630)

DSL 223k
 

Grampasso

Member
Oblivion said:
Rather interesting it broke the 100k mark. Maybe Capcom will make a sequel afterall.
Since it's based on Japanese Mythology/History, they could also include a Giant crab for Massive Damage in the sequel... err, wait, did I mess something up?
 

cvxfreak

Member
heh, Famitsu always groups the two Golden Weeks together. It inflates the hardware chart:

h-121_53439_060602hard.jpg.jpg
 
cvxfreak said:
heh, Famitsu always groups the two Golden Weeks together. It inflates the hardware chart:

h-121_53439_060602hard.jpg.jpg

the golden weeks were last week and the week before right? um like i guess im confused whether these hardware numbers have anything to do with the timeframe of this thread's software period? or if its for before that?
 

jman2050

Member
DSL 91,895
PSP 27,127
PS2 21,138
GBASP 6,317
DS 3,438
GBM 2,628
Xbox360 1,355
GC 1,069
GBA 40
Xbox 36

Ouch @ sales drop
 

RaijinFY

Member
jman2050 said:
DSL 91,895
PSP 27,127
PS2 21,138
GBASP 6,317
DS 3,438
GBM 2,628
Xbox360 1,355
GC 1,069
GBA 40
Xbox 36

Ouch @ sales drop

Yikes!

EDIT: Japanese gamers: "Our wallets have just cried!" :(
 
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