Well, I think it will at least sell better than it opened in the U.S.cvxfreak said:Darkside Chronicles sold out on Amazon JP. Maybe it'll sell very high!
I want to believe.
No, I don't think so at all.farnham said:DQ7 on DS would mean that its portable.. that alone is an improvement in its own right isnt it..
i mean Enix ported DQ3 on the gameboy color.. and that is arguably worse then DQ 3 on NES and most definately worse then DQ 3 on the SNES
Nirolak said:I didn't say they would be quality exclusives.
I can't figure out why else he's fawning over the market so much and mentioning Natal eighty times however, unless he just wants to make himself look ridiculous when they have zero support for Japan this year again.
I mean, it's possible they really have nothing again, but you'd think they'd try to bury that under the rug instead of pointing out how great they think the Japanese market is and how they're completely failing here. This seems a bit foreshadowing of something at least.
I guess we'll find out in about five months though.
To be entirely fair we know at least Capcom is making a ground up Natal game, so it's not *that* terrible.Takao said:I'm almost certain Hudson will lap up Natal. Other then that? Mistwalker? :lol
But Gem/Wand/will be more successful in Japan. Assuming a new Minna No Golf, and a Pipposaru/Ape Escape could interest Japan again.Disco Dildo
Nirolak said:To be entirely fair we know at least Capcom is making a ground up Natal game, so it's not *that* terrible.
I was just wondering based on his statements if we thought they managed to get more than Capcom, but judging by the reaction here, I'm assuming the answer is no.
I know that as far as clock speed itself is concerned, they're not that different, but it's tough to compare these things directly since there's more to it than that. The GBC does have way more RAM/VRAM though. And I know the GBC is supposed to be twice as powerful as the GB. Either way, the power of the platform itself is irrelevant since it's easy to see how much of an upgrade the GBC version of DQ3 is over the NES version just by playing it.Man God said:GBC isn't really that much more powerful than an NES, it's just that programming tools advance so much when you're comparing a console to one that is ten years newer.
Nirolak said:My guess would be they wanted to see how a digital only handheld would go over if they ever tried to release one in the future.
If nothing else, it did manage to get them a lot more games on PSN than they probably would have been able to otherwise.
Please note, I'm not defending the PSPgo here. I think it's a gigantic failure, but I'm just speculating on their reasoning.
Nirolak said:Well, I think it will at least sell better than it opened in the U.S.
Not that doing so is a very high bar, but still.
Below 50k, I thinkksamedi said:Do we have US numbers for that one?
Oxx said:What's the word on the street regarding DQVI DS?
Are people excited? Will it do significantly better than IV and V?
ethelred said:It's not going to do drastically better. The DS ports of the 4/5 remakes sold fairly close to the first run remakes, all things considered -- it's not like 6 getting its first remake is going to lead do hugely increased sales over what 4 and 5 saw. Looking at the sales of the original remakes for the series going all the way back, I think you're likely to see something like 1.5 million instead of 1.2. Larger, but not by that much.
justchris said:You don't think DQ 9 being one of the best selling in the series (has it beat out 7 yet?) will have any affect on 6R's sales?
One thing has just struck me about Natal: Surely you can't port its games to anything? You might be able to port games between PS3 wand and Wii with a decent scalable engine since the core control scheme is very similar but to/from Natal would be a very different kettle of fish.Nirolak said:Normally I wouldn't find this especially newsworthy, but the way he talks about things in this interview makes me think that Microsoft signed up a lot of Japanese exclusives for Natal.
justchris said:You don't think DQ 9 being one of the best selling in the series (has it beat out 7 yet?) will have any affect on 6R's sales?
Dash Kappei said:Why would it be that way?
Road said:All I know is that the 28th is a RPGs fest. Games being released that day (not extensive list):
[NDS] Dragon Quest VI (Square Enix)
[PS3] End of Eternity (Sega)
[PS3] Ar Tonelico 3 (Bandai Namco Games)
[PS3] Last Rebellion (Nippon Ichi)
Not only the last three will have to compete with themselves for the PS3 owners' attention, they'll have to compete with DQVI. And SO4 comes out the week after.
4 JRPGs for the PS3 in two weeks (7 JRPGs were launched in 2009 for the system), then wait for WKC2, FFXIV and FFVsXIII (and random announcements in Famitsu) god knows when.
farnham said:VII seems to be a perfect candidate for a new DS release..
Oxx said:What's the word on the street regarding DQVI DS?
Are people excited? Will it do significantly better than IV and V?
m3k said:neighbours avatar? :lol
DQ9 is big, but it's not like the series wasn't already huge and universally known. We're talking about it going from HUGE to HUGE+10%.justchris said:It's massive sales, coupled with DS' broad audience might have gotten new fans into the series.
Road said:All I know is that the 28th is a RPGs fest. Games being released that day (not extensive list):
[NDS] Dragon Quest VI (Square Enix)
[PS3] End of Eternity (Sega)
[PS3] Ar Tonelico 3 (Bandai Namco Games)
[PS3] Last Rebellion (Nippon Ichi)
Not only the last three will have to compete with themselves for the PS3 owners' attention, they'll have to compete with DQVI. And SO4 comes out the week after.
4 JRPGs for the PS3 in two weeks (7 JRPGs were launched in 2009 for the system), then wait for WKC2, FFXIV and FFVsXIII (and random announcements in Famitsu) god knows when.
cvxfreak said:Darkside Chronicles sold out on Amazon JP. Maybe it'll sell very high!
JoshuaJSlone said:Does anyone have a save/cache of the Dengeki Top 20 page for the week starting December 21? The one I saved on January 6 was for the week starting December 14 and I've saved two since then for the weeks of December 28 and January 4, so the middle one must've been up short enough I missed.
I like saving these pages as primary sources. I recently lost a lot I'd saved, though, so I'll have to get in the habit of backing up and sharing them online more often.
cvxfreak said:Dengeki's numbers are pretty interesting.
Gran Turismo is #49 on MC's charts, which would imply that everything from Graces to MH3 sold above 8,261 or whatever equivalent on MC's charts.
But Graces is at 7,700 on MC's charts. Funny.
Chris1964 said:This week NSMBW 99% passed the 3 million mark and Famitsu didn't bother to report it.
cvxfreak said:Dengeki's numbers are a few posts above.
BTW, FFXIII used copies down to ¥4980. Just saw a picture from DCharlie. You think SE would have pursued a means to keep the game in people's homes after what we saw with DQIX, which I haven't noticed flooding used game shops so much.
We miss last week's Famitsu numbers but it they are close to Media Create it must have sold 120-150k this week. Very small drop, if there was a drop at all.Spiegel said:
I agree with you. To add, I'm not sure SO4 will make that big of an impact either. Looking at the 360 releases (FW / LTD / Ratio):duckroll said:Honestly, I don't think those 4 games will eat into each other in any substantial way. Sure, they're all RPGs "competiting" for sales, but if you actually look at the games themselves, here's what you get:
DQVI - Built-in fanbase, long standing series with high popularity.
EoE - New IP, more western in character and gameplay design, will appeal to people who still have hope for tri-Ace or people interested in a gun driven RPG.
AT3 - Built-in fanbase, not a huge franchise, but fans will be dedicated enough to not pass on it just because of "too many releases".
Last Rebellion - Will not sell much at all. Low marketing, dodgy developer, N1 has no real sales draw outside of Disgaea these days.
So therefore, out of the 4 games, the only one likely to suffer directly is EoE. As a new IP, it might not be able to maximize interest because there are already people who will definitely buy DQVI and AT3, within these groups if there are people who are interested in EoE as well, they will have to either buy another game in the same week, or pass on it. Last Rebellion will not gain or lose any significant sales regardless, it's going to tank.
That would be the 7th week above 100k. The DS version managed 11 (or 12 or 13; we don't know because Famitsu combined them...). Said that, after 7 weeks, it was only at 2 million or 1 million behind the Wii game.Chris1964 said:We miss last week's Famitsu numbers but it they are close to Media Create it must have sold 120-150k this week. Very small drop, if there was a drop at all.
Road said:I agree with you. To add, I'm not sure SO4 will make that big of an impact either. Looking at the 360 releases (FW / LTD / Ratio):
Tales of Vesperia - 101,272 / 202,592 / 50%
Star Ocean 4 - 166,027 / 208,521 / 80%
One clearly didn't have the same word of mouth as the other. Not that that is news, but we now have sales numbers to back that up. So, we have to see if the PS3 version will join WKC and ToV in selling about 340k.
http://www.geocities.jp/v7160c_l5/index.htmlduckroll said:Btw, where's the 202k figure from? At the end of 2008 its LTD was 161k.
13 weeks over 100kRoad said:That would be the 7th week above 100k. The DS version managed 11 (or 12 or 13; we don't know because Famitsu combined them...). Said that, after 7 weeks, it was only at 2 million or 1 million behind the Wii game.
ULTROS! said:Regarding SO4 sales.
How did the Star Ocean 3 and Star Ocean: Second Story sell in Japan?
I was not using inexistent legs to justify bad word of mouth, but (supposed) bad word of mouth to justify inexistent legs. =Pduckroll said:I'm not sure those results are really comparable. Blue Dragon also ended up at around 200k, and it started with 80k. That doesn't really mean it had better word of mouth automatically. It just means to me, that ultimately, the threshold of sales for 360 games in Japan is about 200k. These 3 are also the top selling games on the 360.
Btw, where's the 202k figure from? At the end of 2008 its LTD was 161k.
Road said:I was not using inexistent legs to justify bad word of mouth, but (supposed) bad word of mouth to justify inexistent legs. =P
But, well, Blue Dragon must have had something going for it to make it more than double its first week (heavy marketing (?), bundling (?), launched when 360 install base was minimal, being the first big 360 RPG (similar to WKC on the PS3) etc.).
As curiosity, IU started much like Blue Dragon, with 86k, but is currently at 113k. While TLR started similar to ToV -- 102k -- and is at 155k.
As Chris pointed out, the 200k for ToV is from the Game Data Museum; GEIMIN has it at 170k. Have to wait for the 2009 top 500 to see where it really stands (maybe TLR and IU added some thousands to their totals, too).
Spiegel said:
The article from Famitsu says fastest ever for Wii.Leon S. Kennedy said:Fastest ever to 3 million according to gamasutra. Wasn't DQ9 faster?
Yep, DQ9 reached 3 million copies sold in it's 3rd week. New Super Mario Bro Wii reached 3 million in its 5th or 6th week i think? But as Chris1964 already mentioned, the Famitsu article mentioned that NSMB Wii is the Wii game that reached 3 million copies sold the fastestLeon S. Kennedy said:Fastest ever to 3 million according to gamasutra. Wasn't DQ9 faster?
GAMASUTRA said:Nintendo's New Super Mario Bros. Wii has sold 3,002,753 units in Japan, becoming the fastest game ever to reach the 3 million mark in that country.
Well, I think assuming 200k is a roof for RPG sales on the 360 would be a more far-fetched conclusion, especially considering the three games were released with a significant installed base difference. I'm leaning more to it being a coincidence.duckroll said:Yes, but both IU and TLR are new IPs without any big names attached to the development or character design. Even ignoring the issue of quality for the moment, they clearly did not have the same selling potential as BD, ToV and SO4. The fact that the 3 biggest JRPGs on the 360 all ended up doing ~200k, seems to say more to me about how the 360 seriously limits the potential of sales in Japan, rather than anything else.
That's not to say I feel SO4 will set the charts on fire on the PS3 in Japan either, but it's definitely going to do decently at least, even with the terrible "word of mouth" on GAF. Since ToV on PS3 shows that when 360 titles with solid interest in Japan show up on a platform people actually own, it can sell way better than expected, I think SO4 on the PS3 will be a pretty good indicator of how Japan feels about the Star Ocean IP right now. It would be a good update on the popularity on the series.