thestopsign
Member
Still waiting for numbers... come on leak, I know you can do it!
Kurosaki Ichigo said:Not our lucky day, Famitsu finally put up the top10...but fucked linking it or something:
http://www.famitsu.com/game/rank/sokuho/1230353_1796.html
Should be minutes till they fix it any other week...this one who knows :lol
Spiegel said:Anyone else expecting 100k+ for the Wii this week?
Between SW3 bundle + NSMB Wii + December effect, I think it can make it.
Spiegel said:Anyone else expecting 100k+ for the Wii this week?
Between SW3 bundle + NSMB Wii + December effect, I think it can make it.
Spiegel said:Anyone else expecting 100k+ for the Wii this week?
Between SW3 bundle + NSMB Wii + December effect, I think it can make it.
Chris1964 said:I predict we won't get any numbers today.
I don't see the need for these constant straw men and offensive demeanor. Do you really think I'm saying only Iwata/Stringer/Gates know the WiiWare/PSN/XBLA numbers? If you do, I suggest you improve your reading comprehension. If not, why act as if you do?ethelred said:So your basic argument here seems to be that it's impossible for anyone to state the relative sizes of the three console-based digital distribution markets because no one knows this information outside of Satoru Iwata, Howard Stringer, and Bill Gates; no one else has any idea.
Gotcha.
It's entirely possible some people are privy to enough information for this, but I don't think any of us are.ethelred said:Meanwhile, back in the real world, there's a general understanding that even if no one party has every single piece of information for every single game, there's a lot of information out there, enough to know the generalized scope and shape of the market.
You might be too busy trying to insult me to have noticed it, so I'll bring up the issues I have with it again:ethelred said:You asked for sources comparing the relative sizes here, and you're being given one that is stating that it's XBL > PSN > Wii. If you want to refute that, feel free to provide some contradictory evidence, but "no one knows!" is not sufficient.
Tsk tsk.ethelred said:which would also seem to be common sense to most people except for Jokeropia)
yes, you are rightChris1964 said:I predict we won't get any numbers today.
onken said:Install base aside, 940k is a hell of a number. I think it can push 100k hw.
kswiston said:DS "only" sold 128k off of a 2.3M launch of DQIX, so huge software launches don't always result in record hardware numbers.
gunther said:Where are the numbers!!!!!!!!!!!!!!!!!.
Edit: 140K fot SW3
kswiston said:I went back and checked Wii sales for the week of Brawl. Hardware sales were higher than I remembered. 105k Famitsu/95k M-C. But that was off of an install base of 5M. We shall see what NSMB Wii does. I'd say there is a 50/50% chance of it hitting 90-100k.
DS "only" sold 128k off of a 2.3M launch of DQIX, so huge software launches don't always result in record hardware numbers.
gunther said:Where are the numbers!!!!!!!!!!!!!!!!!.
Edit: 140K fot SW3
Even Swan Crystal and original Xbox?Hero of Legend said:I predict every console and game will sell more than 1, mark my words.
gerg said:As much as that may be the case, I don't think a console with 20 million+ hardware sales (and plenty of RPGs) is good reference for the current situation. :lol
Where is your data from? Do you have any links? Thanks.The_lascar said:I finally added English versions of graphics in my excel sheet.
So here are some of them, based on Famitsu data.
gkrykewy said:I'm sure that Nintendo is hoping that NSMB contributes to a sustained and higher hardware baseline, rather than a frontloaded spike. I'm not sure about Japan, but it appears that in the US, NSMB is not particularly frontloaded - demand appears to be increasing rather than tapering off.
Stopsign said:Is it bad that the whole no numbers thing ruined my day?
gkrykewy said:I'm sure that Nintendo is hoping that NSMB contributes to a sustained and higher hardware baseline, rather than a frontloaded spike. I'm not sure about Japan, but it appears that in the US, NSMB is not particularly frontloaded - demand appears to be increasing rather than tapering off.
gcubed said:are you basing this on what your locked thread was about? a few online retailers? Isnt that how the one poster (was it snah?) got laughed out of a few threads?
gcubed said:are you basing this on what your locked thread was about? a few online retailers? Isnt that how the one poster (was it snah?) got laughed out of a few threads?
I have been thinking a little about this for some days now and i wonder, how much does it matter for a publisher/developer to build a fanbase for their games on a system? Serious question, i am wondering about itC.T. said:Its not like Koei built a fanbase for their games on Wii.
Stopsign said:Is it bad that the whole no numbers thing ruined my day?
test_account said:I have been thinking a little about this for some days now and i wonder, how much does it matter for a publisher/developer to build a fanbase for their games on a system? Serious question, i am wondering about itTo take one example, from what i know, Square Enix hasnt exactly been building a fanbase for their games on the PS3, does this means that there is a possibility that the FFXIII sales will be affected because of this?
test_account said:I have been thinking a little about this for some days now and i wonder, how much does it matter for a publisher/developer to build a fanbase for their games on a system? Serious question, i am wondering about itTo take one example, from what i know, Square Enix hasnt exactly been building a fanbase for their games on the PS3, does this means that there is a possibility that the FFXIII sales will be affected because of this?
EDIT: How many released games has Square Enix developed for the PS3 so far by the way? Is there any more games other than Final Fantasy Crystal Defenders (which is a downloadable game through the Playstation Network). Maybe Square Enix has published some PS3 games, but what about own Square Enix developed games for the PS3?
test_account said:I have been thinking a little about this for some days now and i wonder, how much does it matter for a publisher/developer to build a fanbase for their games on a system? Serious question, i am wondering about itTo take one example, from what i know, Square Enix hasnt exactly been building a fanbase for their games on the PS3, does this means that there is a possibility that the FFXIII sales will be affected because of this?
Ye, i also think so. FFXIII was just the most recent upcoming example that i could think of, but what about other game series in general besides DQ or FF?cw_sasuke said:I think there are exceptions like DQ or FF main titles which will sell on every system well.
Ye, maybe it wasnt the best example indeed, i agree, but FFXIII was just the most recent upcoming example that i could think ofamtentori said:not the best example since FFXIIII has been announced for PS3 since before the system launched. People that already bought a PS3 already expect the game to come.
The fanbase of the game might be less "active" since there hasnt been much support, but the effect should not be that large. Better support should have helped a tiny bit, but if you look at the Xbox install base even though it has tons of high profile Jrpgs, it is hard to know how big the effect would be...
Stumpokapow said:I think things like COMGNET / Amazon "best sellers" charts are good for a few things and bad for a few things.
- I think comparing one console to another on the basis of Amazon sales is pretty foolish.
- I think that speculating on sellouts or sellthroughs on the basis of one retailer is absolutely foolish; wide-spread sellouts (for things like the Wii at launch) can be tracked through aggregate retail supply trackers which check things nation-wide. Vinnk's Village, particularly in the end days as things started to shift, demonstrated how different geographic areas could lag or lead others.
- I think that trying to use multipliers is foolish ("Amazon sales are up 100% so sales must be up 100%").
- I think that any kind of promotion disqualifies use of retailer-specific charts for anything but the conclusion that the promotion is successful or not. For example, if Amazon sells Folklore for $9.99 and it goes up by 40% in sales, the promotion was not successful. If it goes up 1000%, it probably was successful. On the other hand, I don't think this can cause you to draw any conclusions about overall sales.
We already know from history that certain retailers have disproportionate sales of certain games, franchises, or consoles. Sometimes this is because of retailer benefits, other times it's just a "good fit" in terms of traffic. Wal-Mart, for example, is known to have more than its share of Nintendo sales, for whatever reason. This has been a claim that's been made even prior to Nintendo's explosion of success.
- On the other hand, I think that in general, high presence on a chart suggests good sales. It's highly unlikely that Super Robot Butt Smashers is going to sell 10,000 units on COMGNET and 12,000 units overall; a retailer top 50 ought to roughly mesh up with the overall top 50 even if the actual fixed order is not identical.
- I think that if there are no promotions involved, a significant jump or decline in a product at one retailer probably reflects a general growth or decline. Again, it's important that you don't use the percentages here, but I don't think a significant jump on Amazon is going to happen in a vacuum.
The thread was locked because the conclusion drawn was drastically more reaching than the evidence provided and the evidence provided was entirely anecdotal retail stuff. The evidence provided was that Amazon had sold out, and two other retailers whose online services aren't half as robust had also sold out, and the conclusion drawn was that NSMB was comparable to the Wii's launch and that demand had gone up month over month. Plus the thread title invited a pissing match like the one in the original thread.
Sorry, i didnt see your reply before after i had posted my previous post, so i didnt get to reply to your post in my previous post.markatisu said:If its a big franchise like a Mario game, FF, DQ, or Resident Evil I would say it does not really matter.
FFXIII is not a good example because quite a few PS3 can still play PS2 and PSX games which means the previous FF library is readily available, not to mention the PSN release like FFVII which helps in the argument you are building a fanbase.
markatisu said:If its a big franchise like a Mario game, FF, DQ, or Resident Evil I would say it does not really matter.
FFXIII is not a good example because quite a few PS3 can still play PS2 and PSX games which means the previous FF library is readily available, not to mention the PSN release like FFVII which helps in the argument you are building a fanbase.
gcubed said:are you basing this on what your locked thread was about? a few online retailers? Isnt that how the one poster (was it snah?) got laughed out of a few threads?
Stumpokapow said:The thread was locked because the conclusion drawn was drastically more reaching than the evidence provided and the evidence provided was entirely anecdotal retail stuff. The evidence provided was that Amazon had sold out, and two other retailers whose online services aren't half as robust had also sold out, and the conclusion drawn was that NSMB was comparable to the Wii's launch and that demand had gone up month over month. Plus the thread title invited a pissing match like the one in the original thread.