Spiegel said:And how do you know this?
Chris1964 said:Famitsu first day says
[WII] The Last Story (Nintendo) {2011.01.27} - 75.490 / 59,8%
[360] Dream Club Zero (D3 Publisher) {2011.01.27} - 14.382 / 43,5%
[360] Gal Gun (Alchemist) {2011.01.27} - 7.056 / 59,7%
Chris1964 said:Famitsu first day says
[WII] The Last Story (Nintendo) {2011.01.27} - 75.490 / 59,8%
Chris1964 said:Famitsu first day says
[WII] The Last Story (Nintendo) {2011.01.27} - 75.490 / 59,8%
[360] Dream Club Zero (D3 Publisher) {2011.01.27} - 14.382 / 43,5%
[360] Gal Gun (Alchemist) {2011.01.27} - 7.056 / 59,7%
ivysaur12 said:So that would put it around 126k? Sales-age, is 90% sell-out good?
Cosmonaut X said:Why wouldn't it be?
ivysaur12 said:Because it could indicate undershiping and losing some potential business to used copies before there is a second shipment. I have no idea what the ideal target range that publisher like to go for during the first week, but I would think 90% would be a bit too high.
Smh.Nuclear Muffin said:supposedly Early reports indicated
Seems pretty cut and dry to me.
If last story has a half decent week next week I think it should pass it when all is said and doneking zell said:so tales well end up being the best selling RPG game for the Wii
If you exclude Nintendo and Square Enix games, yes.king zell said:so tales well end up being the best selling RPG game for the Wii
Until DQX hits and its about time...DO YOU HERE ME SQEXking zell said:so tales well end up being the best selling RPG game for the Wii
ivysaur12 said:So that would put it around 126k? Sales-age, is 90% sell-out good?
Don't forgot the Monster hunter PSP bundle!Chris1964 said:Next week's releases {2011.02.10}
Stumpokapow said:Undershipping is tough as a term because we're never privy to conversations between retailers and platform holders. The final quantity shipped is an agreement between the two. Maybe it's the case that Nintendo was aiming for a 120k first shipment, maybe it's the case that they were aiming for 200k and retailer interest was lower.
Effect said:Perhaps Nintendo held back the shipped on purpose. Make it hard to get at first. That might create more buzz around it and make people wonder if it's really that good if that it sold out. Most won't look that threads like this or sales information to find out how many were initially shipped. So they'll look for it more the next time they are in the store as their interest has been peaked. Then again maybe not.
longdi said:is this the year when ps3 overtake wii?
FINALFANTASYDOG said:Don't forgot the Monster hunter PSP bundle!
Hcoregamer00 said:I am happy for Valkyria Chronicle 3's first week sales, but I want to see how the sales trend before making any assumptions about success.
I do hope it means that the franchise will migrate to the PSP2 along with Phantasy Star Portable.
duckroll said:I'm not sure what the point of putting VC exclusively on the PSP2 would be though. With VC3, they removed multiplayer entirely and it still sold well. If production values on the PSP2 would be similar to the PS3, why not just put it back on the PS3 since that's what a large part of the fanbase really wants? There's no more excuse about how development costs and time will be much lower and shorter on the portable.
It's funny that you post this after it was shown that he was right.Rolf NB said:Smh.
115k is not a bad number, especially considering the ~126k shipment.Cygnus X-1 said:Quite disappointed for last story, but not surprised. In the end, Wii's audience in one of the least sensible to core games ever.
Stumpokapow said:90% is essentially a total sellout. Because of the way inventory is distributed (relatively few units per store spread across relatively many stores), once you get to 90% it's likely that most stores are totally sold out.
It seems like Nintendo did a second shipment relatively quickly, so that helps blunt any "undershipping" effect.
Undershipping is tough as a term because we're never privy to conversations between retailers and platform holders. The final quantity shipped is an agreement between the two. Maybe it's the case that Nintendo was aiming for a 120k first shipment, maybe it's the case that they were aiming for 200k and retailer interest was lower.
I don't think 120k was a bad guess though. Considering Xenoblade's eventual LTD, the general performance of RPGs across the generation, the performance of Nintendo's mid-low tier titles, and general Wii performance, I kinda feel like 120k is a pretty safe middle between having rotten stock everywhere and being totally and utterly supply constrained. I'm sure knowing what they know now they'd probably have a slightly larger first shipment.
Jokeropia said:115k is not a bad number, especially considering the ~126k shipment.
KuwabaraTheMan said:DKCR is a monster.
Cygnus X-1 said:Well, a 90% sell through is in practice a sell-out. So, I suppose you're right. I just hope that people will not lose interest because of shortages.
Spiegel said:There is no shortage.
We probably won't find out until next week how it's doing now, but it isn't sold out anymore.Cygnus X-1 said:Thus is the demand matching exactly the offer?
-PS3s threat is 3DS not Wii.longdi said:is this the year when ps3 overtake wii?
During a recent investor call,a Marvelous representative said that, "while costs vary based on game content," the company would spend an estimated ¥50 million to ¥150 million ($600K to $1.8M) on the development of a single 3DS game
Marvelous' 3DS spending money is significantly higher than the ¥4.4 million to ¥43.9 million per title (roughly $50K525K) Japanese companies spent on developing (regular) DS games last year, according to data gathered by TGS sponsor and promotional organization CESA. More interestingly, Marvelous' ¥150-million cap for a 3DS game represents a figure more than double the cost of the last year's most expensive Japanese PSP title, which, while unnamed, cost ¥59.2 million to developby CESA's account. (The cheapest PSP game cost its maker just ¥3 million.)
If Marvelous' budget is indicative of other companies' 3DS game costs -- and, certainly, some of these guys are likely to splurge -- then developing for the platform could prove more expensive than for Wii
Third Party Community is way more powerful than you realize.TheBranca18 said:It will never overtake the Wii, it's too far behind.
Media Create Sales: (Jan 22,2007 - Jan 28,2007)
Wii 86,395
PS3 19,996
Media Create Sales: (Jan 24,2011 - Jan 30,2011)
PS3 25,149
Wii 19,448
You learn something new every day.Parmenides said:-PS3s threat is 3DS not Wii.
However,the PS3 will have to deal with 3DS.Third party software sales will decide the winner.
Parmenides said:Third party software sales will decide the winner.
ivysaur12 said:That's probably true. It'll easily outsell Xenoblade, but I'd really like it to outsell ToS2, as well. It's already tracking under ToS2's and Graces's first week.
Full shipment sell-through obviously.test_account said:When trackers shows how big percentage sell-through a game has, is this based on the 1st shipment only? If a game gets a 2nd shipment within the first tracking week, is the 2nd shipment taken into account for the percentage sell-through?
Νο, 360 came out one year earlier than Wii, bwahaha.Meier said:More 360 games in the top 20 than Wii. Has to be a first, right?
If it wasn't evident before, it should be now: the 360 is definitely so far troubled and in decline that even the niche crowd won't save it anymore. The original Dream C Club opened up with more than double the first week sales that the prequel has gotten. This is not even mentioning the crazy amount of features that have been added to Dream Club Zero over the first. Gal Gun seemed like it should have done around what DC:Z did, so Alchemist might not be too happy either.08. / 00. [360] Dream Club Zero (D3 Publisher) {2011.01.27} - 21.734 / NEW
13. / 00. [360] Gal Gun (Alchemist) {2011.01.27} - 12.419 / NEW
There many upcoming Japanese developed Kinect games that look kinda high profile.icecream said:All of this points to Idolm@ster 2 completely bombing upon release. It'll be curious to see in the following year who is still be foolish enough to stick around for the console once everyone realizes the 360 isn't even the niche console of choice anymore.
TheFLYINGManga_Ka said:Great for Last Story and VC3.
These are the two games I want localized! Hope this is a good sign!
Ok, so we dont know the full shipment of The Last Story since Famitsu only reported the 1st day sellthrough (assuming that the 2nd shipment (if there was a 2nd shipment) came after the 1st day)?Chris1964 said:Full shipment sell-through obviously.