What exactly is a "natural" drop if not saturation...? EDIT: weird, I'm sure that originally read a ' "natural drop" not saturation.'
That part of the post was always "due to saturation", nothing changed there. I was wondering what was wrong to you with what I said XD
Software
Decent debut for Mario Party. It's going to have legs, and Golden Week will help.
Samurai Warriors 4 sold lower than the expanded version of SW3, SW3Z. Even when combined. It really seems like Vita stole some of the PS3 audience in the last months for many kind of games, even more than what's possible when you look at the different installed bases. If these games can sell even on a platform like Vita, still lower than 3 millions after 2 years and almost a half in the market, it makes you wonder how much they would sell on an handheld with both power (+ tools) enough to run these games AND big sales. I know PSP was that platform, but PSP didn't get main Musou titles / versions at launch like Vita, just for an example. This is a little different case, that demonstrates even more how less Japanese market cares for graphical power than others. With the graphical potential for handhelds increasing in the future, we could see even more of this, even a further acceleration...
...J-Stars is even a bigger case to point. PS3 and Vita SKUs sold almost the same. Otaku seem to be shifting from PS3 to Vita quite quickly. Vita won't ever be a software monster (currently, that seems to be the 3DS), and there have been many weeks where software sales were low, with a little amount of titles making the charts, but you can't deny that Vita can sell niche/otaku stuff. For a console that many (myself included) considered dead after its first year, it's something. Granted, overall the situation is not even close to be considered as amazing, or even great, or good, but Vita is now a decent platform for some kind of games and genres, even if they have a PS3 SKU. Unfortunately, the abysmal drop from PSP and the dead-status in US and the zombie-status in Europe will probably make it Sony's last traditional effort in the handheld business, I fear.
Yo-kai Watch...who would have thought that this could have a possibility of being a million seller? Hino FINALLY obtained to have again that "Level-5 magic", the anime is doing amazing, and the game keeps selling, and selling, and selling.
Hero Bank...16k, with a 40-60% sell-though? Eh, if it's true that the anime is going to air soon, I want to wait before saying anything. It's not a great debut, but it could have been worse (see: Gaist Crusher...or, as you should all call it, Gaist Crushed).
The delusion of the week? Pro Baseball Spirits. Look at 2013's performance
03./00. [PS3] Pro Baseball Spirits 2013 <SPT> (Konami) {2013.03.20} (¥7.980) - 101.389 / NEW
04./00. [PSP] Pro Baseball Spirits 2013 <SPT> (Konami) {2013.03.20} (¥3.980) - 80.618
11./00. [PSV] Pro Baseball Spirits 2013 <SPT> (Konami) {2013.03.20} (¥7.980) - 23.621 / NEW
And compare it to 2014...it's a massacre, only Vita version gained something compared to last year, and not even that much.
Overall, as already said, 3DS seems to be a software monster. IIRC, its software sales are even better than last year, at the same time, right? Many games sell, from many software houses (not just Nintendo). Vita, overall, is not that good, but it's good (if not great) for niche and otaku games.