Principate
Saint Titanfall
Still its down by last year LTD by a lot.
well 65k which isn't much in comparison to everything else bar the Wii u (haha). Even less on Famitsu
Still its down by last year LTD by a lot.
It did, but it was the PS3 version. The PS4 version was released last week.Oh god Xenoblade 3D bombing hard. Dark Souls 2 as well although is that the actual game or some datadisc/special edition? I thought it came out some time ago.
You were sure it would hold in the 25k base until September.
By what amounts to statistical noise. It's almost the same as the difference between this week's MC and Famitsu numbers. Small victories, I guess.It sold more than it did the same week a year ago, thats what people are refering to.
Still its down by last year LTD by a lot.
Yep. It's pretty much a hold.By what amounts to statistical noise. It's almost the same as the difference between this week's MC and Famitsu numbers. Small victories, I guess.
25k was my optimistic number but I never thought it would drop less than 20k, should've learned that it was the beginning of JapanSchool.
Ouch.... slow week.
everything looks so dead.
20k for for DKS2 now that is a bomba.
Everything dropped quite badly apart from the Xbox One, which only fell by a few hundred.
And the drop for PS4 begins.
Huge drop for X1
PS4 slowly screeching to a halt then, lets see where the baseline is
Slow start and big drops in software. Pretty weak week, so hardware did OK all things considered.
Worst week of the year here we go!
Everything's back to being terrible again.
I tried to contribute to Dark Souls II sales, guess it didn't help.
That's all it took to be no.1...
Top of the chart with 20k! Is this normal for Japan?
Ouch PS4. Going for sub 15k every week now?
Sony platform dominated the first half of top 10 software but nothing much there, the highest being 20k.
Well, X1 going back to it's usual business. Furiously competing with PSVTV.
Oh god Xenoblade 3D bombing hard. Dark Souls 2 as well although is that the actual game or some datadisc/special edition? I thought it came out some time ago.
Slow week huh?
Will Xbox survive this month?
Poor PS4 and I was so optimistic it would hold in the 20k base.
Uh... isn't this like the third week in a row it's dropped?
Damn those heat waves!!!!
Still its down by last year LTD by a lot.
Pretty sure it's that's not the reaction.
Beginning of Japan School isn't an excuse for the months after April it will dip below 15k many times.
If buy the west, you mean everywhere that isn't Japan, then yes.Well, if BB is ~200k in Japan assuming digital versions that means it's sold ~800k in the west. Not bad, not bad at all.
Still its down by last year LTD by a lot.
Really? :/
Well, if BB is ~200k in Japan assuming digital versions that means it's sold ~800k in the west. Not bad, not bad at all.
Are you new to this? For the past few years whenever someone mentions a new positive baseline for a system in trouble it will disappoint their expectations without fail. You can even set your clock by it.
I knew from the start the PS4 wouldn't keep a 20k baseline as do most regulars here.
Are you new to this?
Seeing the shipment numbers for Theatrhythm Dragon Quest... is it in the bomba bins? Or it's expected to sell the first shipment with the help of Golden Week sales?
Damn those heat waves!!!!
Are you new to this? For the past few years whenever someone mentions a new positive baseline for a system in trouble it will disappoint their expectations without fail. You can even set your clock by it.
I knew from the start the PS4 wouldn't keep a 20k baseline as do most regulars here.
I remember when people used to hope for a pessimistic 10.000 baseline for the WiiU.
Heh.
It looks like at least Mario Kart 8 will hit a million. Perhaps SSBU can still eventually hit it if the DLC momentum manages to keep it hovering in the top 30.
Does anyone have any first-party Wii U software ltds?
I'm not sure I really see a 3DS issue at this point.
1.) They already semi-announced the successor is unveiling next year, and said they wanted to be in contact with developers for two years before its launch, so presumably they're taking some feedback on the design.
2.) The New Nintendo 3DS seems to be holding the line well enough. If we compare with the Vita - a system that launched at a similar time and has a fairly wide variety of content - the Vita is down 25.1% year over year while the 3DS is only down 8.7% by Media Create. Coming into this year I said I'd normally expect a 20-30% drop for the 3DS assuming no new system had been released, which is similar to how the Vita is doing, so I'd argue they got about 1/2 to 1/3 of the decline they would have otherwise.
3.) Beyond this, Nintendo already announced plans to go mobile, and do so in a big way. Even if the 4DS is a complete catastrophe in Japan (which is pretty unlikely) they at least have a foot on a lifeboat.
Will the latter half of the year compare worse? Probably. Will 2016 be rough? Very likely, but at that point I think it's moot.
Now, if we shifted our view to the West things look decidedly less good, but that's a separate issue.
Uh... isn't this like the third week in a row it's dropped?
Well I guess it could be a console successor or a combined platform, but I'd be pretty surprised if it wasn't supposed to replace the handheld given their paucity of first party output on the system.1) Technically, they haven't announced a successor yet. They announced a new platform which might be, or might not be, 3DS' successor.
Yeah, but opening the door is the first step.3) Since Nintendo have yet to announce how it will go mobile, this remains to be seen. As we saw with many other companies, going on mobile doesn't automatically equate into being successful.
Yeah, but opening the door is the first step.
Of the traditional publishers currently Namco Bandai, Square Enix, Sega, Konami, and Marvelous all have respectable success (many after a lot of years of failing) while Capcom and Koei Tecmo are still largely unsuccessful.
Ultimately though what I feel is important is "We're there and outputting multiple games." since that's how you get started down the road to success and most importantly it gives you more options for revenue in case something goes wrong.
Similarly they've stepped up their merchandizing arm quite a bit and - while I'm incredibly skeptical of the product line - QoL is also an attempt to diversify from all their revenue being tied to two proprietary game devices.
Like imagine if they hadn't started to diversify and were still just sitting on the 3DS and Wii U. Pretty much everything would be riding on the NX at that point. It's not a fun position to be in for a company even if there isn't a huge expectation of failure, which is why basically every company tries to diversify over time.
Your autocorrect is the sole highlight this week.Oh and poor DQ Thretagsjh, we thought it would be a good idea, but as soon as I watched the trailer I knew it was nothing special. Dragon Quest may be bigger than Final Fantasy in Japan, but not for its characters/music.
Have there been any reports of sell outs for last week? If not, i dont see why people will comment on it now. Thats all that people were commenting on earlier, at least from what i saw.The sold out games are still sold out, or are we past that now? Bloodborne and Senran Kagura are falling pretty fast..
Have there been any reports of sell outs for last week? If not, i dont see why people will comment on it now. Thats all that people were commenting on earlier, at least from what i saw.
True, i was just commenting on the "are we past that?" part. It wasnt strange that people commented on it when even Media Create did. If demand were met or not is possible, but that is just a guess one way or the other.Problem is, reports of sold-out don't automatically mean that the demand is greater than the supply at that specific point in time. Bloodborne and Senran Kagure were sold-out in some stores, probably because what shipped and what demanded matched.
Well I guess it could be a console successor or a combined platform, but I'd be pretty surprised if it wasn't supposed to replace the handheld given their paucity of first party output on the system.
Yeah, but opening the door is the first step.
Of the traditional publishers currently Namco Bandai, Square Enix, Sega, Konami, and Marvelous all have respectable success (many after a lot of years of failing) while Capcom and Koei Tecmo are still largely unsuccessful.
Ultimately though what I feel is important is "We're there and outputting multiple games." since that's how you get started down the road to success and most importantly it gives you more options for revenue in case something goes wrong.
Similarly they've stepped up their merchandizing arm quite a bit and - while I'm incredibly skeptical of the product line - QoL is also an attempt to diversify from all their revenue being tied to two proprietary game devices.
Like imagine if they hadn't started to diversify and were still just sitting on the 3DS and Wii U. Pretty much everything would be riding on the NX at that point. It's not a fun position to be in for a company even if there isn't a huge expectation of failure, which is why basically every company tries to diversify over time.
I'm expecting 4th week in May for the sub-100 XB1 sales, it's becoming a morbid fascination. They can't even be making a profit at this point after the costs of operating in an additional non-English market?
Which was the best selling Digimon again? Cyber Sleuth is at 120k+.