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Media Create Sales: Week 16, 2014 (Apr 14 - Apr 20)

Handhelds don't just make themselves. The substantial R&D that goes into building these systems will prevent Sony from making another system, and if they do release another handheld it will not be the same kind of handheld you want or expect from Sony with the reduced budget they would be going into making the system. Plus, who in the world is going to sell this new system that would likely do away with physical media altogether? Sony will release something mobile related to gaming probably, but they are not releasing another dedicated handheld.

Also I would be shocked when if you take into account Vita's R&D, marketing, and game development if Sony has come anywhere close to profiting on the whole project. And the fact that Sony continues to sell the device does not prove they have made their money back.
How much would it cost Sony to get take a random off the shelf powerful Mobile SoC(like krait or Tegra) and throw it in a case with Vita's OS on it? I could see them doing something like that and making it Japan only, maybe only selling it from online retailers in the west.
 

Sandfox

Member
So is Yo-kai Watch coming to the US?

They would probably want to bring over the anime first.

How much would it cost Sony to get take a random off the shelf powerful Mobile SoC(like krait or Tegra) and throw it in a case with Vita's OS on it? I could see them doing something like that and making it Japan only, maybe only selling it from online retailers in the west.

Wouldn't that kinda scare devs/publishers from bringing their games to the west?
 

L Thammy

Member
I'm actually not convinced that Sony is being particularly aggressive with the Vita. Most major titles for the system were likely greenlighted before the system came out (God Eater 2), smaller niche titles that are following purchasing habits regardless of Sony's actions, or simply following a previous pattern of releasing on the PSP. I'm pretty sure that courting indies is far less resource-intensive than courting major developers as well.

I mean, I'm not saying that they've abandoned the thing completely. They obviously haven't. But I don't think that's the same as being aggressive.
 
Does anyone know if the Xperia tablets sell well? I own a Sony Tablet S which apparently was kind of a bomba. What I mean is, a PlayStation tablet? Is that automatically going to be a profitable product just because "tablets are popular"?

It couldn't be just a tablet with the Playstation named slapped on it, it'd have to be a hybrid of a tablet and a handheld game console. Sony and third parties would also have to support it with non mobile games and Sony would need to make sure that it appealed to both the hardcore and mobile crowd as much as possible. If done right I think it could do very well, but they wouldn't be able to make any mistakes.
 

Principate

Saint Titanfall
How much would it cost Sony to get take a random off the shelf powerful Mobile SoC(like krait or Tegra) and throw it in a case with Vita's OS on it? I could see them doing something like that and making it Japan only, maybe only selling it from online retailers in the west.

Throw together.. lol... I understand your not an engineer but things aren't quite as simple as you think they are. Even something like that could turn out quite problematic or expensive if not handheld properly.
 
Throw together.. lol... I understand your not an engineer but things aren't quite as simple as you think they are. Even something like that could turn out quite problematic or expensive if not handheld properly.

Oh I'm quite aware of that, I'm just asking how much effort would it be to essentially port Vita's OS to smartphones.
 

prag16

Banned
Iwata said the next handheld and console will share their architecture which will be based off of the Wii U's.


Architecture, not hardware.


Edit, here is the quote:

That doesn't really entirely confirm Wii U architecture ("absorb it adequately" can mean a lot of things), but it's not all that encouraging from that standpoint.

Regardless I'd hate to see them kneecap the next home console by staying with essentially gamecube technology (at least in large part) yet again.

I mean, what're they gonna do? Shrunken Latte expanded to 1280 shaders, and 8-12 shrunken even higher clocked espresso cores?? -_-
 

BlackJace

Member
Sony is being aggressive in Japan where they are relevant.

Er, aggressive would be green lighting some definitive first party titles, not just signing off on cross ports.

Lol what nonsense. The PS3 and the Vita are nothing alike. The Vita is made from off shelf components that go down quickly in price. Not to mention that 48% of Vita software is bought digitally. The PS3 was selling much better than the Vita. With the abysmal Vita sales in the west Sony would killed in the west and not bothered bringing games or Vita 2000 over from Japan and making it an indie machine. That alone shows that the Vita make money for Sony, or they would have killed it in the west.

While the innards are different, the Vita and PS3 seem to have a shared philosophy. Both boast premium, high quality hardware that enables AAA hardcore gaming. It's obvious that people were not and still not in a hurry to drop serious cash on either, even though they offered what they did.

If Sony is to continue in this market, they should try to venture as far away from that mentality as possible.
 

boiled goose

good with gravy
3DS needs a relaunch.

Move to a more online centered approach with a unified nintendo account that is part of the "promised" service centric/hardware agnostic platform. Discount the hardware, discount the software.

3DS has a ton of quality software. I am pretty sure that Nintendo themselves are holding the 3DS back (not only in Japan but also worldwide).

There is saturation for sure, but the saturation is for consumers willing to invest in the risky, non future proof, terrible current nintendo platform proposition at the present price point. The current pricepoint for portable software is just WAY too high.
 

RM8

Member
I like my 2DS :( Why can't Japan like it as well.
Japan is not really as price-sensitive as other regions, which is why 2DS is not there yet. I'm not saying it won't get released there, but I wouldn't expect it to boost 3DS considerably.
 

Chris1964

Sales-Age Genius
PS3 first 15 weeks

01. 81.639 / 81.639
02. 42.099 / 123.738
03. 32.662 / 156.400
04. 31.436 / 187.836
05. 50.171 / 238.007
06. 70.942 / 308.949
07. 76.882 / 385.831
08. 71.727 / 457.558
09. 69.944 / 527.501
10. 25.531 / 553.032
11. 21.105 / 574.137
12. 19.996 / 594.133
13. 18.727 / 612.860
14. 23.431 / 636.291
15. 20.676 / 656.967


PS4 first 8 weeks

01. 309.154 / 309.154
02. 65.685 / 374.839
03. 35.294 / 410.133
04. 29.677 / 439.810
05. 30.201 / 470.011
06. 23.327 / 493.338
07. 13.401 / 506.739
08. 13.034 / 519.773
09. 14.396 / 534.169

Week 10 is the one.
 
Which is precisely what they should be doing

Tablet with buttons and analogs to match ds4 so it works perfectly with streamed games from PS4 and from PS Now service.

Compatible with android games and most importantly apps

Native games built upon wastly expanded PSM.

Why would Sony let Google put their store on Sony's gaming tablet? From a business aspect? Google would still get the royalty.
 

RM8

Member
Because Google's store would actually be a selling point.

Regardless, I really don't see these Nintendo or Sony mobile-handheld hybrids happening.
 
PS3 first 15 weeks

01. 81.639 / 81.639
02. 42.099 / 123.738
03. 32.662 / 156.400
04. 31.436 / 187.836
05. 50.171 / 238.007
06. 70.942 / 308.949
07. 76.882 / 385.831
08. 71.727 / 457.558
09. 69.944 / 527.501
10. 25.531 / 553.032
11. 21.105 / 574.137
12. 19.996 / 594.133
13. 18.727 / 612.860
14. 23.431 / 636.291
15. 20.676 / 656.967


PS4 first 8 weeks

01. 309.154 / 309.154
02. 65.685 / 374.839
03. 35.294 / 410.133
04. 29.677 / 439.810
05. 30.201 / 470.011
06. 23.327 / 493.338
07. 13.401 / 506.739
08. 13.034 / 519.773
09. 14.396 / 534.169

Week 10 is the one.

Wow, where does Wii U stand aligned now?
 
Should Nintendo also merge with another company, I also see panasonic as the best bet.

They could incorporate fc/sfc VC games with their TVs & AVOD systems

That'd be fucking weird.

To me, if any company goes fusion-ha with Nintendo, it'd be Sega, with the old guard joining in as icing on the cake like Ohshima at Arzest and Naka at Prope, they have Yasuhara rotting at NST, only matter of time BWAHAHAHA *ahem*. :p
 

Rolf NB

Member
Throw together.. lol... I understand your not an engineer but things aren't quite as simple as you think they are. Even something like that could turn out quite problematic or expensive if not handheld properly.
They are now on licensed IP with very clear upgrade paths (ARM + PowerVR SGX). They wouldn't have to invent a whole new architecture again to produce a noticable spec bump. Better yet, they regularly spec very similar SoCs for their (now fully absorbed) smartphone business. So that's kind of an already running process.

They wouldn't have to change much about the physical design either. Any change there will probably be driven by market research and component cost (main point of interest: screen type and size).

That said, I don't see the pressure to release an upgrade anytime soon. Nintendo is their only competitor, and their hardware is super conservative. There is little reason to expect another player entering the dedicated gaming handheld market and posing a significant threat, not based on hardware specs anyway.

The focus should be to get the price down, to drive adoption rate, and convince developers that there's good business to be made. Vita 2k is a step towards that. This thing can still go bonkers once the price comes down to ¥15000.
 
That'd be fucking weird.

To me, if any company goes fusion-ha with Nintendo, it'd be Sega, with the old guard joining in as icing on the cake like Oshina at Arzest and Naka at Prope, they have Yasuhara rotting at NST, only matter of time BWAHAHAHA *ahem*. :p

Hmm while I am not at all well-suited to predict Nintendo's future or their best moves to make, I feel fairly confident that they need new blood. Sega [and many of the other larger Japanese publishers] still feel like the old guard

Are all new game developers in Japan primarily on mobile/doujin games?
 

Rolf NB

Member
Not their handheld but I would bet on Panasonic being involved with their QOL thing.

I remember they had a field trip to look at beauty and fitness products and also saw products for sleeping and skincare.
http://iwataasks.nintendo.com/interviews/#/wiiu/fit-meter/0/0

Should Nintendo also merge with another company, I also see panasonic as the best bet.

They could incorporate fc/sfc VC games with their TVs & AVOD systems

That'd be fucking weird.

To me, if any company goes fusion-ha with Nintendo, it'd be Sega, with the old guard joining in as icing on the cake like Oshina at Arzest and Naka at Prope, they have Yasuhara rotting at NST, only matter of time BWAHAHAHA *ahem*. :p

Never forget:
ps-jungle-front17j7h.png

(Panasonic Jungle)
 
Doesn't set a good precedent Xbox One sales, hopefully they can at least match Wii U numbers for a while.

oh, it'll probably match Wii U's numbers for a week

.....as in its launch numbers will match whatever dead week Wii U is currently in at the time
 

Colby

Member
I'm 100% convinced that unless Sony or Nintendo release something radically different from what we've seen, they MUST release something with Android or iOS capabilities for their future handhelds. Dedicated gaming hardware is absolutely dead.
 

Sandfox

Member
I'm 100% convinced that unless Sony or Nintendo release something radically different from what we've seen, they MUST release something with Android or iOS capabilities for their future handhelds. Dedicated gaming hardware is absolutely dead.

Another solution would probablt be to make it as easy as possible to port things over from Android or iOS.
 

DaBoss

Member
I'm 100% convinced that unless Sony or Nintendo release something radically different from what we've seen, they MUST release something with Android or iOS capabilities for their future handhelds. Dedicated gaming hardware is absolutely dead.
Curious, why do you think Android or iOS (smartphone for short) capabilities are a must have for a dedicated handheld? What capabilities are you talking about? Why would someone buy a handheld with smartphone capabilities when they already have a smartphone?

I don't think anything will make a difference for the handheld market. It is obvious there is no growth there and will eventually shrink to a certain point (unless something comes out that replaces it completely).
 

RM8

Member
Curious, why do you think Android or iOS (smartphone for short) capabilities are a must have for a dedicated handheld? What capabilities are you talking about? Why would someone buy a handheld with smartphone capabilities when they already have a smartphone?
Some people think the market will shift from iPhones and Galaxies to DSPhones and Vitaphones by virtue of Sony or Nintendo making a phone. As if the phone market wasn't overcrowded, super competitive and in the end a never ending cycle of yearly releases of hardware. People see mobile games making money and think "Sony and Nintendo need to make phones!" not realizing mobile took off because of the already existing, massive user base. Sony is not convincing many people to go from iPhone to Xperia, yet some people think they could do this with a half handheld device from Nintendo or Sony.
 

Anth0ny

Member
PS3 first 15 weeks

01. 81.639 / 81.639
02. 42.099 / 123.738
03. 32.662 / 156.400
04. 31.436 / 187.836
05. 50.171 / 238.007
06. 70.942 / 308.949
07. 76.882 / 385.831
08. 71.727 / 457.558
09. 69.944 / 527.501
10. 25.531 / 553.032
11. 21.105 / 574.137
12. 19.996 / 594.133
13. 18.727 / 612.860
14. 23.431 / 636.291
15. 20.676 / 656.967


PS4 first 8 weeks

01. 309.154 / 309.154
02. 65.685 / 374.839
03. 35.294 / 410.133
04. 29.677 / 439.810
05. 30.201 / 470.011
06. 23.327 / 493.338
07. 13.401 / 506.739
08. 13.034 / 519.773
09. 14.396 / 534.169

Week 10 is the one.

what fucking games did PS3 have during those first 9 weeks to not only get all of those sales, but all of those sales at 59,980 yen?

traditional gaming is so done in Japan. so sad.
 
That's for browser games, isn't it?

Possibly. Which is good, but yeah if they could do that with mobile games, they'd be swimming in ports.

Some have made it over, most notably Kemco's games in JP, now they have FOUR mobile ports on the Wii U eShop, pretty impressive IMO.

Swords & Soldiers is another by Two Tribes, they confirmed the Wii U version is based on their iOS version. Obviously there much more, but the sheer volume would skyrocket if they eased the process as they did with browser games.
 

Colby

Member
Curious, why do you think Android or iOS (smartphone for short) capabilities are a must have for a dedicated handheld? What capabilities are you talking about? Why would someone buy a handheld with smartphone capabilities when they already have a smartphone?

I don't think anything will make a difference for the handheld market. It is obvious there is no growth there and will eventually shrink to a certain point (unless something comes out that replaces it completely).
Here's what I mean. We've seen the enormous profits that mobile developers are raking in, and Japan in particular has fully moved to smartphone gaming. Any handheld that doesn't cater to that audience will fail, in my opinion. And I think we can all agree that Nintendo won't simply move their games to smartphones, as that's just bad business. So what do you do? You release a multi-purpose gaming device that has full access to the apps that gamers want, while giving them the Nintendo games they want to play. Of course, leaving games at $40 won't suffice.

I'm not sure about the specific numbers, but tablets have been wildly popular, right? They are still selling quite well, even with the populace at large having smartphones that mostly have the same capabilities. It's all about pricing it competitively so that consumers will want it to accompany their smartphone. I imagine it would have to be under $200, and Nintendo/Sony would have to make a mild profit on each device sold. Sony could release at a loss and recoup those losses with the plethora of paid services they offer. Maybe Nintendo could look into that, as well.

I'm totally just posturing here. My main point is that dedicated gaming handhelds are dead. I think we agree on that point.
 
Here's what I mean. We've seen the enormous profits that mobile developers are raking in, and Japan in particular has fully moved to smartphone gaming. Any handheld that doesn't cater to that audience will fail, in my opinion. And I think we can all agree that Nintendo won't simply move their games to smartphones, as that's just bad business. So what do you do? You release a multi-purpose gaming device that has full access to the apps that gamers want, while giving them the Nintendo games they want to play. Of course, leaving games at $40 won't suffice.

I'm not sure about the specific numbers, but tablets have been wildly popular, right? They are still selling quite well, even with the populace at large having smartphones that mostly have the same capabilities. It's all about pricing it competitively so that consumers will want it to accompany their smartphone. I imagine it would have to be under $200, and Nintendo/Sony would have to make a mild profit on each device sold. Sony could release at a loss and recoup those losses with the plethora of paid services they offer. Maybe Nintendo could look into that, as well.

I'm totally just posturing here. My main point is that dedicated gaming handhelds are dead. I think we agree on that point.

If handhelds are dead, what do we do with consoles?
 

Colby

Member
I have no idea about consoles. I'm not sure they can be saved. Maybe VR will catch on? I really don't know.
 
what fucking games did PS3 have during those first 9 weeks to not only get all of those sales, but all of those sales at 59,980 yen?

traditional gaming is so done in Japan. so sad.

winter holiday

you think PS4 should have sold only 20k a week during December?
 

Takao

Banned
what fucking games did PS3 have during those first 9 weeks to not only get all of those sales, but all of those sales at 59,980 yen?

traditional gaming is so done in Japan. so sad.

I'm pretty sure PS3 was actually supply constrained in Japan for a while, which would explain the better than PS4 numbers post-holiday.
 
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