Oh god damn Wii U is dead again. How low will it go before Donkey Kong drops? I'm thinking sub 8k.
Games, games, games. Where is Gran Turismo? Infamous? God of War? Why no TLoU spinoff? That's before we get into third party titles they ought to buy (now is probably a good time to have a word with R* about SanAn Stories). Where are my fucking iOS ports?! Why didn't any of the anniversary GTAs come to Vita? Why aren't Gameloft porting Asphalt 8? Where is my XCom? What about Deus Ex: The Fall?
It's still a failure, but one that they can probably ride out for a few more years in Japan, especially now that they've stopped manufacturing the OLED model.
I do wonder how long they will put up with sub 50k sales per month in Japan / America and God only knows what monthly sales in the EU before they take drastic action. Waiting another two or three years seems highly unlikely to me.
I wonder if they could do something like, if your registered a Nintendo Network ID on WiiU you would get two free digital launch games for the next console as way of an apology for WiiU's short lifespan.
sony doesn't believe in making their studios make games for specific systems i guess. unless it's a small studio like bend. bend probably didn't want to make uncharted vita.
it's a big difference between the two multiple-hardware first-parties. nintendo will put its best teams to make a 2d zelda for their handheld and a 3d zelda for their console. naughty dog will get a-scared of anything remotely out of their comfort zone.
I'm pretty sure they're trying to get it out as fast as they can, but how much software can one company actually make?I am not surprised at the Wii U drop. I expected sub-20k. They pretty much have nothing until Donkey Kong and even then I don't see it performing any better. Where's the software Nintendo? You're not going to be able to sell units without more software. The 3DS dominating charts is nice.
Oh god damn Wii U is dead again. How low will it go before Donkey Kong drops? I'm thinking sub 8k.
I'm pretty sure they're trying to get it out as fast as they can, but how much software can one company actually make?
I mean they need astronomical staff growth to sustain anything resembling a strong line-up. Like seriously on the level of hiring in 4000 new developers, which would be incredibly if not nigh-impossibly hard to find just looking in Japan.
What's next for the Wii U? Tropical Freeze?
What's next for the Wii U? Tropical Freeze?
The other alternative would be to buy out another gaming company. I don't think such a thing will happen, but hey! It's a possibility.
Games, games, games. Where is Gran Turismo? Infamous? God of War? Why no TLoU spinoff? That's before we get into third party titles they ought to buy (now is probably a good time to have a word with R* about SanAn Stories). Where are my fucking iOS ports?! Why didn't any of the anniversary GTAs come to Vita? Why aren't Gameloft porting Asphalt 8? Where is my XCom? What about Deus Ex: The Fall?
So, in short, I think they could've been a little more aggressive on the software front.
That's certainly a possibility.
They have four big first-party games for vita this year. Two are not hunting games: GR2 and over my dead body 2. One is openworld act and another is a JRPG, both are relatively big franchise for SCEJA. I don't know why people keep saying they are only making hunting games.
I'm pretty sure they're trying to get it out as fast as they can, but how much software can one company actually make?
I mean they need astronomical staff growth to sustain anything resembling a strong line-up. Like seriously on the level of hiring in 4000 new developers, which would be incredibly if not nigh-impossibly hard to find just looking in Japan.
For the most part I think it's better this happens now than three weeks from now so they have to address the issue even more than they already do at their next fiscal call.
The sooner they can't feasibly go "Well, we want to wait until the next big software release and see what happens.", the sooner they will go and try to take more drastic measures in finding some kind of solution.
The other alternative would be to buy out another gaming company. I don't think such a thing will happen, but hey! It's a possibility.
2014 Vita is up on 2013 Vita. 2013 Vita was up on 2012 Vita. 2012 Vita was up on 2011 Vita.
Meanwhile, 'other' systems are sliding slowly toward the grave.
Meanwhile, 'other' systems are sliding slowly toward the grave.
Games, games, games. Where is Gran Turismo? Infamous? God of War? Why no TLoU spinoff? That's before we get into third party titles they ought to buy (now is probably a good time to have a word with R* about SanAn Stories). Where are my fucking iOS ports?! Why didn't any of the anniversary GTAs come to Vita? Why aren't Gameloft porting Asphalt 8? Where is my XCom? What about Deus Ex: The Fall?
What's next for the Wii U? Tropical Freeze?
For the most part I think it's better this happens now than three weeks from now so they have to address the issue even more than they already do at their next fiscal call.
The sooner they can't feasibly go "Well, we want to wait until the next big software release and see what happens.", the sooner they will go and try to take more drastic measures in finding some kind of solution.
Which is exactly why it's mindboggling to me that people keep saying "fuck third parties, if it's just a Nintendo machine that's fine with me." This isn't the 90's, where their software line-up ranges from Mario 64 to goddamn Killer Instinct and Goldeneye. They don't have the capacity or the will to cover every software angle internally anymore.
But what possible drastic measures are left for them to take?
They've already done a price cut before the system was profitable, their high profile first party games have started rolling out, and third parties have abandoned the system in droves. I can't think of what else they can do in the short term; even if they take the nuclear option of creating a new console ASAP, it will take years for them to do R&D, build it, promote it, create software for it, and manufacture and ship it out. Assuming people would even buy the damn thing so soon.
That investor meeting is going to be some Ikaruga-level shit for Iwata.
Considering it's first year sales I think it's surprising how many develpoers have stayed the course and not just jumped ship to 3DS and smartphones. It's first year was even worse than Wii U and look how Japanese developers and publishers have treated that system versus the effort they've put into Vita.My fear with the Vita is that the recovery has happened too late. It feels like developers/publishers jumped ship last year. Now it is selling well and I wonder if there is time for devs to jump back on? This is the year Sony had to have 5-6 big titles to capitalize, and I just don't see those in the works. Freedom Fighters is the only one I can think of at the moment and that is a new ip. Seriously drawing a blank for the rest of the year's lineup.
Monster Hunter 4 has officially crossed 3.6 million copies sold.
3,617,270 (Retail + Digital Sept/Oct)
Not when it's still doing well weekly and has a budget reprint yet to go.Maybe it's safe to now that MH4 will never reach 4.7M of MHP3rd at this point.
Maybe it's safe to now that MH4 will never reach 4.7M of MHP3rd at this point.
Take Two would be a good target if Nintendo were ever to just go all in. It gives them control over GTA, RDR, Bioshock and 2k Sports. Plus they could get a deal done for less than $4bn. Whether they would be able to hold onto key talent afterwards is for a separate discussion.My main question would be who hey can buy that would both be in their price range and a notable game changer.
A lot of the cheaper companies these days basically have one or two notable franchises and some of those are definitely pretty dependent on the platform they're on for success.
Like if you bought Capcom I feel it's much more likely that we'd just see sales of Street Fighter and Resident Evil heavily tank as opposed to really lifting up the Wii U, especially given that they're both in sales decline.
Someone like Activision is obviously a game changer, but Nintendo only has 11.02B in cash whereas they cost 12.04B currently and a buyout usually requires paying some kind of notable premium to boot.
Maybe it's safe to now that MH4 will never reach 4.7M of MHP3rd at this point.
I think at this point it's more about selling investors on mid-to-long term change and laying out a roadmap of how the company will be revamped in a major way.
Like back in 2007 EA was going on about how they were dumping licensed games in favor of original IP and pushing to change their revenue to 40-50% digital. It took them like 5 years to actually achieve this, but they would probably be THQ right now if they didn't. If that sounds like an exaggeration, THQ was the third biggest publisher last gen.
In the short term they can't really fix anything, but they can work toward a better future.
Take Two would be a good target if Nintendo were ever to just go all in. It gives them control over GTA, RDR, Bioshock and 2k Sports. Plus they could get a deal done for less than $4bn. Whether they would be able to hold onto key talent afterwards is for a separate discussion.
I don't see it ever happening though. Nintendo management are too stuffy and conservative to ever go for broke.
I fear they may need to do so as the dedicated handheld market continues to shrink and their final part of their empire crumbles after the 3DS.
Take Two would be a good target if Nintendo were ever to just go all in. It gives them control over GTA, RDR, Bioshock and 2k Sports. Plus they could get a deal done for less than $4bn. Whether they would be able to hold onto key talent afterwards is for a separate discussion.
I don't see it ever happening though. Nintendo management are too stuffy and conservative to ever go for broke.
I fear they may need to do so as the dedicated handheld market continues to shrink and their final part of their empire crumbles after the 3DS.
Atlus buyout (even with the parent company Index as the dead weight) was quite good opportunity for Nintendo IMO, but seems like they didn't want to take risk.
TTWO is sitting at $17. If Nintendo came in with a hostile bid at around $40-45 they would definitely take control of the company as TTWO's long suffering investors would finally have a way out.Why would Take2 even accept lol. GTA sales will be disastrous. All their franchises will take a massive hit in sales.
My main question would be who hey can buy that would both be in their price range and a notable game changer.
A lot of the cheaper companies these days basically have one or two notable franchises and some of those are definitely pretty dependent on the platform they're on for success.
Like if you bought Capcom I feel it's much more likely that we'd just see sales of Street Fighter and Resident Evil heavily tank as opposed to really lifting up the Wii U, especially given that they're both in sales decline.
Someone like Activision is obviously a game changer, but Nintendo only has 11.02B in cash whereas they cost 12.04B currently and a buyout usually requires paying some kind of notable premium to boot.
sörine;97211372 said:Not when it's still doing well weekly and has a budget reprint yet to go.
Not yet, these games are determined mostly by it's legs, which it likely still has a fair bit to go. It probably won't but that data is missing Christmas digital sales so it's still within the realm of possibility.
4.7M of MHP3rd was reported on June 2011, which didn't include "PSP the Best" version (released September 2011).
MHP3rd had bigger legs at the same period. It sold almost 70K during week 2 of 2011 and maintain 30k+ sales all the way though Feb. There is no way MH4 will match that even including digital sales.
The thing about Nintendo is that they don't want to buy company names, they want the talent behind it and if they don't stay they won't buy the company either.
What's the next major release for the Vita?
Like he said -> "not complete"Vita (not complete)
January : Dragon Ball Z - Battle of Z (23), UtaKumi 575 (23), Tokyo Operation Abyss (30), Disgaea 4 Returns (30), Amagami+ (30), Rozen Maiden (30)
February: Terraria (6), Puyo Puyo Tetris (6), Super Heroine Chronicles (6), Phantom Breaker: Battle Grounds (13), Valhalla Knights 3 Gold (27), Deception IV (27), Infinite Stratos 2 (27)
March: Hatsune Miku Project Diva F2 (6), Soul Sacrifice Delta (6), We without Wings (13), Sengoku Musou 4 (20), J-Stars Victory VS (20), Neptunia Rebirth 2 (20), Natural Doctrine (20), Pro Baseball Spirits 2014 (20), Phantasy Star Online 2: Episode 2 (27), Atelier Ayesha Plus (27), Winning Post 8 (27), Golden Time Vivid Memories (27)
April: Super Robot Taisen Z 3 (10), Chrono Materia (17), Sword Art Online: Hollow Memories (24), Moero Chronicles (24)
Not really. 3DS sales are less than 2:1 and its outselling everything else on the chart. It's also heavily up YoY while the 3DS is down YoY.Vita's number are still beyond terrible.
Even if Nintendo bought a 3rd party company today. It would be 18-24 months, before they could ship something quality.