shinra-bansho
Member
Everything posted on here unless it's some sort of empirical data should be taken as opinion. I think it's valid opinion, and that it's reflective of the consumer-base. But I don't feel the need to add that caveat in regularity.But I think you're making an assumption there. It may well be a correct assumption, don't get me wrong; I just don't think it's right to present it as a fact.
I own a PS4 and a Wii U right now because I'm a collector and will own all systems in due course. But I suspect I'd have bought a PS4 at launch anyway, without that caveat. And that would have been a mistake, and I'd be regretting it now; I would have bought into the hype. I've not purchased a PS4 game since launch; I've not played anything outside the launch games I bought and the first wave of PS+ titles.
It's hard to be completely certain; I accept I'm trading in a 'what if' scenario somewhat. As an example: it's a reason why I've been a bit vehement about DriveClub, despite that being a game I'm somewhat interested in; it would have been a reason for purchasing the system at launch, and it got heavily delayed. Until DriveClub actually is *launched*, the promise of future DriveClub is indeed part of the hype.
In any event, yes consumers aren't always rational.
It's probably more rational to buy the systems after everything you think you'll want to play for them is available. It's probably most logical to wait until the price reaches a point when it realistically won't drop any further. Or to wait until game prices hit rock bottom rather than pre-ordering things that will be available in abundance. Games aren't necessities, they're just enjoyment in the end and it's more rational to spend such money elsewhere.
I just don't think there's anything particularly irrational about purchasing these systems now, for the entertainment value they offer now even if the underlying reason is more long term thinking.